Motionz™

Motionz™ — CS2 Stats

US76561198166280602[U:1:206014874]Steam profile ↗✓ No bans

584Tracked matches28%Win rate2023Tracked since
CSDB Rating4.7 Developing
WingmanMaster Guardian II
Ladder ranks via Leetify

Performance scores

Aim56
Positioning62
Utility31

0–100 skill scores via Leetify.

Recent form

COLD48502Last 10048%Win rateLLLTLLWWLL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim5.6
Aggression8.3
Utility3.1
Positioning6.2
Opening Duels3.4
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 85% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 31% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.6
Positioning6.2
Utility3.1
Mechanics6.6
Opening Duels3.4
Win Impact0.0

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.04
first ⅓ avg 0.02 → last ⅓ avg -0.02
Reaction time635ms+14ms
first ⅓ avg 622ms → last ⅓ avg 635ms
Headshot accuracy17.3%−2.3%
first ⅓ avg 19.7% → last ⅓ avg 17.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — anubis 13–1
131Biggest win — anubis
6Longest win streak
L3Current streak
1011In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 64% over 14infernoWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB34161847%0.00
nukeB189950%-0.01
dust2A149564%0.01
infernoD113827%-0.01
ancientC83538%0.01
anubisB84450%0.03
cache42250%-0.02
overpass32167%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

129Matches
50%Win rate
1.09Avg K/D
82.4ADR
34%Headshot %

Clutches & streaks

35%1v1 clutch win
20%1v2 clutch win
6Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3158%1.2516.2
Ancient1662%1.2719.4
Dust21136%1.0915.2
Anubis786%1.1512.7
Nuke560%1.8621.0
Inferno250%1.1617.0
Overpass10%0.8416.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
32.0%Accuracy (enemy spotted)
31.8%Spray accuracy
79.5%Counter-strafing
9.8°Preaim
639msReaction time
31.4%T opening success
55.5%CT opening success
0.33Enemies flashed / flash
8.8%Flash assists
6.31HE damage / grenade
3.59Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3286 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.3554% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage1–13-0.097%22 Aug
cache12–16-0.0138%22 Aug
nuke3–13-0.0415%22 Aug
mirage15–15-0.0319%22 Aug
mirage10–13-0.0138%16 Aug
nuke8–13-0.1011%16 Aug
cache13–80.0210%16 Aug
nuke13–5-0.0228%16 Aug
cache13–16-0.0415%4 Aug
dust23–130.0426%2 Aug
mirage3–13-0.043%2 Aug
ancient3–130.0811%2 Aug
nuke8–13-0.0031%2 Aug
nuke3–13-0.0521%26 Jul
dust29–13-0.0130%25 Jul
inferno3–13-0.028%25 Jul
mirage13–4-0.0311%25 Jul
mirage13–8-0.0018%25 Jul
mirage11–13-0.033%19 Jul
nuke4–10-0.030%19 Jul
mirage5–13-0.0511%18 Jul
mirage11–13-0.0217%16 Jul
cache13–11-0.0410%14 Jul
dust213–90.046%13 Jul
dust213–8-0.0413%29 Jun
dust29–130.0615%23 Jun
ancient11–13-0.0714%22 Jun
anubis13–40.0020%22 Jun
mirage10–130.0535%22 Jun
inferno8–13-0.0316%21 Jun
nuke13–110.0130%21 Jun
anubis4–13-0.059%21 Jun
mirage13–80.0233%21 Jun
mirage10–13-0.0016%20 Jun
mirage13–80.0618%20 Jun
mirage13–50.0927%20 Jun
inferno8–13-0.0219%20 Jun
mirage13–40.0119%20 Jun
nuke13–110.1016%20 Jun
inferno13–50.0314%19 Jun
mirage11–130.0017%18 Jun
inferno6–130.0247%18 Jun
overpass13–80.0122%18 Jun
dust214–160.0514%18 Jun
mirage13–110.0815%17 Jun
dust213–6-0.016%17 Jun
nuke13–100.0114%17 Jun
mirage13–8-0.0016%17 Jun
nuke11–13-0.0516%17 Jun
mirage13–9-0.0510%17 Jun
ancient8–130.0222%17 Jun
dust213–8-0.0230%17 Jun
mirage11–13-0.0024%17 Jun
dust28–1-0.0122%17 Jun
nuke0–13-0.0717%17 Jun
dust213–60.0221%12 Jun
nuke11–13-0.0310%12 Jun
mirage7–13-0.0520%12 Jun
nuke13–11-0.0122%12 Jun
inferno13–9-0.0115%12 Jun
mirage9–13-0.0226%12 Jun
mirage13–20.0316%8 Jun
ancient13–90.0114%7 Jun
mirage11–13-0.019%7 Jun
anubis10–13-0.0315%6 Jun
nuke16–140.0413%6 Jun
nuke5–13-0.0617%6 Jun
anubis12–16-0.0121%6 Jun
mirage13–110.0718%5 Jun
inferno8–13-0.0516%4 Jun
mirage16–14-0.0021%2 Jun
dust213–9-0.0118%1 Jun
anubis13–30.0630%1 Jun
mirage13–30.0723%1 Jun
mirage11–0-0.0120%1 Jun
mirage13–110.0227%1 Jun
overpass11–130.0113%1 Jun
dust213–5-0.0326%1 Jun
inferno6–13-0.0223%1 Jun
mirage11–13-0.019%30 May
dust213–90.0421%30 May
mirage4–130.0316%30 May
inferno13–16-0.0615%30 May
nuke13–110.0328%30 May
ancient15–150.0710%29 May
mirage5–130.017%29 May
overpass13–70.0111%29 May
ancient13–40.0317%28 May
anubis13–80.1326%28 May
anubis13–10.1644%28 May
nuke13–10-0.0220%27 May
nuke16–130.0815%27 May
anubis6–130.0121%27 May
mirage8–13-0.0217%27 May
ancient13–5-0.0020%27 May
inferno5–130.0027%27 May
ancient7–13-0.0212%26 May
mirage13–80.029%26 May
inferno13–80.0718%24 May
dust29–130.0430%24 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →