concept

concept — CS2 Stats

US76561198806190060[U:1:845924332]Steam profile ↗

377Tracked matches60%Win rate2020Tracked since
CSDB Rating5.7 SolidHybrid Rifler
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGconceptFACEITLevel 5STANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim73
Positioning47
Utility41

0–100 skill scores via Leetify.

Recent form

STEADY52444Last 10052%Win rateLLLWLWLWLW

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.3
Aggression5.7
Utility4.1
Positioning4.7
Opening Duels1.4
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.7
Utility4.1
Mechanics6.3
Opening Duels2.0
Win Impact8.3

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time595ms−12ms
first ⅓ avg 606ms → last ⅓ avg 595ms
Headshot accuracy22.2%−1.3%
first ⅓ avg 23.4% → last ⅓ avg 22.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 8–0
131Biggest win — mirage
5Longest win streak
L3Current streak
77In matches decided by ≤2 rounds
11Overtime games

Map breakdown

overpassBest map · 75% over 12dust2Weakest map · 40% over 25
MapGradePlayedRecordWin rateAvg rating
mirageB30151550%0.00
dust2C25101540%0.00
ancientS128467%0.00
overpassS129375%0.00
infernoC125742%0.01
nukeB63350%-0.01
anubis21150%-0.03
cache110100%-0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (40% over 25). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

465Matches
52%Win rate
1.22Avg K/D
62.9ADR
48%Headshot %

Clutches & streaks

0%1v1 clutch win
33%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust21100%1.0814.0
Mirage10%0.649.0
Ancient1100%0.6513.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
30.7%Accuracy (enemy spotted)
36.8%Spray accuracy
78.3%Counter-strafing
7.5°Preaim
603msReaction time
25.4%T opening success
46.1%CT opening success
0.57Enemies flashed / flash
5.0%Flash assists
8.18HE damage / grenade
6.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.391% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 25 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient10–13-0.0715%22 Aug
overpass1–13-0.0121%20 Jun
dust22–13-0.0429%20 Jun
mirage8–00.1340%31 May
mirage0–13-0.040%31 May
overpass13–9-0.0433%31 May
dust28–13-0.0629%31 May
inferno13–40.0630%31 May
inferno2–13-0.0122%29 May
dust216–140.0129%26 May
dust212–16-0.0417%25 May
ancient13–10-0.0316%25 May
mirage11–13-0.0333%25 May
inferno13–30.0328%23 May
dust213–5-0.0410%22 May
overpass16–14-0.0118%22 May
mirage9–130.0824%22 May
mirage10–13-0.0325%19 May
mirage13–80.0312%19 May
anubis13–8-0.0218%15 May
ancient13–70.0020%14 May
dust213–20.0118%14 May
mirage9–130.1213%14 May
dust213–50.0632%11 May
overpass13–30.0436%11 May
ancient13–40.0016%9 May
mirage8–13-0.0321%7 May
dust213–100.0231%7 May
overpass13–7-0.0519%7 May
ancient13–70.0925%7 May
dust21–13-0.0623%6 May
mirage16–14-0.0311%6 May
dust24–13-0.0621%6 May
inferno6–13-0.019%6 May
dust213–8-0.0320%6 May
ancient8–13-0.0614%6 May
inferno10–130.0516%6 May
dust215–150.0110%6 May
mirage13–10-0.0614%5 May
inferno13–10-0.0311%5 May
dust29–130.0011%5 May
ancient13–30.0421%5 May
mirage13–10-0.0016%5 May
nuke11–13-0.0223%5 May
overpass10–13-0.0015%5 May
inferno9–2-0.0221%5 May
dust23–13-0.0634%5 May
mirage15–150.0118%5 May
dust215–150.0520%5 May
inferno9–130.0330%5 May
mirage13–9-0.0213%5 May
anubis5–13-0.0425%4 May
dust210–13-0.0224%4 May
mirage3–13-0.049%4 May
ancient13–80.0120%4 May
mirage7–13-0.0611%3 May
dust26–130.0210%3 May
mirage11–13-0.0113%3 May
mirage4–00.0936%3 May
overpass13–7-0.0312%3 May
cache13–9-0.0126%3 May
ancient8–13-0.0224%3 May
mirage8–13-0.0715%3 May
dust216–140.0216%3 May
overpass13–9-0.0018%3 May
mirage13–80.0823%3 May
dust213–80.0516%3 May
mirage16–13-0.0114%3 May
dust23–13-0.0714%30 Apr
nuke13–4-0.0210%29 Apr
mirage13–8-0.0719%29 Apr
mirage13–3-0.028%29 Apr
dust213–80.0814%29 Apr
inferno13–90.0824%29 Apr
mirage11–130.0023%29 Apr
ancient13–10-0.0114%29 Apr
overpass13–40.1123%29 Apr
mirage7–13-0.0315%29 Apr
overpass13–10-0.0020%29 Apr
ancient11–130.0317%26 Apr
dust27–130.0120%26 Apr
nuke13–11-0.0033%26 Apr
mirage13–1-0.0622%26 Apr
inferno7–13-0.0615%26 Apr
mirage16–140.0413%26 Apr
nuke9–130.0120%26 Apr
mirage5–130.0135%25 Apr
ancient13–60.0438%25 Apr
dust213–60.1130%25 Apr
overpass11–13-0.0610%23 Apr
nuke13–11-0.0625%23 Apr
dust211–130.0729%23 Apr
overpass13–70.0923%22 Apr
inferno10–13-0.0143%22 Apr
nuke8–130.0623%22 Apr
dust210–130.0126%22 Apr
mirage15–150.1141%21 Apr
inferno10–13-0.0027%21 Apr
mirage13–70.0134%21 Apr
mirage13–7-0.0450%21 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →