tribi — CS2 Stats

76561198208216088[U:1:247950360]

705Tracked matches44%Win rate2020Tracked since
CSDB Rating7.5 StrongEntry Fragger
Premier CS Rating22,307Top 50% of 17,162 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#9614 of 35652 tracked
FaceitLevel 10 · 1,919 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

Rating over time

22,307Peak Premier on CSDB
1,919Peak Faceit ELO on CSDB
1Days observed since 2026-08-28

Faceit ELO

  • At peak — 1,919
  • Next: Level 10 at 2,001 82 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • At peak — 22,307
  • Next: Red band at 25,000 2,693 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

CSDB's own observations — this history builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGtribiFACEITLevel 10 · 1,919 ELOSTANDINGTop 12.4% of rankedPREMIER22,307 · Pink bandPEAK ELO1,919csdb.gg/stats

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Performance scores

Aim96
Positioning75
Utility46

0–100 skill scores via Leetify.

Recent form

COLD43525Last 10043%Win rateWLLLWTTLLL

Last 10 vs previous 10: -20pp win rate · +0.02 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.6
Aggression10.0
Utility4.6
Positioning7.5
Opening Duels6.6
Clutch4.2

Sharp aimerExcellent counter-strafingStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 94% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 96 — the mechanical foundation is a clear strength.

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 65% on CT to 48% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.6
Positioning7.5
Utility4.6
Mechanics8.5
Opening Duels6.6
Win Impact3.1

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time493ms−3ms
first ⅓ avg 496ms → last ⅓ avg 493ms
Headshot accuracy31.8%+0.2%
first ⅓ avg 31.5% → last ⅓ avg 31.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 13–6
132Biggest win — mirage
7Longest win streak
710In matches decided by ≤2 rounds
13Overtime games

Map breakdown

mirageBest map · 56% over 36nukeWeakest map · 10% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA36201656%0.04
dust2B24121250%0.03
ancientD2061430%0.03
nukeD101910%0.05
anubisD51420%0.00
inferno2020%0.02
overpass220100%0.07
cache110100%0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (10% over 10). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

528Matches
54%Win rate
1.34Avg K/D
94.4ADR
47%Headshot %

Clutches & streaks

41%1v1 clutch win
28%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3256%1.3119.6
Ancient2552%1.4220.0
Inferno1030%1.3418.0
Nuke956%1.8821.6
Dust2875%1.2922.0
Cache743%1.2216.7
Anubis367%2.0217.0
Overpass1100%1.6725.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.6%Headshot accuracy
40.0%Accuracy (enemy spotted)
39.6%Spray accuracy
88.1%Counter-strafing
7.7°Preaim
501msReaction time
47.8%T opening success
65.3%CT opening success
0.50Enemies flashed / flash
10.6%Flash assists
5.98HE damage / grenade
5.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4958 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

10% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache16–140.0118%7 Jul
dust29–130.0842%3 Jul
mirage14–16-0.0428%3 Jul
dust213–160.0136%2 Jul
mirage13–80.2234%2 Jul
nuke15–150.0636%2 Jul
mirage15–150.0734%2 Jul
ancient8–130.0643%2 Jul
mirage7–13-0.0635%2 Jul
mirage6–130.0841%2 Jul
inferno9–13-0.0123%1 Jul
dust213–100.0729%1 Jul
anubis4–13-0.0428%1 Jul
ancient13–110.0432%1 Jul
dust213–100.0529%1 Jul
mirage11–130.0528%1 Jul
mirage15–150.0643%30 Jun
nuke9–130.0318%30 Jun
dust213–60.0746%30 Jun
ancient9–13-0.0525%30 Jun
mirage13–80.0329%30 Jun
mirage13–110.0228%30 Jun
ancient4–130.0233%30 Jun
anubis6–13-0.0829%30 Jun
nuke10–130.0029%26 Jun
dust213–9-0.0039%26 Jun
mirage14–160.0329%26 Jun
mirage13–90.0832%26 Jun
dust213–40.0427%26 Jun
anubis13–30.0727%26 Jun
mirage9–130.0333%26 Jun
ancient6–130.0745%25 Jun
ancient9–130.0522%25 Jun
mirage13–40.1440%25 Jun
dust211–130.0223%25 Jun
nuke11–130.0636%25 Jun
ancient11–130.0137%25 Jun
overpass13–90.0731%25 Jun
anubis5–13-0.0126%25 Jun
mirage13–160.0635%24 Jun
ancient8–13-0.0130%24 Jun
dust22–13-0.0244%24 Jun
mirage13–100.0724%24 Jun
mirage13–60.0732%24 Jun
mirage13–90.0733%24 Jun
ancient16–130.1435%23 Jun
overpass13–110.0633%23 Jun
dust213–80.0836%23 Jun
mirage12–30.0118%23 Jun
anubis15–150.0638%23 Jun
ancient9–13-0.0124%23 Jun
dust26–130.0345%22 Jun
ancient7–13-0.0140%22 Jun
dust213–110.0723%17 Jun
mirage13–40.0327%17 Jun
mirage13–7-0.0027%17 Jun
dust213–100.0237%17 Jun
mirage13–70.0533%17 Jun
ancient10–13-0.0332%17 Jun
mirage13–20.0732%17 Jun
dust213–30.0839%17 Jun
ancient9–13-0.0026%16 Jun
inferno14–160.0524%16 Jun
dust213–110.0439%16 Jun
mirage13–100.0325%16 Jun
dust25–130.0429%16 Jun
nuke6–130.0233%15 Jun
mirage7–13-0.0225%15 Jun
ancient13–90.0034%15 Jun
dust28–130.0431%14 Jun
mirage13–90.0723%14 Jun
ancient13–40.0820%14 Jun
nuke15–150.0241%14 Jun
ancient7–130.1330%14 Jun
dust211–130.0645%14 Jun
ancient11–13-0.0238%14 Jun
mirage10–130.0334%12 Jun
mirage10–13-0.0035%12 Jun
nuke10–130.0830%12 Jun
mirage7–13-0.0237%11 Jun
dust213–100.0235%11 Jun
dust29–130.0349%11 Jun
mirage13–110.0934%11 Jun
nuke13–160.0431%11 Jun
nuke13–30.1531%11 Jun
nuke11–13-0.0136%11 Jun
dust25–13-0.0530%11 Jun
dust20–13-0.020%10 Jun
mirage13–70.1227%10 Jun
mirage13–70.0230%10 Jun
ancient13–90.0156%10 Jun
ancient9–130.0344%10 Jun
mirage13–60.2241%10 Jun
mirage13–8-0.0126%10 Jun
dust27–13-0.0233%9 Jun
mirage9–13-0.0733%9 Jun
dust24–00.000%9 Jun
ancient13–30.0824%9 Jun
mirage1–13-0.0136%9 Jun
mirage2–13-0.0425%9 Jun

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →