squigglydude — CS2 Stats

76561198169608290[U:1:209342562]

103Tracked matches59%Win rate2022Tracked since
122Hours in CS
CSDB Rating4.9 DevelopingHybrid Rifler
Premier CS Rating6,375Light Blue band · top ~72.2% of ranked players (population est.)
CSDB Leaderboard#18765 of 24620 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate46.8%40.1%41.7%above
Shot accuracy12.2%7.6%8.8%above
Kill/death ratio1.140.920.97above
Match win rate47.2%42.2%43.8%above

Across every metric we can compare, this profile already matches the typical Blue band player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

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CSDB.GGsquigglydudePREMIER6,375 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning52
Utility31

0–100 skill scores via Leetify.

Recent form

HOT49438Last 10049%Win rateTWWWWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.2
Aggression7.9
Utility3.1
Positioning5.2
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 82% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.2
Utility3.1
Mechanics7.3
Opening Duels2.2
Win Impact7.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.03
first ⅓ avg 0.00 → last ⅓ avg 0.03
Reaction time669ms−39ms
first ⅓ avg 707ms → last ⅓ avg 669ms
Headshot accuracy20.5%+1.1%
first ⅓ avg 19.4% → last ⅓ avg 20.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — nuke 13–5
161Biggest win — mirage
8Longest win streak
67In matches decided by ≤2 rounds
6Overtime games

Map breakdown

vertigoBest map · 67% over 6ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB28151354%0.01
dust2B189950%0.03
nukeB157847%0.02
infernoC146843%0.00
ancientD62433%0.01
vertigoS64267%0.05
cache42250%0.01
overpass41325%0.03
train32167%0.03
anubis1010%-0.00
office110100%-0.12

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

6,298Lifetime kills
1.14K/D · Top 25% of Light Blue band
426Matches
47.2%Match win rate · Top 25% of Light Blue band
46.8%Headshot % · Top 25% of Light Blue band
12.2%Shot accuracy · Top 50% of Light Blue band
651MVPs
122Hours (in match)
174Bombs planted
56Bombs defused

Most-used weapons

Lifetime map wins

376vertigo
366nuke
336dust2
296inferno
77cbble
53train
30lake
17office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.3%Headshot accuracy
31.2%Accuracy (enemy spotted)
33.7%Spray accuracy
82.7%Counter-strafing
8.9°Preaim
673msReaction time
37.4%T opening success
40.2%CT opening success
0.41Enemies flashed / flash
7.0%Flash assists
7.38HE damage / grenade
2.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.407 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.4376% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno12–12-0.0510%20 Jun
cache13–110.0115%20 Jun
mirage13–110.0919%20 Jun
ancient13–90.0625%19 Jun
mirage13–7-0.0023%18 Jun
inferno13–30.1117%18 Jun
nuke13–110.0728%18 Jun
dust213–40.0821%18 Jun
train13–10.0920%18 Jun
nuke13–160.0722%18 Jun
dust214–160.0118%17 Jun
mirage13–10-0.0016%17 Jun
mirage13–40.0819%16 Jun
nuke0–9-0.100%16 Jun
mirage9–13-0.0132%15 Jun
nuke13–20.1014%14 Jun
nuke13–90.0215%14 Jun
ancient7–130.0921%14 Jun
dust28–130.0328%12 Jun
inferno13–80.0630%12 Jun
ancient7–13-0.0114%9 Jun
overpass11–130.0216%8 Jun
nuke11–13-0.0112%8 Jun
inferno11–13-0.0219%8 Jun
cache6–13-0.0523%10 May
mirage13–90.0515%18 Feb
dust26–130.0426%18 Feb
mirage13–40.0922%18 Feb
inferno13–70.0226%18 Feb
dust213–11-0.0133%18 Feb
nuke3–13-0.0218%17 Feb
nuke6–130.0323%17 Feb
inferno8–13-0.0738%16 Feb
mirage13–9-0.0620%11 Aug
nuke13–90.0026%10 Aug
ancient10–130.0429%9 Aug
nuke9–2-0.0112%9 Aug
train15–150.0316%7 Aug
mirage11–13-0.0414%6 Aug
dust213–100.0326%6 Aug
dust210–13-0.0618%21 May
mirage10–13-0.0213%3 May
train13–10-0.0314%23 Apr
dust213–10-0.0120%2 Apr
mirage13–30.0123%21 Dec
mirage11–13-0.0311%8 Nov
inferno13–50.0433%6 Nov
mirage6–13-0.0129%2 Oct
vertigo13–50.0922%2 Oct
nuke13–50.0426%1 Oct
mirage13–60.0525%1 Oct
vertigo10–130.0316%1 Oct
dust25–130.0029%22 Sept
dust216–120.0423%22 Sept
vertigo13–100.1036%21 Sept
dust213–50.0624%15 Sept
dust213–70.1333%15 Sept
ancient10–13-0.080%14 Sept
inferno11–130.0520%13 Sept
nuke6–13-0.0630%13 Sept
vertigo13–100.0932%13 Sept
mirage13–90.1130%12 Sept
nuke13–50.1832%12 Sept
mirage12–120.0231%10 Sept
dust210–13-0.0323%25 Aug
vertigo13–70.0825%25 Aug
ancient13–10-0.0218%22 Aug
dust213–20.1733%22 Aug
inferno9–130.0426%22 Aug
mirage3–130.0416%20 Aug
inferno12–12-0.0224%19 Aug
inferno0–7-0.1420%17 Aug
mirage13–90.0742%17 Aug
dust24–13-0.0422%16 Aug
mirage2–11-0.0329%22 Feb
dust213–30.1031%9 Feb
overpass12–12-0.0113%22 Jan
mirage8–13-0.0321%20 Jan
vertigo6–13-0.0716%2 Sept
cache8–8-0.0320%4 Aug
anubis4–9-0.0017%3 Aug
inferno9–30.0420%3 Aug
inferno1–9-0.0737%29 Jul
mirage9–50.0821%29 Jul
mirage4–9-0.066%27 Jul
overpass9–40.0414%26 Jul
cache9–30.1116%25 Jul
dust28–80.0318%25 Jul
overpass8–80.0722%24 Jul
inferno9–50.0014%4 May
nuke3–9-0.0511%6 Mar
mirage16–1-0.045%6 Mar
nuke2–90.0330%5 Mar
mirage6–90.023%5 Mar
mirage6–9-0.028%5 Mar
mirage9–20.1314%5 Mar
mirage3–16-0.1038%3 Mar
dust26–9-0.097%27 Feb
mirage9–7-0.039%17 Feb
office9–7-0.1220%1 Oct

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →