xBingMySkillzx

xBingMySkillzx — CS2 Stats

US76561198199492117[U:1:239226389]Steam profile ↗

400Tracked matches57%Win rate2022Tracked since
1,391Hours in CS
CSDB Rating6.2 SolidHybrid Rifler
Premier CS Rating18,531Purple band · top ~14.3% of ranked players (population est.)
CSDB Leaderboard#4531 of 8505 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate35.8%48.1%12.3% short
Shot accuracy18.5%12.9%above
Kill/death ratio1.001.080.08 short
Match win rate45.8%46.5%meets

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGxBingMySkillzxPREMIER18,531 · Purple bandcsdb.gg/stats

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Performance scores

Aim68
Positioning56
Utility42

0–100 skill scores via Leetify.

Recent form

HOT51463Last 10051%Win rateLWWWLLWWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression8.1
Utility4.2
Positioning5.6
Opening Duels3.2

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 92% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.6
Utility4.2
Mechanics9.2
Opening Duels3.2
Win Impact7.2

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg 0.00
Reaction time644ms+4ms
first ⅓ avg 640ms → last ⅓ avg 644ms
Headshot accuracy18.8%+2.1%
first ⅓ avg 16.7% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — ancient 13–6
130Biggest win — dust2
7Longest win streak
73In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 64% over 36cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA36231364%0.00
ancientB137654%-0.02
dust2D124833%-0.03
nukeB115645%-0.00
cacheD103730%-0.01
infernoD93633%-0.00
anubis43175%-0.00
overpass43175%-0.03
vertigo1010%0.02

Across the last 100 tracked matches.

Lifetime stats

61,061Lifetime kills
1.00K/D
3,134Matches
45.8%Match win rate
35.8%Headshot %
18.5%Shot accuracy · Top 10% of tracked players
7,252MVPs
1,391Hours (in match)
3,361Bombs planted
757Bombs defused

Most-used weapons

Lifetime map wins

4,280inferno
1,539dust2
1,148train
479nuke
254cbble
125office
110vertigo
103ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
32.8%Accuracy (enemy spotted)
33.2%Spray accuracy
91.6%Counter-strafing
9.4°Preaim
640msReaction time
44.9%T opening success
40.7%CT opening success
0.47Enemies flashed / flash
8.8%Flash assists
6.55HE damage / grenade
7.39Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.468 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0214%2 Aug
mirage13–6-0.0914%30 Jul
ancient13–20.1721%26 Jul
mirage13–20.0417%26 Jul
ancient4–13-0.0717%25 Jul
ancient6–13-0.0418%24 Jul
dust213–00.0552%23 Jul
mirage13–3-0.0323%23 Jul
dust213–90.0217%23 Jul
ancient13–60.0217%23 Jul
ancient13–9-0.0317%23 Jul
dust213–6-0.0114%23 Jul
inferno13–11-0.0026%23 Jul
nuke10–130.0313%23 Jul
ancient5–13-0.1417%23 Jul
cache4–13-0.046%23 Jul
mirage11–130.1520%23 Jul
inferno2–130.0518%23 Jul
anubis13–3-0.0219%22 Jul
dust213–20.0125%22 Jul
anubis5–100.0840%22 Jul
cache11–20.0420%22 Jul
ancient13–60.1913%22 Jul
anubis5–13-0.0321%22 Jul
cache7–13-0.039%20 Jul
mirage6–13-0.0614%20 Jul
nuke13–10-0.014%19 Jul
cache10–13-0.0413%19 Jul
dust21–13-0.0422%19 Jul
inferno13–11-0.019%19 Jul
mirage4–13-0.0735%19 Jul
cache4–13-0.0118%19 Jul
cache15–15-0.0620%19 Jul
ancient13–4-0.0220%19 Jul
dust29–13-0.0724%19 Jul
nuke2–13-0.0811%19 Jul
inferno13–20.0414%19 Jul
mirage13–90.0119%17 Jul
anubis13–9-0.0618%17 Jul
cache13–60.0223%16 Jul
cache13–100.0118%15 Jul
mirage9–130.0318%15 Jul
nuke6–13-0.038%15 Jul
mirage9–13-0.0517%13 Jul
mirage13–30.0532%13 Jul
cache8–130.0323%13 Jul
ancient16–13-0.0912%11 Jul
mirage13–10-0.0612%11 Jul
cache11–13-0.0421%11 Jul
mirage10–130.0323%11 Jul
mirage13–50.069%24 Jun
mirage13–100.0416%21 Jun
dust25–13-0.0624%21 Jun
nuke13–90.0212%20 Jun
nuke13–30.1222%20 Jun
mirage13–50.0111%20 Jun
vertigo9–130.028%20 Jun
nuke13–16-0.0618%16 Jun
mirage13–40.0013%16 Jun
dust28–13-0.0719%16 Jun
ancient12–12-0.0217%16 Jun
mirage13–40.0710%15 Jun
mirage13–60.0218%15 Jun
ancient16–12-0.0312%14 Jun
mirage13–100.0314%14 Jun
mirage13–50.029%14 Jun
mirage13–50.0815%14 Jun
nuke9–13-0.0415%14 Jun
mirage10–13-0.0015%14 Jun
ancient5–13-0.0616%14 Jun
mirage13–11-0.0117%14 Jun
inferno6–130.0015%14 Jun
mirage13–9-0.0611%14 Jun
inferno8–13-0.0417%13 Jun
mirage1–13-0.049%13 Jun
mirage13–50.0717%13 Jun
inferno9–130.0113%13 Jun
overpass16–14-0.0211%13 Jun
dust215–15-0.0315%13 Jun
nuke5–13-0.038%9 Jun
inferno4–13-0.0616%9 Jun
mirage13–11-0.0514%8 Jun
mirage9–13-0.0321%7 Jun
ancient8–13-0.0822%7 Jun
mirage10–130.0516%7 Jun
overpass5–13-0.0226%7 Jun
dust214–16-0.0320%6 Jun
overpass13–8-0.0724%31 May
nuke13–80.0512%30 May
mirage3–13-0.0313%30 May
mirage8–13-0.0222%30 May
dust26–13-0.0420%30 May
overpass13–5-0.0231%30 May
mirage13–20.0622%30 May
mirage16–14-0.0215%30 May
mirage3–13-0.097%29 May
nuke13–60.0115%28 May
mirage13–11-0.0421%22 May
dust22–9-0.0725%22 May
mirage13–7-0.0013%22 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →