hatooti

hatooti — CS2 Stats

76561198214941115[U:1:254675387]Steam profile ↗

99Tracked matches48%Win rate2022Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Ladder ranks via Leetify

Performance scores

Aim77
Positioning58
Utility9

0–100 skill scores via Leetify.

Recent form

COLD45414Last 9050%Win rateLLWLLWLLLL

Last 10 vs previous 10: -40pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.7
Aggression6.3
Utility0.9
Positioning5.8
Opening Duels3.0

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.8
Utility0.9
Mechanics8.5
Opening Duels3.0
Win Impact4.4

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.02
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time653ms−7ms
first ⅓ avg 660ms → last ⅓ avg 653ms
Headshot accuracy28.9%+6.4%
first ⅓ avg 22.5% → last ⅓ avg 28.9%

Rolling 5-match average across the last 90 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — mirage 16–2
162Biggest win — mirage
4Longest win streak
L2Current streak
104In matches decided by ≤2 rounds
61Overtime games

Map breakdown

ancientBest map · 80% over 5infernoWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB38191950%0.04
dust2B105550%0.04
vertigoD103730%0.04
nukeS86275%0.04
ancientS54180%0.05
infernoD5050%0.00
overpassC52340%0.02
cacheS54180%0.07
anubis31233%-0.02
train110100%0.15

Across the last 90 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.0%Headshot accuracy
38.3%Accuracy (enemy spotted)
27.8%Spray accuracy
88.3%Counter-strafing
11.5°Preaim
646msReaction time
30.3%T opening success
54.1%CT opening success
0.47Enemies flashed / flash
1.3%Flash assists
1.38HE damage / grenade
1.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4706 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.3414% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–130.0529%8 Jun
mirage10–130.0227%7 Mar
ancient13–11-0.0120%7 Mar
mirage7–130.0523%21 Feb
inferno4–130.0219%21 Feb
anubis4–0-0.0517%21 Feb
mirage7–13-0.0829%21 Feb
mirage2–13-0.0253%15 Feb
inferno7–130.0345%15 Feb
mirage4–13-0.0037%7 Feb
dust213–7-0.0523%4 Jan
overpass7–13-0.0617%4 Jan
mirage13–10-0.0629%7 Nov
inferno15–15-0.0233%8 Oct
vertigo13–70.0528%2 Aug
nuke13–70.0421%2 Aug
ancient13–90.0724%2 Aug
mirage13–40.0323%2 Aug
anubis4–13-0.0433%30 Jul
vertigo13–16-0.0031%25 Jul
vertigo13–60.1830%25 Jul
vertigo10–130.0626%24 Jul
mirage13–50.0320%24 Jul
mirage11–13-0.0032%13 Jul
mirage13–20.0940%13 Jul
vertigo13–90.1040%28 Jun
nuke11–130.0131%28 Jun
ancient13–90.0526%28 Jun
overpass13–80.0932%11 Nov
vertigo14–16-0.0728%11 Nov
mirage16–80.1426%31 May
vertigo10–160.0123%31 May
mirage13–160.0515%14 May
nuke16–120.0527%14 May
cache16–90.0223%14 May
overpass5–16-0.0424%14 May
mirage14–160.0016%8 May
overpass16–140.0313%6 May
mirage13–160.0124%5 May
vertigo15–150.0621%30 Apr
mirage16–60.0722%30 Apr
dust216–60.1329%29 Apr
mirage16–140.1228%27 Apr
mirage15–15-0.0118%25 Apr
dust216–100.1325%24 Apr
nuke16–70.0414%24 Apr
mirage3–110.0218%24 Apr
mirage16–80.0511%21 Apr
cache16–110.0929%21 Apr
anubis8–160.0320%21 Apr
ancient16–100.0923%21 Apr
mirage16–90.0834%21 Apr
mirage4–160.0527%19 Apr
mirage16–140.1538%18 Apr
train16–130.1518%18 Apr
nuke10–160.0521%16 Apr
mirage16–40.1228%15 Apr
nuke16–140.0127%14 Apr
mirage16–9-0.0012%13 Apr
cache16–140.1023%13 Apr
inferno6–16-0.0336%7 Apr
dust212–160.0621%6 Apr
mirage13–160.0518%6 Apr
mirage9–150.0325%6 Apr
dust216–140.0719%5 Apr
mirage16–20.1534%5 Apr
vertigo4–16-0.0122%2 Apr
mirage6–16-0.0512%1 Apr
dust28–160.1331%1 Apr
mirage8–160.0134%1 Apr
overpass11–160.0627%1 Apr
mirage16–100.0823%30 Mar
mirage15–150.0417%30 Mar
dust22–16-0.048%30 Mar
mirage13–16-0.0221%28 Mar
nuke16–140.0528%27 Mar
mirage16–140.0228%27 Mar
mirage16–20.2122%26 Mar
dust25–16-0.0329%26 Mar
cache13–160.0727%26 Mar
nuke16–50.0730%26 Mar
inferno9–160.0225%25 Mar
dust216–5-0.0411%24 Mar
vertigo4–16-0.0314%24 Mar
mirage13–160.0721%24 Mar
cache16–140.0821%24 Mar
mirage16–130.0817%23 Mar
mirage16–100.0314%18 Mar
mirage16–110.0717%12 Aug
dust26–90.0524%24 Feb

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →