Eugene — CS2 Stats

76561198161506442[U:1:201240714]

1,908Tracked matches41%Win rate2020Tracked since
5,028Hours in CS3Hrs last 2 wks
CSDB Rating6.0 SolidAggressive Rifler
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate39.7%47.2%49.0%9.3% short
Shot accuracy16.2%12.3%13.1%above
Kill/death ratio1.141.071.08above
Match win rate43.4%46.3%46.9%3.5% short

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEugeneFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim83
Positioning57
Utility23

0–100 skill scores via Leetify.

Recent form

COLD434413Last 10043%Win rateLWWLTLWTTL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression9.5
Utility2.3
Positioning5.7
Opening Duels4.3
Clutch2.4

Excellent counter-strafingStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 87% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 683ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.7
Utility2.3
Mechanics9.6
Opening Duels4.3
Win Impact1.9

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.05
first ⅓ avg 0.03 → last ⅓ avg -0.01
Reaction time682ms+44ms
first ⅓ avg 638ms → last ⅓ avg 682ms
Headshot accuracy23.3%−0.5%
first ⅓ avg 23.8% → last ⅓ avg 23.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.33Best rating — vertigo 9–1
131Biggest win — cache
5Longest win streak
64In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 67% over 9cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2C2591636%-0.01
mirageC2181338%0.00
ancientB137654%0.01
infernoS96367%0.07
cacheD82625%-0.01
nukeB84450%0.04
anubisA53260%0.01
overpass32167%0.04
vertigo32167%0.17
debris1010%0.05
train1010%0.03
office1010%0.07
poseidon1010%0.04
sanctum1010%-0.22

Across the last 100 tracked matches.

Lifetime stats

150,419Lifetime kills
1.14K/D · Top 50% of Level 8 players
5,921Matches
43.4%Match win rate
39.7%Headshot %
16.2%Shot accuracy · Top 25% of Level 8 players
15,060MVPs
2,963Hours (in match)
2,939Bombs planted
1,325Bombs defused

Most-used weapons

AK-4774,235
AWP12,851
SSG 082,754
FAMAS2,286
Knife1,956

Lifetime map wins

10,625dust2
7,047inferno
2,163train
1,929vertigo
1,884nuke
611lake
356office
200cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

832Matches
53%Win rate
1.11Avg K/D
79.5ADR
49%Headshot %

Clutches & streaks

32%1v1 clutch win
27%1v2 clutch win
13Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1765%1.1615.5
Ancient1681%0.8913.6
Dust21464%1.1215.4
Inferno1457%1.0515.9
Anubis540%1.0818.2
Nuke250%1.2215.5
Overpass20%1.0415.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.9%Headshot accuracy
38.3%Accuracy (enemy spotted)
39.2%Spray accuracy
93.4%Counter-strafing
9.3°Preaim
683msReaction time
38.5%T opening success
55.8%CT opening success
0.41Enemies flashed / flash
1.2%Flash assists
3.87HE damage / grenade
2.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4104 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.5087% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0731%23 Aug
dust213–7-0.0212%23 Aug
dust213–7-0.0528%23 Aug
cache4–13-0.0232%16 Aug
ancient12–12-0.0416%15 Aug
debris7–90.0527%8 Aug
inferno9–40.2132%8 Aug
cache12–12-0.0420%30 Jul
mirage15–15-0.0019%30 Jul
dust26–130.0321%30 Jul
mirage7–130.0040%26 Jul
mirage10–13-0.0312%26 Jul
dust20–7-0.0610%26 Jul
ancient13–80.0119%26 Jul
mirage7–130.0330%26 Jul
dust27–13-0.0528%25 Jul
nuke13–10-0.0027%25 Jul
ancient11–13-0.0120%25 Jul
mirage5–13-0.0130%25 Jul
cache13–8-0.0729%25 Jul
ancient10–13-0.0221%19 Jul
dust26–13-0.0433%18 Jul
mirage13–7-0.0122%18 Jul
mirage9–130.0420%18 Jul
anubis5–13-0.0421%18 Jul
ancient13–9-0.0117%18 Jul
cache13–1-0.0121%18 Jul
dust213–4-0.0126%18 Jul
mirage13–10-0.0715%18 Jul
dust25–13-0.0237%18 Jul
overpass1–13-0.0416%18 Jul
anubis13–6-0.0213%12 Jul
cache12–120.0123%12 Jul
dust27–130.0528%12 Jul
ancient13–50.0428%12 Jul
inferno3–130.0544%12 Jul
train9–130.0330%12 Jul
nuke13–110.0214%12 Jul
ancient13–60.0130%4 Jul
nuke13–100.0214%27 Jun
dust213–11-0.0117%27 Jun
mirage13–110.0225%27 Jun
ancient15–150.0319%26 Jun
office5–130.0733%21 Jun
anubis2–13-0.0321%21 Jun
dust213–60.0814%21 Jun
dust212–120.0428%21 Jun
dust216–14-0.0234%21 Jun
dust26–13-0.0530%21 Jun
cache2–90.0730%20 Jun
dust213–70.0218%20 Jun
inferno16–130.0115%20 Jun
inferno16–120.0514%20 Jun
nuke10–130.0534%14 Jun
ancient11–13-0.0127%14 Jun
mirage13–3-0.045%14 Jun
mirage13–11-0.048%13 Jun
mirage3–13-0.097%7 Jun
ancient13–40.0924%7 Jun
inferno13–30.0318%7 Jun
cache12–12-0.0616%7 Jun
mirage12–120.0424%7 Jun
dust213–90.0133%7 Jun
ancient13–50.0924%7 Jun
dust212–12-0.0424%6 Jun
mirage9–130.0316%6 Jun
mirage8–130.0120%6 Jun
cache10–13-0.0120%6 Jun
ancient3–130.019%6 Jun
vertigo5–13-0.0024%6 Jun
dust24–13-0.0614%6 Jun
mirage13–60.0222%6 Jun
dust28–13-0.0023%31 May
mirage13–20.1424%31 May
dust24–13-0.0327%31 May
dust213–110.0623%31 May
poseidon8–80.0418%31 May
inferno9–60.1827%31 May
nuke6–9-0.0222%31 May
vertigo9–60.1720%31 May
overpass9–4-0.0126%31 May
inferno8–80.0825%31 May
mirage11–13-0.0326%30 May
mirage13–90.0423%30 May
mirage12–12-0.0320%30 May
inferno13–20.1229%30 May
dust27–130.0226%30 May
anubis13–20.0832%30 May
nuke4–130.019%30 May
anubis13–60.0429%30 May
dust25–130.0127%30 May
overpass9–20.1511%30 May
vertigo9–10.3322%30 May
nuke9–00.1321%30 May
dust212–12-0.0740%30 May
ancient13–9-0.0117%30 May
sanctum0–8-0.2243%30 May
nuke6–90.0718%30 May
inferno2–9-0.1040%30 May
mirage7–130.0230%29 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →