snArf_ — CS2 Stats

76561198178590787[U:1:218325059]

2,154Tracked matches40%Win rate2020Tracked since
CSDB Rating6.1 SolidAggressive Rifler
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGsnArf_FACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim92
Positioning56
Utility41

0–100 skill scores via Leetify.

Recent form

COLD50455Last 10050%Win rateLWLLWLLLWL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim9.2
Aggression6.7
Utility4.1
Positioning5.6
Opening Duels2.2
Clutch2.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 48% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning5.6
Utility4.1
Mechanics7.9
Opening Duels2.3
Win Impact1.7

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time589ms−90ms
first ⅓ avg 678ms → last ⅓ avg 589ms
Headshot accuracy25.4%−5.5%
first ⅓ avg 30.9% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.10Best rating — inferno 13–5
132Biggest win — nuke
7Longest win streak
813In matches decided by ≤2 rounds
16Overtime games

Map breakdown

nukeBest map · 61% over 18mirageWeakest map · 41% over 22
MapGradePlayedRecordWin rateAvg rating
mirageC2291341%-0.00
infernoA2011955%0.02
nukeA1811761%0.03
anubisB147750%-0.00
ancientB84450%-0.00
dust2C73443%0.02
overpassA74357%0.01
train31233%0.03
cache1010%-0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (41% over 22). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,248Matches
55%Win rate
1.18Avg K/D
75.1ADR
44%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
13Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis21351%1.1816.7
Ancient15853%1.1815.2
Nuke12855%1.2217.5
Mirage11156%1.2416.4
Overpass7360%1.2117.2
Inferno7262%1.2717.0
Dust21242%0.9113.6
Vertigo1250%1.2415.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.8%Headshot accuracy
39.7%Accuracy (enemy spotted)
45.3%Spray accuracy
85.4%Counter-strafing
7.8°Preaim
586msReaction time
29.5%T opening success
48.3%CT opening success
0.46Enemies flashed / flash
3.6%Flash assists
6.21HE damage / grenade
9.63Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4557 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5242% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.0822%26 Jul
anubis13–80.0133%22 Jul
nuke10–130.0722%21 Jul
cache11–13-0.0042%18 Jul
mirage13–9-0.0233%18 Jul
anubis13–16-0.0124%17 Jul
anubis6–13-0.0624%17 Jul
nuke10–130.0338%13 Jul
mirage13–30.0411%30 Jun
dust214–160.0025%29 Jun
mirage9–13-0.0313%25 Jun
overpass8–13-0.0435%25 Jun
inferno9–130.0116%24 Jun
nuke13–110.0515%24 Jun
mirage8–130.0022%23 Jun
mirage15–19-0.0115%22 Jun
mirage20–22-0.0414%21 Jun
mirage4–13-0.0817%21 Jun
anubis13–100.0125%20 Jun
ancient7–130.0126%20 Jun
inferno13–40.0440%20 Jun
mirage8–130.0215%20 Jun
anubis13–90.0229%11 Jun
mirage13–110.0138%6 Jun
mirage4–13-0.0524%17 May
inferno13–80.0931%16 May
nuke16–13-0.0119%15 May
nuke13–20.0219%3 May
nuke10–130.0028%20 Mar
ancient13–8-0.0044%7 Mar
mirage10–130.0627%7 Mar
overpass13–90.0617%16 Aug
nuke13–80.1035%3 Aug
mirage13–11-0.0433%31 Jul
inferno13–100.0133%29 Jul
nuke13–80.0129%29 Jul
inferno13–40.0427%28 Jul
mirage14–16-0.0137%28 Jul
overpass13–70.0421%24 Jul
inferno13–80.0733%24 Jul
overpass11–13-0.0429%20 Jul
inferno2–13-0.0123%20 Jul
nuke13–90.0226%20 Jul
nuke11–130.0033%19 Jul
overpass13–80.0447%19 Jul
overpass7–13-0.0023%18 Jul
inferno7–13-0.0123%14 Jul
inferno6–13-0.0224%14 Jul
mirage13–80.0421%14 Jul
ancient15–15-0.0437%14 Jul
anubis13–80.0327%13 Jul
nuke15–15-0.0222%10 Jul
dust213–80.0545%10 Jul
dust215–150.0533%10 Jul
ancient11–13-0.0127%9 Jul
anubis5–13-0.0643%9 Jul
inferno14–16-0.0331%9 Jul
mirage11–130.0834%9 Jul
anubis7–130.0425%8 Jul
anubis13–90.0222%8 Jul
inferno13–50.1027%7 Jul
nuke14–16-0.0125%1 Jul
ancient13–10-0.0135%1 Jul
ancient4–13-0.0120%1 Jul
inferno15–15-0.0124%30 Jun
nuke13–80.0426%30 Jun
mirage13–110.0332%30 Jun
nuke13–80.0335%30 Jun
inferno13–11-0.0330%29 Jun
train5–13-0.0223%29 Jun
nuke13–50.1032%28 Jun
dust213–110.0933%28 Jun
mirage13–110.0330%19 Jun
inferno11–130.0241%29 May
mirage13–9-0.0022%29 May
train13–80.0932%28 May
mirage13–50.0224%28 May
inferno7–13-0.0029%27 May
inferno13–80.0430%27 May
dust213–100.0239%20 May
inferno13–160.0424%19 May
mirage15–150.0125%19 May
mirage9–13-0.0433%18 May
ancient13–110.0225%18 May
anubis11–130.0023%17 May
inferno13–60.0556%17 May
nuke16–12-0.0133%17 May
nuke13–20.0933%16 May
ancient13–100.0130%16 May
anubis13–70.0225%16 May
anubis13–9-0.0445%8 May
inferno13–100.0430%6 May
anubis5–130.0138%5 May
train6–130.0245%29 Apr
overpass13–5-0.0131%19 Mar
anubis9–13-0.0131%30 Dec
mirage7–13-0.0614%23 Dec
inferno19–160.0012%21 Dec
nuke9–130.0334%17 Dec
dust211–130.0432%16 Dec

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →