pug — CS2 Stats

76561198164339307[U:1:204073579]

583Tracked matches46%Win rate2021Tracked since
CSDB Rating5.5 SolidHybrid Rifler
Premier CS Rating18,381Purple band · top ~14.9% of ranked players (population est.)
CSDB Leaderboard#14649 of 29585 tracked
Ladder ranks via Leetify

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CSDB.GGpugPREMIER18,381 · Purple bandcsdb.gg/stats

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Performance scores

Aim79
Positioning47
Utility29

0–100 skill scores via Leetify.

Recent form

COLD47476Last 10047%Win rateWLTLWWLLLL

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression5.6
Utility2.9
Positioning4.7
Opening Duels2.0
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.7
Utility2.9
Mechanics7.8
Opening Duels2.0
Win Impact3.8

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time611ms−28ms
first ⅓ avg 640ms → last ⅓ avg 611ms
Headshot accuracy20.0%+3.7%
first ⅓ avg 16.3% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — cache 13–7
131Biggest win — mirage
6Longest win streak
107In matches decided by ≤2 rounds
16Overtime games

Map breakdown

cacheBest map · 61% over 23nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheA2314961%0.01
mirageC2191243%-0.01
infernoC1871139%0.01
dust2C125742%-0.01
ancientA106460%-0.01
anubisC94544%0.01
nukeD72529%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

79Matches
52%Win rate
1.33Avg K/D
80.6ADR
38%Headshot %

Clutches & streaks

50%1v1 clutch win
17%1v2 clutch win
5Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2759%1.3820.8
Inferno1250%1.5416.4
Ancient1267%1.4622.4
Anubis933%1.0415.8
Vertigo560%0.8115.0
Overpass40%0.9814.5
Nuke4100%2.1718.3
Dust230%0.7113.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
37.4%Accuracy (enemy spotted)
41.3%Spray accuracy
85.2%Counter-strafing
10.6°Preaim
606msReaction time
33.3%T opening success
42.8%CT opening success
0.41Enemies flashed / flash
5.4%Flash assists
7.08HE damage / grenade
2.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4073 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.285% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–70.0130%29 Aug
anubis2–13-0.0628%29 Aug
ancient15–15-0.0512%28 Aug
inferno11–13-0.0130%28 Aug
dust213–70.0319%28 Aug
nuke3–00.1033%28 Aug
nuke4–13-0.0812%26 Aug
dust27–130.0116%26 Aug
inferno11–13-0.0127%26 Aug
inferno11–13-0.0331%25 Aug
mirage7–13-0.0327%25 Aug
anubis13–50.1012%25 Aug
dust213–6-0.0117%25 Aug
cache13–70.1414%25 Aug
mirage13–70.0520%25 Aug
inferno13–2-0.0019%25 Aug
mirage9–13-0.0617%25 Aug
mirage10–13-0.0321%24 Aug
nuke14–16-0.0838%24 Aug
cache12–16-0.0116%24 Aug
cache11–13-0.0920%24 Aug
inferno8–13-0.0222%24 Aug
anubis15–15-0.0117%24 Aug
cache13–10-0.0115%24 Aug
ancient13–60.0420%24 Aug
cache2–5-0.005%24 Aug
nuke9–130.0231%23 Aug
cache13–40.0214%23 Aug
ancient13–11-0.0119%23 Aug
nuke13–100.0119%23 Aug
cache13–6-0.0011%23 Aug
inferno9–130.0815%23 Aug
anubis16–130.0216%23 Aug
inferno2–130.0224%23 Aug
ancient13–9-0.0114%23 Aug
inferno15–150.0124%22 Aug
cache13–60.0816%22 Aug
dust211–130.0043%22 Aug
cache2–13-0.0138%21 Aug
dust215–150.0513%21 Aug
cache10–130.0113%20 Aug
mirage0–12-0.0712%20 Aug
cache8–130.0112%20 Aug
inferno3–130.0150%20 Aug
ancient4–13-0.0220%19 Aug
mirage9–13-0.0420%19 Aug
dust213–9-0.0124%19 Aug
mirage13–110.0027%19 Aug
inferno3–13-0.0416%19 Aug
cache13–110.0416%19 Aug
mirage9–13-0.0319%19 Aug
inferno16–14-0.038%18 Aug
mirage13–11-0.026%18 Aug
cache16–13-0.039%18 Aug
inferno4–13-0.0420%18 Aug
ancient13–90.0324%18 Aug
cache13–110.0227%18 Aug
inferno13–70.0416%17 Aug
ancient13–8-0.0426%17 Aug
mirage8–13-0.0311%17 Aug
mirage1–13-0.074%17 Aug
anubis12–16-0.034%15 Aug
anubis6–13-0.0420%14 Aug
inferno13–70.1220%14 Aug
inferno16–140.0434%14 Aug
cache15–15-0.0018%13 Aug
anubis13–7-0.0015%13 Aug
dust23–13-0.089%12 Aug
mirage10–130.0419%11 Aug
dust29–13-0.044%11 Aug
ancient4–13-0.0111%11 Aug
nuke11–13-0.079%10 Aug
cache8–13-0.0129%10 Aug
mirage13–10.0418%10 Aug
cache16–130.0117%7 Aug
cache13–30.0422%7 Aug
inferno13–9-0.0015%5 Aug
cache16–140.0022%5 Aug
cache13–60.068%4 Aug
dust213–16-0.0518%3 Aug
inferno4–13-0.0125%3 Aug
mirage9–130.049%3 Aug
mirage8–13-0.077%3 Aug
cache13–60.0426%3 Aug
mirage13–30.0518%3 Aug
ancient13–30.0019%3 Aug
dust213–11-0.009%3 Aug
mirage13–40.0216%2 Aug
mirage13–11-0.0417%2 Aug
nuke10–13-0.0423%2 Aug
dust20–6-0.080%31 Jul
cache15–150.0213%31 Jul
cache13–10-0.0118%31 Jul
mirage13–5-0.0115%31 Jul
anubis13–60.0722%30 Jul
ancient10–13-0.0317%29 Jul
mirage10–130.0420%29 Jul
dust213–80.0423%29 Jul
anubis6–130.0119%29 Jul
inferno13–60.1021%29 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →