Dwarf

Dwarf — CS2 Stats

US76561198215272621[U:1:255006893]Steam profile ↗✓ No bans

1,278Tracked matches46%Win rate2020Tracked since
CSDB Rating3.7 Learning
Premier CS Rating13,928Blue band · top ~34.1% of ranked players (population est.)
CSDB Leaderboard#11919 of 17747 tracked
FaceitLevel 4 · 867 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

Share this profile

CSDB.GGDwarfFACEITLevel 4 · 867 ELOSTANDINGTop 81.0% of rankedPREMIER13,928 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim57
Positioning36
Utility9

0–100 skill scores via Leetify.

Recent form

COLD53434Last 10053%Win rateLTLLLLLWWT

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Aim5.7
Aggression2.8
Utility0.9
Positioning3.6
Opening Duels0.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 69% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.7
Positioning3.6
Utility0.9
Mechanics6.1
Opening Duels0.0
Win Impact3.8

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.00
Reaction time605ms−14ms
first ⅓ avg 619ms → last ⅓ avg 605ms
Headshot accuracy12.5%−3.4%
first ⅓ avg 15.9% → last ⅓ avg 12.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — ancient 13–6
131Biggest win — ancient
5Longest win streak
99In matches decided by ≤2 rounds
4Overtime games

Map breakdown

anubisBest map · 82% over 11mirageWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
ancientA25141156%-0.00
nukeS1913668%-0.01
infernoC146843%0.01
dust2D123925%-0.03
anubisS119282%0.02
overpassD93633%-0.02
mirageD51420%-0.00
vertigo32167%-0.02
cache220100%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

315Matches
48%Win rate
0.88Avg K/D
67.5ADR
37%Headshot %

Clutches & streaks

33%1v1 clutch win
15%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Ancient8446%0.8814.1
Mirage4951%0.8212.9
Nuke4556%0.8613.5
Inferno3946%0.8112.8
Anubis3656%0.8814.6
Dust23333%1.1011.6
Vertigo1540%0.9014.2
Train560%1.2112.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.4%Headshot accuracy
34.5%Accuracy (enemy spotted)
31.9%Spray accuracy
77.5%Counter-strafing
9.1°Preaim
605msReaction time
24.2%T opening success
26.9%CT opening success
0.12Enemies flashed / flash
0.0%Flash assists
6.06HE damage / grenade
0.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.3886% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1151 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.2275% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.013%10 Aug
inferno12–12-0.009%24 Jul
ancient4–130.0110%21 Jul
mirage7–13-0.018%21 Jul
dust26–13-0.0414%20 Jul
ancient9–130.0311%20 Jul
ancient11–13-0.0213%20 Jul
nuke13–90.0715%20 Jul
vertigo13–60.0414%18 Jul
ancient12–12-0.0813%18 Jul
dust28–13-0.0320%18 Jul
ancient13–110.0117%18 Jul
dust28–13-0.0415%18 Jul
nuke13–60.0211%17 Jul
inferno16–120.0010%17 Jul
ancient4–13-0.096%15 Jul
nuke13–70.0116%15 Jul
ancient13–10.108%15 Jul
ancient3–13-0.0313%14 Jul
mirage6–13-0.0314%14 Jul
nuke13–10-0.0210%13 Jul
dust213–6-0.0215%13 Jul
dust26–13-0.0211%11 Jul
ancient5–13-0.0521%11 Jul
nuke13–8-0.0211%11 Jul
inferno13–30.095%11 Jul
ancient10–13-0.089%11 Jul
inferno11–13-0.0511%11 Jul
anubis13–10.0523%11 Jul
ancient13–60.0218%10 Jul
anubis13–40.0511%10 Jul
dust211–13-0.040%10 Jul
inferno13–60.0327%10 Jul
nuke4–13-0.0217%10 Jul
cache13–6-0.0016%4 Jul
inferno6–13-0.0314%3 Jul
dust212–12-0.0324%2 Jul
ancient13–80.038%2 Jul
nuke10–13-0.039%2 Jul
vertigo5–13-0.058%1 Jul
anubis13–4-0.009%30 Jun
ancient13–11-0.023%30 Jun
dust28–13-0.077%30 Jun
overpass15–150.0211%30 Jun
anubis13–10.014%30 Jun
dust213–70.0117%29 Jun
inferno10–130.0214%29 Jun
nuke13–110.044%29 Jun
cache13–6-0.037%29 Jun
nuke6–13-0.028%29 Jun
ancient11–13-0.039%25 Jun
ancient13–11-0.026%25 Jun
overpass13–70.0621%25 Jun
anubis13–90.0310%25 Jun
anubis13–80.0318%24 Jun
inferno7–13-0.0115%24 Jun
overpass11–13-0.0423%24 Jun
ancient6–13-0.0613%22 Jun
ancient13–90.0215%22 Jun
anubis13–50.0210%22 Jun
nuke13–10-0.008%22 Jun
nuke3–13-0.090%20 Jun
inferno11–130.0114%20 Jun
anubis13–80.0313%19 Jun
overpass9–13-0.095%19 Jun
ancient14–16-0.0313%19 Jun
anubis13–80.0313%19 Jun
nuke13–11-0.079%19 Jun
nuke13–11-0.0015%17 Jun
ancient13–8-0.039%17 Jun
nuke6–13-0.008%17 Jun
ancient13–60.1016%17 Jun
ancient13–30.0126%16 Jun
nuke13–4-0.0313%16 Jun
inferno0–4-0.0125%16 Jun
overpass7–130.0210%15 Jun
ancient13–100.0315%15 Jun
nuke13–110.0420%14 Jun
ancient13–50.0017%14 Jun
inferno13–80.0521%14 Jun
overpass13–5-0.0511%14 Jun
overpass11–130.0017%13 Jun
nuke13–7-0.0111%13 Jun
overpass13–10-0.0022%13 Jun
mirage13–7-0.035%12 Jun
ancient13–50.066%12 Jun
anubis4–13-0.0124%12 Jun
inferno16–140.0019%11 Jun
anubis11–13-0.0210%10 Jun
nuke6–130.0214%10 Jun
overpass8–13-0.0911%9 Jun
dust27–13-0.0422%9 Jun
ancient13–30.0918%9 Jun
inferno13–110.026%9 Jun
mirage7–130.0816%8 Jun
inferno1–60.0033%8 Jun
dust213–7-0.0233%8 Jun
vertigo13–10-0.070%4 Jun
nuke13–6-0.0224%4 Jun
dust28–13-0.0216%4 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →