Laku

Laku — CS2 Stats

FI76561198154622032[U:1:194356304]Steam profile ↗✓ No bans

783Tracked matches55%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPassive Rifler
FaceitLevel 6 · 1,336 ELOTop 54.0% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGLakuFACEITLevel 6 · 1,336 ELOSTANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim63
Positioning40
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY51454Last 10051%Win rateTLWWLWLWLW

Last 10 vs previous 10: -10pp win rate · +0.01 avg rating

Player DNA

Primary style: Passive RiflerAim-led profile without a single dominant tendency.

Aim6.3
Aggression4.4
Utility6.1
Positioning4.0
Opening Duels0.3
Clutch1.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 82% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 19% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.0
Utility6.1
Mechanics6.0
Opening Duels1.7
Win Impact6.7

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time588ms+20ms
first ⅓ avg 568ms → last ⅓ avg 588ms
Headshot accuracy14.9%+0.1%
first ⅓ avg 14.7% → last ⅓ avg 14.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.20Best rating — inferno 13–3
131Biggest win — mirage
5Longest win streak
88In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 63% over 19mirageWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
infernoC1971237%0.02
nukeA1912763%0.01
cacheA1912763%0.03
overpassB158753%0.01
ancientC104640%0.01
mirageD93633%0.05
dust2A53260%0.03
train220100%-0.03
vertigo1010%0.01
anubis1010%-0.06

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

120Matches
54%Win rate
1.09Avg K/D
87.8ADR
38%Headshot %

Clutches & streaks

26%1v1 clutch win
23%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2945%1.1016.9
Inferno1963%1.1516.3
Nuke1958%1.1115.9
Dust21354%1.0514.6
Vertigo1070%0.9212.8
Ancient617%0.7913.3
Overpass20%1.0016.5
Anubis10%0.071.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.4%Headshot accuracy
33.9%Accuracy (enemy spotted)
36.7%Spray accuracy
77.1%Counter-strafing
9.3°Preaim
597msReaction time
19.1%T opening success
43.4%CT opening success
0.48Enemies flashed / flash
4.1%Flash assists
8.74HE damage / grenade
18.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4135% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4811 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 19.1266% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno8–80.048%16 Aug
nuke1–10-0.027%9 Aug
train13–11-0.0710%9 Aug
ancient13–70.058%26 Jul
cache4–130.0721%26 Jul
cache13–90.0214%26 Jul
inferno11–13-0.0113%25 Jul
cache13–100.1017%22 Jul
inferno8–130.0410%22 Jul
ancient13–90.069%6 Jul
overpass13–6-0.0217%6 Jul
dust21–11-0.038%6 Jul
overpass13–40.068%5 Jul
mirage13–10.1311%5 Jul
nuke13–40.0118%3 Jul
dust213–80.0922%3 Jul
mirage7–130.0217%3 Jul
inferno13–10-0.038%3 Jul
cache2–13-0.089%3 Jul
ancient2–6-0.0242%3 Jul
nuke9–1-0.0950%3 Jul
nuke7–2-0.030%3 Jul
inferno8–80.0317%3 Jul
cache13–70.0417%2 Jul
cache2–13-0.0615%2 Jul
nuke8–13-0.005%2 Jul
nuke13–100.0129%2 Jul
overpass15–150.049%29 Jun
inferno5–13-0.0123%28 Jun
inferno11–13-0.0113%23 Jun
mirage1–13-0.0210%23 Jun
cache6–20.1018%23 Jun
nuke13–100.0010%14 Jun
cache13–90.0511%14 Jun
inferno13–30.2020%14 Jun
mirage13–30.1714%14 Jun
inferno3–90.0327%14 Jun
overpass0–9-0.1610%14 Jun
cache13–110.0613%13 Jun
cache13–40.0115%7 Jun
nuke13–50.0611%28 May
nuke11–13-0.0416%28 May
cache13–20.039%27 May
cache13–110.0411%25 May
nuke9–130.018%25 May
cache9–13-0.0510%24 May
cache3–13-0.0416%24 May
cache12–120.0610%24 May
cache13–40.0911%22 May
cache13–80.0721%22 May
cache11–13-0.0013%20 May
cache13–9-0.009%15 May
nuke13–60.0318%27 Apr
nuke2–130.034%15 Apr
inferno13–11-0.047%4 Apr
inferno13–100.1320%4 Apr
mirage5–13-0.0412%3 Apr
inferno16–120.0314%31 Mar
nuke1–130.0511%30 Mar
ancient13–70.008%27 Mar
ancient13–11-0.0221%28 Jan
dust213–50.0810%26 Jan
overpass16–140.057%25 Jan
mirage7–130.0416%22 Jan
overpass7–13-0.0110%19 Jan
inferno7–13-0.0217%19 Jan
mirage4–13-0.0314%19 Jan
ancient6–130.0412%19 Jan
ancient0–13-0.0420%13 Jan
inferno10–13-0.0430%16 Dec
inferno16–120.0320%16 Dec
mirage13–30.1510%16 Dec
nuke13–11-0.009%15 Dec
train13–100.0112%14 Dec
inferno13–50.084%14 Dec
overpass3–130.0420%7 Dec
nuke13–70.1022%30 Nov
nuke13–20.0522%29 Nov
overpass13–110.0617%29 Nov
dust213–70.0220%27 Nov
vertigo10–130.0111%27 Nov
anubis8–10-0.0615%24 Nov
nuke5–13-0.0810%24 Nov
ancient8–13-0.028%12 Nov
overpass13–100.0111%10 Nov
dust211–13-0.0322%5 Nov
overpass13–70.009%5 Nov
mirage4–13-0.0111%30 Oct
ancient6–13-0.0011%30 Oct
overpass13–20.1019%30 Oct
inferno11–13-0.0512%30 Oct
overpass9–13-0.0218%29 Oct
overpass12–160.026%29 Oct
inferno5–13-0.0120%29 Oct
inferno14–16-0.0314%28 Oct
nuke16–120.0624%28 Oct
overpass12–16-0.038%28 Oct
overpass13–70.0115%27 Oct
ancient10–130.0111%27 Oct
nuke13–70.0014%27 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →