S1mpbo1 — CS2 Stats

76561198437319700[U:1:477053972]

1,777Tracked matches48%Win rate2021Tracked since
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating20,862Pink band · top ~7.6% of ranked players (population est.)
CSDB Leaderboard#6482 of 16407 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGS1mpbo1PREMIER20,862 · Pink bandcsdb.gg/stats

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Performance scores

Aim81
Positioning53
Utility41

0–100 skill scores via Leetify.

Recent form

COLD49456Last 10049%Win rateLLTWWLLLWL

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.1
Aggression7.6
Utility4.1
Positioning5.3
Opening Duels3.6
Clutch3.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning5.3
Utility4.1
Mechanics6.9
Opening Duels3.6
Win Impact4.4

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time588ms−19ms
first ⅓ avg 607ms → last ⅓ avg 588ms
Headshot accuracy21.3%+1.3%
first ⅓ avg 20.0% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–10
130Biggest win — cache
6Longest win streak
L2Current streak
611In matches decided by ≤2 rounds
8Overtime games

Map breakdown

cacheBest map · 83% over 12ancientWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
ancientC2071335%0.03
dust2C1661038%0.04
infernoB158753%0.03
cacheS1210283%0.05
mirageA116555%0.01
nukeB115645%0.02
anubisC104640%0.02
vertigo220100%0.04
overpass21150%0.05
fachwerk1010%0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (35% over 20). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

548Matches
51%Win rate
1.22Avg K/D
89.8ADR
45%Headshot %

Clutches & streaks

36%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient12656%1.2519.0
Mirage12448%1.1717.4
Dust28445%1.1317.0
Inferno8152%1.1818.3
Nuke6761%1.4019.5
Anubis3941%1.2418.7
Overpass1354%1.2517.2
Train617%1.3411.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
38.6%Accuracy (enemy spotted)
40.0%Spray accuracy
80.9%Counter-strafing
9.8°Preaim
582msReaction time
33.3%T opening success
55.9%CT opening success
0.45Enemies flashed / flash
4.4%Flash assists
5.92HE damage / grenade
4.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4542 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3382% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage16–19-0.0214%27 Aug
mirage10–130.0817%21 Aug
inferno15–150.1023%21 Aug
inferno13–10-0.0316%17 Aug
mirage13–7-0.0218%17 Aug
anubis5–13-0.0521%17 Aug
dust23–13-0.0224%13 Aug
inferno8–130.0423%13 Aug
anubis13–60.0631%13 Aug
inferno9–13-0.0013%12 Aug
mirage13–1-0.0225%12 Aug
anubis13–100.1530%10 Aug
mirage6–130.0124%10 Aug
cache13–30.1129%10 Aug
ancient3–130.0116%8 Aug
anubis3–13-0.0422%8 Aug
inferno5–130.0728%5 Aug
dust211–130.0521%5 Aug
dust212–16-0.0013%5 Aug
dust213–90.1236%4 Aug
ancient13–100.0613%3 Aug
inferno13–60.015%2 Aug
ancient10–13-0.0225%2 Aug
nuke13–80.0623%2 Aug
mirage11–130.0218%2 Aug
inferno13–110.0227%1 Aug
ancient13–20.1126%1 Aug
inferno13–70.0425%31 Jul
cache16–140.0615%31 Jul
anubis2–13-0.0217%30 Jul
nuke7–130.0217%30 Jul
dust213–110.0429%29 Jul
nuke13–11-0.0420%29 Jul
dust210–130.0823%29 Jul
nuke9–130.0225%25 Jul
cache13–30.0421%24 Jul
ancient13–100.0925%24 Jul
ancient4–130.0023%21 Jul
nuke9–13-0.0019%20 Jul
mirage11–13-0.0616%20 Jul
dust213–1-0.020%20 Jul
dust213–60.0414%20 Jul
ancient9–130.0431%20 Jul
ancient11–130.1119%20 Jul
nuke13–9-0.0319%20 Jul
inferno7–13-0.0019%19 Jul
dust23–130.0224%19 Jul
vertigo13–60.0226%18 Jul
ancient12–120.0822%18 Jul
ancient13–60.0530%17 Jul
fachwerk11–130.0546%15 Jul
anubis12–120.0112%15 Jul
cache13–40.0620%13 Jul
mirage13–7-0.0513%13 Jul
cache13–00.0334%13 Jul
mirage13–70.0714%13 Jul
cache13–4-0.0113%13 Jul
mirage13–110.0123%12 Jul
ancient10–13-0.0524%12 Jul
dust210–130.0422%12 Jul
mirage13–00.0722%11 Jul
dust26–130.0111%11 Jul
ancient5–13-0.0224%11 Jul
nuke13–80.1122%11 Jul
inferno13–30.1020%11 Jul
ancient13–60.1118%10 Jul
anubis13–40.0519%10 Jul
dust211–13-0.0617%10 Jul
inferno13–60.0118%10 Jul
nuke4–130.028%10 Jul
dust213–100.1818%9 Jul
anubis3–13-0.0315%9 Jul
cache12–120.0437%8 Jul
ancient6–130.0717%7 Jul
cache2–130.0423%7 Jul
anubis12–160.0517%6 Jul
inferno10–130.0311%4 Jul
ancient11–13-0.0718%3 Jul
cache13–90.0416%3 Jul
inferno13–100.059%3 Jul
vertigo13–60.0524%2 Jul
cache13–20.0655%2 Jul
cache13–90.1222%2 Jul
dust210–13-0.0315%2 Jul
cache13–60.0429%29 Jun
nuke13–100.0422%29 Jun
inferno6–130.0322%28 Jun
dust213–80.1226%27 Jun
ancient13–80.0216%27 Jun
ancient11–130.0321%25 Jun
ancient13–110.0217%25 Jun
overpass13–70.0713%25 Jun
anubis13–90.0713%25 Jun
inferno13–80.0221%24 Jun
nuke11–13-0.0124%24 Jun
dust211–130.0422%22 Jun
ancient15–15-0.0116%22 Jun
nuke3–130.0224%20 Jun
ancient14–160.0520%19 Jun
overpass15–150.0316%19 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →