Shake N' Blake — CS2 Stats

76561198174382338[U:1:214116610]

392Tracked matches43%Win rate2023Tracked since
411Hours in CS
CSDB Rating5.7 SolidAggressive Rifler
Premier CS Rating14,286Blue band · top ~32.2% of ranked players (population est.)
CSDB Leaderboard#9153 of 13700 tracked
Ladder ranks via Leetify

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CSDB.GGShake N' BlakePREMIER14,286 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning64
Utility43

0–100 skill scores via Leetify.

Recent form

COLD42553Last 10042%Win rateTLLLLWWLLL

Last 10 vs previous 10: -20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression9.6
Utility4.3
Positioning6.4
Opening Duels3.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 52% on CT to 36% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning6.4
Utility4.3
Mechanics8.4
Opening Duels3.4
Win Impact2.6

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time605ms−10ms
first ⅓ avg 615ms → last ⅓ avg 605ms
Headshot accuracy13.2%−1.4%
first ⅓ avg 14.6% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — office 13–5
131Biggest win — shelter
4Longest win streak
76In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 64% over 14overpassWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC25101540%0.01
ancientC145936%-0.00
infernoA149564%0.03
nukeC135838%0.00
dust2C114736%0.00
cacheC83538%0.00
overpassD61517%0.01
boulder21150%0.01
italy2020%-0.01
shelter220100%0.07
anubis21150%0.01
office110100%0.22

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Lifetime stats

18,306Lifetime kills
1.18K/D · Top 25% of tracked players
1,037Matches
45.7%Match win rate
39.6%Headshot %
10.9%Shot accuracy
4,118MVPs
411Hours (in match)
1,380Bombs planted
557Bombs defused

Most-used weapons

Lifetime map wins

3,304inferno
3,093dust2
837cbble
614nuke
592train
332office
82lake
75safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
36.2%Accuracy (enemy spotted)
34.3%Spray accuracy
87.9%Counter-strafing
7.9°Preaim
607msReaction time
36.1%T opening success
51.5%CT opening success
0.46Enemies flashed / flash
2.6%Flash assists
11.55HE damage / grenade
6.78Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.4508% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4613 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 36.0842% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategyOverpass grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke12–12-0.026%25 Aug
mirage11–13-0.0123%25 Aug
ancient7–13-0.0115%24 Aug
boulder7–13-0.0214%11 Aug
italy6–130.0213%11 Aug
office13–50.2214%11 Aug
shelter13–10.1017%11 Aug
mirage3–13-0.056%30 Jul
ancient8–13-0.0119%30 Jul
nuke6–130.009%30 Jul
inferno16–130.079%30 Jul
cache13–60.0212%30 Jul
ancient11–13-0.035%28 Jul
cache12–160.0513%28 Jul
overpass5–130.047%28 Jul
ancient7–13-0.0016%28 Jul
nuke13–10.027%28 Jul
mirage13–80.0810%28 Jul
dust215–150.018%27 Jul
inferno5–130.0216%27 Jul
mirage13–80.1021%27 Jul
mirage13–110.0612%24 Jul
dust213–110.019%24 Jul
dust27–130.0812%23 Jul
inferno4–13-0.039%23 Jul
mirage6–13-0.0417%23 Jul
nuke13–10-0.058%23 Jul
mirage13–100.0517%22 Jul
mirage1–13-0.0421%22 Jul
inferno13–100.0512%22 Jul
dust25–13-0.0417%21 Jul
mirage13–80.1024%21 Jul
mirage1–13-0.1019%21 Jul
ancient6–13-0.0313%21 Jul
nuke5–130.0515%17 Jul
ancient13–7-0.056%17 Jul
cache4–13-0.0513%17 Jul
ancient13–110.0320%16 Jul
ancient13–40.0619%16 Jul
dust25–13-0.0114%16 Jul
cache13–100.1118%16 Jul
inferno13–7-0.0011%16 Jul
mirage3–13-0.0222%16 Jul
ancient13–60.0320%16 Jul
cache4–13-0.0628%16 Jul
inferno6–130.0024%13 Jul
mirage7–13-0.0119%13 Jul
inferno13–100.089%13 Jul
mirage2–130.0112%13 Jul
ancient7–13-0.0124%13 Jul
mirage13–30.0416%13 Jul
mirage13–60.0918%11 Jul
dust211–130.027%11 Jul
cache7–13-0.017%11 Jul
cache13–60.0430%10 Jul
mirage13–70.029%10 Jul
mirage5–13-0.0414%10 Jul
mirage0–13-0.074%10 Jul
italy6–13-0.0318%10 Jul
cache2–13-0.099%10 Jul
shelter13–60.0511%10 Jul
boulder13–110.0311%10 Jul
nuke10–13-0.039%25 Jun
mirage2–13-0.025%25 Jun
mirage1–7-0.070%24 Jun
mirage9–130.0212%24 Jun
nuke13–90.138%24 Jun
inferno7–13-0.0412%24 Jun
ancient9–13-0.0715%24 Jun
dust213–110.0115%24 Jun
ancient15–15-0.0214%24 Jun
overpass13–50.0720%23 Jun
mirage9–13-0.0022%22 Jun
overpass7–13-0.0429%18 Jun
nuke13–90.0116%17 Jun
inferno13–50.0813%17 Jun
nuke7–130.013%12 Jun
ancient13–110.0615%12 Jun
overpass14–16-0.0113%12 Jun
nuke7–13-0.045%10 Jun
dust212–7-0.026%10 Jun
overpass11–130.0117%9 Jun
anubis6–13-0.0750%9 Jun
inferno13–8-0.0119%9 Jun
inferno13–60.0613%9 Jun
mirage13–60.0213%9 Jun
nuke11–130.0114%9 Jun
dust27–13-0.059%9 Jun
dust28–13-0.0117%9 Jun
mirage13–60.0816%9 Jun
ancient9–13-0.0118%8 Jun
nuke12–16-0.0623%8 Jun
inferno13–100.026%8 Jun
inferno5–130.1217%4 Jun
mirage0–130.0111%4 Jun
overpass4–13-0.0111%3 Jun
dust213–5-0.019%3 Jun
inferno13–8-0.004%3 Jun
nuke13–110.0314%3 Jun
anubis13–40.0910%2 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →