Unc — CS2 Stats

76561198169180649[U:1:208914921]1 game ban

287Tracked matches46%Win rate2021Tracked since
1,974Hours in CS7Hrs last 2 wks
CSDB Rating6.0 SolidAggressive Rifler
WingmanMaster Guardian I
Ladder ranks via Leetify

Performance scores

Aim79
Positioning62
Utility29

0–100 skill scores via Leetify.

Recent form

COLD414811Last 10041%Win rateWLWLTWLLLL

Last 10 vs previous 10: -10pp win rate · -0.06 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.9
Aggression7.5
Utility2.9
Positioning6.2
Opening Duels3.6

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: positioning profile, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 59% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning6.2
Utility2.9
Mechanics8.5
Opening Duels3.6
Win Impact3.6

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time620ms−46ms
first ⅓ avg 666ms → last ⅓ avg 620ms
Headshot accuracy19.3%+1.4%
first ⅓ avg 17.9% → last ⅓ avg 19.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — overpass 9–4
132Biggest win — dust2
4Longest win streak
74In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 64% over 14cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C156940%0.01
nukeA149564%0.03
infernoD113827%0.02
trainD103730%0.01
vertigoC104640%0.02
anubisA95456%0.01
cacheD82625%0.03
overpassD62433%0.03
mirageC52340%0.04
office41325%0.01
ancient42250%0.02
poseidon1010%-0.09
shelter1010%-0.01
warden110100%0.01
alpine110100%0.01

Across the last 100 tracked matches.

Lifetime stats

69,875Lifetime kills
0.91K/D
3,178Matches
36.6%Match win rate
42.5%Headshot %
16.0%Shot accuracy · Top 25% of tracked players
6,864MVPs
1,483Hours (in match)
2,450Bombs planted
795Bombs defused

Most-used weapons

Lifetime map wins

7,239dust2
2,104inferno
1,134nuke
869train
444cbble
391vertigo
293office
177lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.0%Headshot accuracy
38.4%Accuracy (enemy spotted)
40.3%Spray accuracy
88.1%Counter-strafing
10.2°Preaim
621msReaction time
30.0%T opening success
59.1%CT opening success
0.43Enemies flashed / flash
1.7%Flash assists
10.47HE damage / grenade
4.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4283 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.0209% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke13–80.098%25 Aug
dust28–130.0723%25 Aug
nuke13–110.0318%24 Aug
inferno4–130.0823%17 Aug
office12–12-0.0316%17 Aug
train13–3-0.0421%17 Aug
overpass6–9-0.1217%17 Aug
train8–130.0819%15 Aug
train5–13-0.0226%15 Aug
dust211–13-0.0320%11 Aug
nuke8–130.0418%11 Aug
nuke13–110.0817%10 Aug
train12–120.0619%9 Aug
ancient12–120.1028%9 Aug
vertigo13–70.0526%9 Aug
cache15–150.0719%9 Aug
overpass9–40.1926%9 Aug
dust26–13-0.0416%8 Aug
vertigo3–130.0328%8 Aug
train13–30.1237%8 Aug
nuke13–50.0617%8 Aug
overpass13–70.0520%7 Aug
vertigo13–4-0.0122%7 Aug
nuke9–13-0.0017%5 Aug
nuke13–10-0.0215%5 Aug
anubis10–130.079%5 Aug
vertigo12–120.0915%5 Aug
vertigo0–13-0.0316%30 Jul
vertigo12–120.0215%30 Jul
inferno13–70.0912%29 Jul
nuke8–13-0.0115%29 Jul
poseidon8–8-0.0915%27 Jul
office11–13-0.0224%27 Jul
inferno10–13-0.0415%25 Jul
anubis13–90.0326%25 Jul
dust212–120.0321%25 Jul
shelter12–12-0.0113%24 Jul
cache13–90.0013%21 Jul
nuke13–8-0.0112%6 Jul
inferno13–50.1316%23 Jun
dust213–40.0423%23 Jun
dust21–13-0.0723%16 May
vertigo2–13-0.0724%16 May
office4–130.0314%16 May
cache13–5-0.0022%16 May
dust213–110.0916%16 May
overpass8–130.0812%16 May
cache3–13-0.0718%13 May
overpass10–130.0316%8 May
dust213–70.0425%8 May
cache7–130.0719%2 May
cache8–130.0723%29 Apr
cache12–120.0822%29 Apr
cache9–130.0416%29 Apr
ancient13–110.0017%27 Apr
mirage5–13-0.0112%27 Apr
nuke11–130.0218%25 Apr
anubis13–80.0713%25 Apr
train7–13-0.0317%25 Apr
train4–13-0.1015%22 Apr
anubis9–13-0.0311%22 Apr
dust21–6-0.0821%22 Apr
inferno13–10-0.0015%19 Apr
dust213–40.0311%19 Apr
mirage13–40.1319%19 Apr
overpass9–13-0.0214%19 Apr
vertigo13–50.0217%19 Apr
dust25–130.0213%15 Apr
dust213–110.0414%15 Apr
inferno8–13-0.0311%15 Apr
anubis13–110.0124%8 Apr
nuke13–90.1114%8 Apr
train10–130.0019%8 Apr
nuke5–130.0210%29 Mar
inferno10–130.0224%29 Mar
train13–50.0536%29 Mar
inferno8–130.0417%22 Mar
warden13–110.0112%10 Mar
vertigo7–13-0.0121%10 Mar
inferno4–13-0.107%10 Mar
dust22–13-0.0120%10 Mar
office13–100.0429%5 Mar
inferno10–130.0228%24 Feb
vertigo13–50.0726%24 Feb
train12–12-0.0318%24 Feb
inferno11–13-0.0329%18 Feb
mirage7–13-0.0215%18 Feb
dust213–20.0717%18 Feb
anubis13–10-0.0215%5 Feb
anubis7–13-0.055%5 Feb
anubis4–13-0.0416%5 Feb
ancient13–30.0724%4 Feb
dust29–13-0.0026%2 Feb
nuke13–80.0314%2 Feb
mirage13–100.0625%2 Feb
ancient1–13-0.0711%2 Feb
nuke13–10-0.0016%2 Feb
alpine13–90.019%30 Jan
anubis13–50.068%29 Jan
mirage10–130.0321%28 Jan

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →