†Fog† (∩˃o˂∩)♡ — CS2 Stats

76561198212064781[U:1:251799053]

1,318Tracked matches66%Win rate2020Tracked since
CSDB Rating8.0 StrongEntry Fragger
Premier CS Rating22,206Top 50% of 819 CSDB-tracked playersPink band · top ~6.1% of ranked players (population est.)
CSDB Leaderboard#4526 of 14168 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

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CSDB.GG†Fog† (∩˃o˂∩)♡FACEITLevel 10STANDINGTop 12.4% of rankedPREMIER22,206 · Pink bandcsdb.gg/stats

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Performance scores

Aim94
Positioning76
Utility30

0–100 skill scores via Leetify.

Recent form

STEADY57412Last 10057%Win rateLLWWLLTWWL

Last 10 vs previous 10: -30pp win rate · +0.03 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.4
Aggression10.0
Utility3.0
Positioning7.6
Opening Duels7.8
Clutch4.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 94 — the mechanical foundation is a clear strength.

CT openings. 63% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.4
Positioning7.6
Utility3.0
Mechanics8.2
Opening Duels7.8
Win Impact10.0

Composite 8.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.05 → last ⅓ avg 0.05
Reaction time506ms−45ms
first ⅓ avg 551ms → last ⅓ avg 506ms
Headshot accuracy18.0%−1.5%
first ⅓ avg 19.5% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — anubis 13–3
130Biggest win — anubis
6Longest win streak
L2Current streak
96In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 75% over 12nukeWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
infernoB30151550%0.04
anubisB1991047%0.07
cacheS1712571%0.05
ancientS129375%0.04
nukeB115645%0.05
mirageS64267%0.04
overpass42250%0.05
dust2110100%0.13

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

570Matches
54%Win rate
1.50Avg K/D
88.2ADR
35%Headshot %

Clutches & streaks

44%1v1 clutch win
29%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1450%1.6220.4
Anubis1258%1.5819.3
Dust2850%1.4118.1
Nuke771%1.6922.0
Ancient475%1.6121.8
Mirage20%0.8411.5
Train10%0.6813.0
Vertigo10%1.3619.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
40.4%Accuracy (enemy spotted)
44.7%Spray accuracy
86.8%Counter-strafing
6.5°Preaim
499msReaction time
59.2%T opening success
63.1%CT opening success
0.29Enemies flashed / flash
6.0%Flash assists
10.79HE damage / grenade
1.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2889 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–160.1311%26 Aug
anubis13–160.0421%26 Aug
cache13–80.0714%18 Aug
inferno13–100.0735%18 Aug
anubis9–130.1119%16 Aug
mirage5–130.0321%16 Aug
inferno15–150.0611%10 Aug
inferno13–50.1216%10 Aug
ancient16–140.0814%9 Aug
inferno11–13-0.027%8 Aug
cache13–110.0311%8 Aug
inferno16–130.0313%8 Aug
cache6–13-0.0311%6 Aug
anubis13–30.1616%6 Aug
inferno13–80.0820%5 Aug
cache13–40.0419%5 Aug
ancient9–130.0211%5 Aug
inferno13–10-0.0220%5 Aug
cache13–5-0.0117%5 Aug
inferno8–130.0914%4 Aug
inferno13–50.0313%4 Aug
anubis13–110.0713%4 Aug
cache13–70.0727%3 Aug
nuke16–130.1230%3 Aug
inferno3–13-0.0821%3 Aug
cache11–130.0010%3 Aug
anubis13–110.0621%2 Aug
ancient13–100.0216%2 Aug
inferno13–20.1144%2 Aug
ancient13–80.0520%1 Aug
nuke5–130.0624%31 Jul
anubis13–80.0611%30 Jul
cache13–100.0324%30 Jul
nuke13–80.0912%30 Jul
anubis10–130.023%29 Jul
cache13–70.088%29 Jul
inferno7–130.0226%28 Jul
cache13–20.1019%28 Jul
inferno13–160.118%28 Jul
anubis9–130.0623%15 Jul
ancient13–60.0513%15 Jul
inferno6–130.046%15 Jul
inferno13–60.0917%15 Jul
ancient13–8-0.0323%14 Jul
nuke13–80.0527%14 Jul
mirage13–80.0522%14 Jul
anubis13–00.1214%14 Jul
inferno14–160.027%14 Jul
inferno11–10.024%14 Jul
cache8–130.0422%14 Jul
mirage13–50.0437%14 Jul
inferno3–13-0.0211%14 Jul
anubis11–130.1114%13 Jul
nuke9–130.0823%13 Jul
inferno8–13-0.0215%13 Jul
mirage13–8-0.0016%12 Jul
cache13–110.0129%12 Jul
cache13–40.0620%12 Jul
inferno13–90.0613%12 Jul
anubis13–40.0811%12 Jul
nuke13–100.0514%12 Jul
anubis7–130.0717%10 Jul
ancient13–50.1228%10 Jul
cache11–130.0914%10 Jul
nuke7–130.0219%10 Jul
inferno10–130.059%10 Jul
cache13–40.1421%10 Jul
inferno6–130.0520%10 Jul
cache13–50.0726%9 Jul
anubis13–110.0416%9 Jul
ancient13–110.0418%9 Jul
inferno7–13-0.0128%9 Jul
cache7–130.0416%9 Jul
inferno16–140.0713%9 Jul
inferno5–13-0.0138%4 Jul
dust213–60.1318%4 Jul
anubis13–100.1015%4 Jul
inferno13–90.1326%4 Jul
ancient11–130.0310%4 Jul
inferno8–10.0619%3 Jul
ancient13–80.027%3 Jul
overpass12–12-0.0319%25 Jun
overpass5–130.0315%21 Jun
anubis9–130.0318%21 Jun
mirage7–130.0614%21 Jun
ancient4–130.0131%21 Jun
ancient13–80.0216%15 Jun
anubis9–130.0529%15 Jun
anubis13–30.1218%15 Jun
nuke13–80.0115%15 Jun
inferno13–110.0717%15 Jun
inferno13–20.0727%15 Jun
anubis9–130.0518%14 Jun
anubis1–13-0.0522%14 Jun
overpass13–30.1118%14 Jun
nuke12–16-0.0422%12 Jun
overpass13–60.1012%4 Jun
inferno6–130.0932%4 Jun
nuke10–130.0017%1 Jun
mirage13–30.0816%1 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →