Snared — CS2 Stats

76561198152396045[U:1:192130317]

1,253Tracked matches55%Win rate2023Tracked since
CSDB Rating5.4 Developing
Premier CS Rating24,368Top 25% of 17,162 CSDB-tracked playersPink band · top ~3.7% of ranked players (population est.)
CSDB Leaderboard#4759 of 28097 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGSnaredPREMIER24,368 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning51
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY50446Last 10050%Win rateLWWLLWLLWW

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Aim5.9
Aggression8.1
Utility4.2
Positioning5.1
Opening Duels3.7
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 57% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 658ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning5.1
Utility4.2
Mechanics5.7
Opening Duels3.7
Win Impact6.7

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.02
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time661ms+23ms
first ⅓ avg 638ms → last ⅓ avg 661ms
Headshot accuracy27.1%+3.1%
first ⅓ avg 24.0% → last ⅓ avg 27.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — cache 13–4
132Biggest win — cache
8Longest win streak
129In matches decided by ≤2 rounds
6Overtime games

Map breakdown

anubisBest map · 60% over 10dust2Weakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
cacheA23131057%0.04
mirageA1911858%0.00
ancientB137654%0.04
anubisA106460%0.02
dust2D93633%-0.01
infernoD93633%0.02
overpassB84450%0.00
nukeC73443%-0.01
train2020%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (33% over 9). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

68Matches
63%Win rate
1.24Avg K/D
87.5ADR
55%Headshot %

Clutches & streaks

50%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage2171%1.2918.6
Nuke956%1.1513.9
Inferno875%1.1519.9
Ancient862%0.9915.4
Anubis757%1.1918.0
Train650%1.9919.7
Dust2560%0.9514.8
Overpass1100%1.4124.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.4%Headshot accuracy
30.0%Accuracy (enemy spotted)
32.7%Spray accuracy
75.8%Counter-strafing
10.5°Preaim
658msReaction time
32.2%T opening success
57.1%CT opening success
0.40Enemies flashed / flash
8.9%Flash assists
7.41HE damage / grenade
5.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4015 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.1873% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis11–13-0.0324%28 Jul
anubis13–60.0726%28 Jul
cache13–11-0.0216%28 Jul
ancient10–130.0735%30 May
dust24–130.0125%30 May
cache13–30.1416%21 May
ancient10–130.0819%21 May
cache5–13-0.0738%17 May
cache13–100.0427%16 May
cache13–70.0426%16 May
cache13–110.0622%15 May
cache13–80.1320%15 May
cache13–10-0.0127%14 May
overpass13–110.0227%12 May
cache13–7-0.0130%10 May
cache13–80.0144%10 May
cache6–130.0129%10 May
cache13–70.1132%10 May
cache7–13-0.0327%10 May
cache12–120.0625%6 May
cache13–20.1244%6 May
cache11–130.0435%6 May
cache10–130.0828%6 May
dust210–130.0222%5 May
mirage13–60.0727%5 May
nuke11–13-0.0124%5 May
cache8–130.0518%4 May
cache13–90.1318%4 May
cache5–130.0531%4 May
ancient13–60.0017%4 May
dust212–12-0.0221%3 May
cache1–13-0.0638%2 May
cache13–40.1636%2 May
cache8–13-0.0418%28 Apr
dust27–13-0.0228%28 Apr
mirage13–80.0322%28 Apr
mirage16–140.0311%28 Apr
inferno7–130.0628%27 Apr
mirage15–150.0031%27 Apr
inferno13–30.0318%27 Apr
train7–13-0.0316%27 Apr
inferno8–13-0.0616%26 Apr
overpass13–6-0.0129%26 Apr
ancient13–11-0.0312%26 Apr
anubis11–13-0.0615%23 Apr
mirage13–4-0.0220%22 Apr
mirage8–13-0.0914%22 Apr
ancient13–30.0729%22 Apr
nuke9–13-0.0224%21 Apr
anubis13–5-0.0225%21 Apr
ancient13–90.0632%21 Apr
anubis13–11-0.0118%21 Apr
mirage9–13-0.0427%20 Apr
dust22–13-0.129%20 Apr
mirage15–15-0.0322%19 Apr
ancient13–70.0629%19 Apr
dust213–11-0.0040%15 Mar
mirage13–90.0833%1 Feb
mirage5–13-0.0420%1 Feb
mirage13–4-0.0321%1 Feb
ancient13–9-0.0118%1 Feb
inferno13–10-0.0033%1 Feb
anubis13–100.0019%1 Feb
mirage13–8-0.0117%26 Jan
overpass13–5-0.0218%26 Jan
inferno13–110.1142%26 Jan
anubis5–130.0516%26 Jan
mirage13–110.0028%26 Jan
dust28–13-0.0123%26 Jan
nuke13–7-0.0317%26 Jan
anubis13–50.1130%25 Jan
inferno7–130.0119%25 Jan
mirage13–110.0440%25 Jan
ancient13–90.0428%25 Jan
overpass9–13-0.0226%25 Jan
anubis13–100.0433%25 Jan
overpass13–40.0224%25 Jan
anubis11–130.0826%24 Jan
mirage15–15-0.0225%24 Jan
nuke8–13-0.0423%24 Jan
ancient6–130.0528%19 Jan
overpass11–130.0415%17 Jan
mirage13–110.0321%17 Jan
ancient15–150.0417%17 Jan
inferno11–130.0528%17 Jan
inferno9–130.0324%12 Jan
dust213–110.0012%12 Jan
dust213–70.0327%12 Jan
nuke13–10-0.0014%12 Jan
nuke13–90.0927%11 Jan
overpass8–130.0421%10 Jan
mirage5–13-0.0129%10 Jan
mirage5–13-0.0222%5 Jan
inferno13–16-0.0121%5 Jan
nuke10–13-0.0333%5 Jan
ancient11–130.0226%5 Jan
overpass9–13-0.0423%4 Jan
ancient8–130.0117%4 Jan
train11–130.0624%4 Jan
mirage13–100.0221%4 Jan

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →