Donkey Kong — CS2 Stats

76561198202817084[U:1:242551356]✓ No bans

1,879Tracked matches48%Win rate2020Tracked since
CSDB Rating4.7 DevelopingHybrid Rifler
Premier CS Rating12,163Blue band · top ~43.4% of ranked players (population est.)
CSDB Leaderboard#23943 of 34685 tracked
FaceitLevel 1Top 100.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGDonkey KongFACEITLevel 1STANDINGTop 100.0% of rankedPREMIER12,163 · Blue bandcsdb.gg/stats

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Performance scores

Aim61
Positioning48
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY38557Last 10038%Win rateWWLLWWWLTL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.1
Aggression6.3
Utility5.8
Positioning4.8
Opening Duels2.1
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.8
Utility5.8
Mechanics4.2
Opening Duels2.1
Win Impact4.4

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time552ms−14ms
first ⅓ avg 566ms → last ⅓ avg 552ms
Headshot accuracy22.7%+1.6%
first ⅓ avg 21.0% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — vertigo 6–13
132Biggest win — dust2
3Longest win streak
W2Current streak
75In matches decided by ≤2 rounds
4Overtime games

Map breakdown

dust2Best map · 67% over 9anubisWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC2381535%-0.03
nukeD2051525%-0.03
mirageB105550%0.01
vertigoC104640%-0.03
dust2S96367%-0.04
infernoA74357%-0.03
trainC73443%-0.02
anubisD6060%-0.04
ancient21150%0.01
office21150%-0.03
overpass21150%-0.04
fachwerk1010%-0.05
boulder1010%-0.08

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

117Matches
51%Win rate
0.79Avg K/D
85.0ADR
46%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
5Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Vertigo250%0.9415.5
Nuke1100%0.7710.0
Mirage10%1.2719.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.1%Headshot accuracy
29.4%Accuracy (enemy spotted)
29.3%Spray accuracy
68.9%Counter-strafing
9.5°Preaim
544msReaction time
38.0%T opening success
38.5%CT opening success
0.46Enemies flashed / flash
7.6%Flash assists
12.48HE damage / grenade
6.56Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4567 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0009% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–20.0412%29 Aug
cache13–7-0.0538%27 Aug
cache6–13-0.0026%27 Aug
cache10–130.0325%26 Aug
mirage13–40.0117%24 Aug
inferno13–8-0.0616%23 Aug
dust213–11-0.0226%22 Aug
cache11–13-0.0328%22 Aug
mirage15–150.0154%22 Aug
inferno8–13-0.0425%22 Aug
nuke16–14-0.0416%22 Aug
nuke6–13-0.0819%21 Aug
dust216–13-0.0219%21 Aug
dust213–11-0.0725%21 Aug
cache9–13-0.0624%21 Aug
mirage9–130.0731%21 Aug
ancient3–13-0.0132%21 Aug
nuke7–13-0.0411%20 Aug
mirage13–8-0.0225%20 Aug
train7–130.0020%13 Aug
train13–4-0.0120%13 Aug
ancient13–100.0312%9 Aug
mirage13–90.0718%9 Aug
mirage11–130.0120%9 Aug
inferno13–50.0615%9 Aug
nuke8–13-0.0041%8 Aug
nuke6–13-0.0421%8 Aug
vertigo6–130.1036%8 Aug
nuke13–110.0119%8 Aug
cache4–13-0.0419%8 Aug
inferno6–13-0.0613%8 Aug
dust21–13-0.096%8 Aug
inferno13–6-0.0317%7 Aug
cache6–13-0.0622%6 Aug
nuke5–13-0.0226%6 Aug
dust26–13-0.0927%6 Aug
vertigo2–13-0.0215%5 Aug
inferno9–13-0.0226%5 Aug
vertigo7–13-0.0522%5 Aug
dust213–4-0.0337%5 Aug
mirage13–9-0.0220%5 Aug
cache3–13-0.0813%5 Aug
nuke0–7-0.0010%4 Aug
nuke11–13-0.0330%4 Aug
cache12–12-0.0717%4 Aug
vertigo10–13-0.0230%2 Aug
nuke13–80.0324%2 Aug
nuke5–130.0123%29 Jul
cache13–6-0.0324%28 Jul
anubis3–13-0.0940%23 Jul
cache13–30.0124%12 Jul
fachwerk4–13-0.0521%11 Jul
boulder7–13-0.0817%11 Jul
office12–12-0.0115%8 Jul
office13–11-0.0539%8 Jul
cache6–13-0.1227%7 Jul
cache13–7-0.0129%6 Jul
cache7–130.0222%2 Jul
vertigo13–9-0.0614%27 Jun
nuke12–12-0.0122%27 Jun
train13–5-0.0523%23 Jun
train5–13-0.0529%23 Jun
nuke13–9-0.0422%17 Jun
train3–13-0.0314%17 Jun
nuke7–13-0.0532%16 Jun
overpass13–4-0.0323%16 Jun
cache12–120.0418%15 Jun
cache13–11-0.0510%14 Jun
nuke5–13-0.0712%14 Jun
nuke12–2-0.0519%14 Jun
nuke7–13-0.0519%14 Jun
cache4–13-0.0116%13 Jun
nuke7–13-0.0442%11 Jun
nuke5–13-0.0527%11 Jun
vertigo13–10-0.0415%11 Jun
overpass5–13-0.0512%10 Jun
vertigo6–13-0.0112%7 Jun
vertigo13–3-0.0514%6 Jun
vertigo4–13-0.0532%4 Jun
anubis9–13-0.0126%2 Jun
anubis10–130.016%31 May
anubis7–13-0.020%31 May
anubis1–5-0.0625%27 May
vertigo13–9-0.0817%9 May
cache11–13-0.0217%9 May
cache13–9-0.0114%7 May
mirage7–13-0.0142%3 May
mirage9–13-0.0117%3 May
nuke12–12-0.0430%3 May
cache7–13-0.0232%3 May
cache12–120.0037%1 May
cache13–10-0.0521%29 Apr
cache13–80.0325%29 Apr
train13–60.0224%28 Apr
train9–13-0.0220%28 Apr
inferno13–5-0.0319%23 Apr
anubis14–16-0.0612%22 Apr
mirage13–6-0.0423%17 Apr
dust28–13-0.0426%15 Apr
dust213–11-0.0333%11 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →