BallZack

BallZack — CS2 Stats

US76561198234936080[U:1:274670352]Steam profile ↗✓ No bans

278Tracked matches48%Win rate2026Tracked since
640Hours in CS12Hrs last 2 wks
CSDB Rating4.9 DevelopingAggressive Rifler
Premier CS Rating9,190Light Blue band · top ~58.8% of ranked players (population est.)
CSDB Leaderboard#14005 of 18824 tracked
Ladder ranks via Leetify

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CSDB.GGBallZackPREMIER9,190 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim77
Positioning54
Utility19

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateLLLWWWTLLW

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression7.4
Utility1.9
Positioning5.4
Opening Duels2.6
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 84% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 623ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.4
Utility1.9
Mechanics7.0
Opening Duels2.6
Win Impact4.4

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time614ms−18ms
first ⅓ avg 632ms → last ⅓ avg 614ms
Headshot accuracy13.2%+2.8%
first ⅓ avg 10.4% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 5–4
131Biggest win — ancient
3Longest win streak
L3Current streak
124In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 63% over 8cacheWeakest map · 38% over 13
MapGradePlayedRecordWin rateAvg rating
dust2B25131252%0.03
mirageC1981142%0.03
nukeB1991047%-0.02
cacheC135838%0.02
ancientA127558%0.02
infernoA85363%0.01
anubis31233%-0.02
fachwerk1010%0.00

Across the last 100 tracked matches.

Lifetime stats

18,351Lifetime kills
1.06K/D · Top 50% of tracked players
1,086Matches
37.8%Match win rate
25.6%Headshot %
7.0%Shot accuracy
1,802MVPs
399Hours (in match)
660Bombs planted
233Bombs defused

Most-used weapons

Lifetime map wins

1,996dust2
962nuke
789inferno
208vertigo
102train
68office
63lake
57dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

7Matches
29%Win rate
0.64Avg K/D
61.7ADR
28%Headshot %

Clutches & streaks

40%1v1 clutch win
33%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage450%0.7813.0
Nuke10%0.478.0
Dust210%0.252.0
Anubis10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.2%Headshot accuracy
43.9%Accuracy (enemy spotted)
45.3%Spray accuracy
81.5%Counter-strafing
10.9°Preaim
623msReaction time
40.3%T opening success
40.2%CT opening success
0.32Enemies flashed / flash
1.9%Flash assists
9.42HE damage / grenade
1.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.1513% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3199 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage7–130.0122%24 Aug
dust210–13-0.0111%24 Aug
nuke6–13-0.0218%22 Aug
mirage13–60.1420%22 Aug
cache13–80.1320%22 Aug
dust213–50.0314%20 Aug
dust212–12-0.0018%20 Aug
dust27–130.0617%20 Aug
dust29–130.0116%19 Aug
dust213–110.0528%18 Aug
dust26–130.0912%11 Aug
dust213–70.068%11 Aug
cache10–130.139%11 Aug
ancient13–11-0.016%9 Aug
inferno9–10.0315%9 Aug
mirage13–30.1319%9 Aug
mirage3–13-0.0110%9 Aug
mirage13–7-0.0117%6 Aug
ancient13–10.1313%1 Aug
inferno6–130.0219%1 Aug
dust213–7-0.014%1 Aug
dust21–90.0311%1 Aug
nuke13–90.027%31 Jul
inferno7–130.0412%30 Jul
cache7–130.056%28 Jul
ancient13–11-0.025%28 Jul
mirage5–13-0.008%27 Jul
nuke9–13-0.0313%27 Jul
ancient13–6-0.0111%27 Jul
nuke2–13-0.034%27 Jul
nuke4–13-0.0519%27 Jul
inferno13–40.084%27 Jul
ancient10–13-0.0318%27 Jul
mirage6–130.0510%27 Jul
nuke10–13-0.072%26 Jul
nuke13–4-0.023%26 Jul
nuke5–130.0424%25 Jul
dust213–100.1413%24 Jul
dust28–130.054%24 Jul
dust22–90.000%24 Jul
inferno5–13-0.0113%23 Jul
mirage10–13-0.063%22 Jul
nuke7–13-0.076%22 Jul
dust24–0-0.040%22 Jul
mirage12–12-0.016%22 Jul
nuke4–13-0.0113%22 Jul
mirage11–13-0.065%21 Jul
nuke13–9-0.044%21 Jul
cache13–11-0.017%21 Jul
mirage6–13-0.0212%21 Jul
ancient6–13-0.042%21 Jul
mirage13–90.063%21 Jul
cache7–13-0.043%21 Jul
ancient13–30.0013%20 Jul
anubis13–16-0.067%20 Jul
dust213–110.0031%20 Jul
mirage16–140.046%20 Jul
mirage4–13-0.023%19 Jul
dust213–10.100%19 Jul
nuke9–7-0.098%19 Jul
inferno13–50.0124%19 Jul
dust24–130.0110%19 Jul
mirage10–10.157%18 Jul
dust213–20.1017%18 Jul
cache8–13-0.046%18 Jul
cache13–6-0.014%18 Jul
dust28–13-0.043%18 Jul
mirage13–5-0.0413%18 Jul
dust213–50.049%17 Jul
dust213–10.0710%16 Jul
anubis14–16-0.0211%15 Jul
ancient13–110.028%15 Jul
inferno12–4-0.020%14 Jul
ancient2–130.0218%14 Jul
cache9–130.047%14 Jul
nuke11–13-0.035%14 Jul
nuke13–100.012%14 Jul
ancient13–10.076%14 Jul
anubis13–50.0113%14 Jul
dust24–13-0.0511%14 Jul
cache2–13-0.0314%14 Jul
nuke13–60.029%14 Jul
ancient11–130.019%14 Jul
nuke13–10-0.0113%14 Jul
ancient6–130.119%14 Jul
dust26–13-0.038%14 Jul
mirage5–130.0213%13 Jul
nuke13–80.029%13 Jul
nuke16–140.0210%13 Jul
dust25–40.1917%12 Jul
fachwerk5–130.0016%12 Jul
cache9–130.027%12 Jul
mirage13–60.058%12 Jul
inferno13–8-0.0411%12 Jul
mirage6–130.0413%12 Jul
cache13–11-0.0215%11 Jul
dust213–11-0.0213%11 Jul
nuke9–13-0.0112%10 Jul
cache13–10.0114%10 Jul
cache10–13-0.0210%10 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →