fan-bigo-man

fan-bigo-man — CS2 Stats

US76561198169971989[U:1:209706261]Steam profile ↗✓ No bans

782Tracked matches67%Win rate2021Tracked since
CSDB Rating6.4 SolidHybrid Rifler
Premier CS Rating21,044Top 50% of 17,162 CSDB-tracked playersPink band · top ~7.4% of ranked players (population est.)
CSDB Leaderboard#9176 of 25427 tracked
Ladder ranks via Leetify

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CSDB.GGfan-bigo-manPREMIER21,044 · Pink bandcsdb.gg/stats

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Performance scores

Aim73
Positioning50
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY60391Last 10060%Win rateLWLWWLWWWW

Last 10 vs previous 10: -10pp win rate · -0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression6.2
Utility5.0
Positioning5.0
Opening Duels2.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 51% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.0
Utility5.0
Mechanics7.3
Opening Duels2.6
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time572ms−80ms
first ⅓ avg 652ms → last ⅓ avg 572ms
Headshot accuracy13.2%+2.3%
first ⅓ avg 11.0% → last ⅓ avg 13.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 13–8
132Biggest win — ancient
11Longest win streak
86In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 77% over 13infernoWeakest map · 43% over 14
MapGradePlayedRecordWin rateAvg rating
mirageA2112957%-0.01
dust2A1911858%-0.00
infernoC146843%-0.01
cacheS1310377%0.03
anubisB115645%0.01
nukeS118373%-0.01
ancientS96367%-0.01
overpass220100%0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (43% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
35.8%Accuracy (enemy spotted)
37.4%Spray accuracy
82.8%Counter-strafing
7.8°Preaim
579msReaction time
30.0%T opening success
50.7%CT opening success
0.45Enemies flashed / flash
6.1%Flash assists
13.40HE damage / grenade
4.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.781% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4531 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.0269% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

43% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis9–13-0.036%28 Aug
dust213–10-0.074%28 Aug
cache7–13-0.0412%28 Aug
mirage13–90.034%28 Aug
dust216–12-0.0113%27 Aug
anubis11–13-0.0111%27 Aug
nuke13–7-0.0316%27 Aug
ancient13–20.003%27 Aug
dust213–60.018%27 Aug
dust213–50.0116%27 Aug
mirage13–6-0.0111%27 Aug
dust23–10.0050%27 Aug
cache13–50.0415%26 Aug
nuke13–9-0.0215%26 Aug
mirage13–11-0.0311%26 Aug
mirage13–70.006%26 Aug
dust213–9-0.0010%26 Aug
ancient11–13-0.0210%26 Aug
anubis13–6-0.0211%26 Aug
inferno10–13-0.0012%25 Aug
dust213–100.0920%25 Aug
cache13–11-0.049%25 Aug
inferno13–50.0812%24 Aug
cache11–13-0.0410%23 Aug
mirage13–10-0.0417%23 Aug
dust211–130.0117%22 Aug
mirage13–9-0.0612%22 Aug
nuke7–130.0415%21 Aug
mirage6–13-0.0912%15 Aug
cache5–130.0616%15 Aug
mirage13–30.1019%15 Aug
anubis9–13-0.0010%13 Aug
ancient16–130.0425%13 Aug
inferno2–130.0215%13 Aug
dust214–16-0.0015%10 Aug
cache13–60.004%9 Aug
mirage5–13-0.0614%9 Aug
inferno13–11-0.0114%9 Aug
inferno3–13-0.0819%9 Aug
dust210–130.0014%9 Aug
dust213–40.0218%8 Aug
dust213–11-0.0225%8 Aug
mirage8–13-0.046%8 Aug
nuke7–13-0.0315%7 Aug
nuke13–60.0522%7 Aug
inferno12–16-0.0712%7 Aug
mirage8–130.0428%1 Aug
mirage13–8-0.0311%30 Jul
ancient13–30.0312%30 Jul
ancient1–13-0.0712%30 Jul
inferno8–13-0.0911%29 Jul
anubis5–130.0118%29 Jul
mirage10–13-0.0511%26 Jul
dust24–13-0.1219%26 Jul
cache13–10-0.0115%26 Jul
inferno12–160.0518%24 Jul
cache13–90.0019%24 Jul
nuke13–70.0615%24 Jul
dust21–13-0.0711%23 Jul
inferno13–11-0.0311%21 Jul
mirage2–13-0.0517%21 Jul
nuke13–11-0.0212%21 Jul
mirage3–13-0.039%21 Jul
mirage13–8-0.0218%20 Jul
anubis13–16-0.0710%20 Jul
anubis13–100.0514%20 Jul
inferno16–130.0813%20 Jul
inferno13–9-0.0113%19 Jul
nuke13–9-0.025%19 Jul
ancient13–70.016%18 Jul
ancient13–7-0.0410%18 Jul
cache13–100.1013%17 Jul
mirage15–150.007%17 Jul
ancient13–10-0.019%16 Jul
mirage13–60.0410%16 Jul
dust210–13-0.0510%15 Jul
cache16–130.0616%15 Jul
anubis16–120.0514%15 Jul
mirage10–13-0.018%15 Jul
anubis10–13-0.0210%11 Jul
mirage13–10-0.046%11 Jul
dust212–160.029%11 Jul
dust213–50.068%9 Jul
cache13–80.1811%8 Jul
cache13–60.0219%8 Jul
cache13–100.1012%7 Jul
dust214–160.0513%6 Jul
overpass13–50.0812%6 Jul
overpass13–11-0.026%4 Jul
anubis13–60.1019%4 Jul
inferno13–16-0.088%25 Jun
ancient10–13-0.0313%25 Jun
dust213–100.0014%22 Jun
inferno13–80.0013%21 Jun
nuke10–13-0.096%21 Jun
inferno8–13-0.0712%20 Jun
anubis13–90.044%20 Jun
nuke16–13-0.0312%20 Jun
mirage16–130.0414%20 Jun
nuke13–7-0.0118%20 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches11-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →