Chirp — CS2 Stats

76561198148789165[U:1:188523437]

377Tracked matches57%Win rate2020Tracked since
CSDB Rating4.2 Developing
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Performance scores

Aim46
Positioning42
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY5743Last 10057%Win rateLLWWLLLLWW

Last 10 vs previous 10: -50pp win rate · -0.05 avg rating

Player DNA

Aim4.6
Aggression4.8
Utility1.8
Positioning4.2
Opening Duels1.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 730ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.2
Utility1.8
Mechanics5.4
Opening Duels1.6
Win Impact7.2

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time728ms−4ms
first ⅓ avg 732ms → last ⅓ avg 728ms
Headshot accuracy18.9%+2.3%
first ⅓ avg 16.6% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — inferno 9–4
130Biggest win — inferno
7Longest win streak
L2Current streak
84In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 73% over 11nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA28171161%-0.02
dust2A28161257%-0.02
ancientS118373%-0.02
overpassA106460%-0.02
infernoB84450%-0.01
nukeC83538%-0.05
cache42250%0.02
anubis21150%-0.04
vertigo1010%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

9Matches
56%Win rate
0.65Avg K/D
75.8ADR
43%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage10%0.203.0
Ancient1100%0.9519.0
Dust21100%0.9212.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.4%Headshot accuracy
31.7%Accuracy (enemy spotted)
36.7%Spray accuracy
74.3%Counter-strafing
10.4°Preaim
730msReaction time
27.9%T opening success
42.4%CT opening success
0.47Enemies flashed / flash
0.0%Flash assists
3.61HE damage / grenade
1.76Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 730.158ms — above the 700ms mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4731 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.9243% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0714%22 Aug
mirage7–13-0.0528%20 Aug
mirage13–1-0.0529%20 Aug
dust213–10-0.0819%2 Aug
overpass1–13-0.0314%20 Jun
dust22–13-0.0216%20 Jun
vertigo4–13-0.0021%23 May
cache8–130.0718%23 May
mirage7–00.0020%23 May
dust213–8-0.0417%23 May
overpass13–80.0320%8 May
dust213–50.0421%8 May
mirage13–80.0028%8 May
dust213–50.0225%8 May
mirage13–110.0520%7 May
dust25–13-0.0326%7 May
mirage16–14-0.0813%6 May
mirage13–8-0.0328%6 May
mirage13–50.0532%6 May
inferno9–40.1724%6 May
inferno3–9-0.1119%6 May
mirage8–13-0.0121%5 May
inferno2–13-0.0212%5 May
dust210–13-0.0026%4 May
mirage3–13-0.0710%4 May
ancient13–8-0.0214%4 May
ancient10–13-0.0211%4 May
overpass13–5-0.0116%4 May
mirage8–13-0.078%3 May
dust216–14-0.078%3 May
overpass13–9-0.0514%3 May
mirage13–8-0.0716%3 May
dust213–8-0.0619%3 May
mirage16–13-0.0616%3 May
dust23–13-0.0440%3 May
anubis13–8-0.029%3 May
nuke7–13-0.0817%3 May
overpass0–13-0.1311%3 May
mirage8–13-0.066%2 May
nuke13–6-0.0610%2 May
mirage6–13-0.0315%2 May
dust213–100.0221%2 May
ancient13–10-0.044%2 May
dust212–16-0.0617%2 May
inferno13–60.019%2 May
overpass6–130.0319%2 May
dust213–110.0011%2 May
mirage13–8-0.0510%1 May
mirage13–110.0320%1 May
dust28–130.0014%1 May
dust213–40.0917%1 May
dust213–2-0.0622%1 May
mirage13–5-0.0019%1 May
ancient13–4-0.0810%30 Apr
dust213–8-0.0421%29 Apr
inferno13–9-0.0619%29 Apr
mirage11–13-0.078%29 Apr
ancient13–10-0.0628%29 Apr
overpass13–4-0.0011%29 Apr
mirage7–130.0527%29 Apr
nuke6–13-0.0910%29 Apr
overpass13–100.0116%29 Apr
cache8–130.0721%29 Apr
cache13–7-0.0223%28 Apr
cache13–10-0.0223%28 Apr
nuke13–11-0.0222%27 Apr
dust29–130.0334%27 Apr
overpass13–3-0.0610%27 Apr
dust213–90.0323%27 Apr
dust26–13-0.0429%27 Apr
inferno7–13-0.0616%26 Apr
mirage16–14-0.0619%26 Apr
nuke9–13-0.0725%26 Apr
ancient13–110.0325%26 Apr
mirage13–20.0525%26 Apr
dust213–100.0121%26 Apr
overpass11–13-0.0426%26 Apr
mirage2–13-0.1515%26 Apr
mirage13–16-0.0511%26 Apr
dust213–6-0.0118%25 Apr
mirage13–3-0.0023%25 Apr
dust26–13-0.0515%25 Apr
nuke13–6-0.0315%25 Apr
inferno5–13-0.0415%25 Apr
mirage5–13-0.037%25 Apr
ancient13–6-0.0313%25 Apr
dust213–60.0423%25 Apr
anubis6–13-0.064%25 Apr
nuke5–13-0.0413%25 Apr
dust213–8-0.0221%25 Apr
ancient14–160.0222%25 Apr
dust210–13-0.055%25 Apr
mirage13–20.0113%25 Apr
ancient13–80.0216%25 Apr
inferno13–0-0.0111%25 Apr
dust24–13-0.0915%25 Apr
dust21–13-0.1010%25 Apr
nuke11–130.0313%24 Apr
mirage13–70.0815%24 Apr
ancient13–5-0.0214%24 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →