Green

Green — CS2 Stats

76561198147205398[U:1:186939670]Steam profile ↗1 game ban

575Tracked matches67%Win rate2021Tracked since
CSDB Rating8.1 StrongEntry Fragger
Premier CS Rating27,310Top 5% of 44,590 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#1730 of 59282 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGGreenFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER27,310 · Red bandcsdb.gg/stats

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Performance scores

Aim97
Positioning73
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY68248Last 10068%Win rateLWWLLLTWWL

Last 10 vs previous 10: -10pp win rate · +0.00 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim9.7
Aggression10.0
Utility4.3
Positioning7.3
Opening Duels8.1

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 97 — the mechanical foundation is a clear strength.

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 70% on CT to 55% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.7
Positioning7.3
Utility4.3
Mechanics6.1
Opening Duels8.1
Win Impact10.0

Composite 8.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.11−0.01
first ⅓ avg 0.12 → last ⅓ avg 0.11
Reaction time385ms−32ms
first ⅓ avg 417ms → last ⅓ avg 385ms
Headshot accuracy27.8%+8.4%
first ⅓ avg 19.4% → last ⅓ avg 27.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.34Best rating — dust2 13–6
130Biggest win — inferno
9Longest win streak
71In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 85% over 20nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2S55371867%0.12
infernoS2017385%0.12
mirageC94544%0.06
ancientS65183%0.11
nukeD51420%0.11
anubis330100%0.11
cache21150%0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
40.7%Accuracy (enemy spotted)
48.5%Spray accuracy
77.4%Counter-strafing
8.6°Preaim
389msReaction time
54.5%T opening success
70.2%CT opening success
0.49Enemies flashed / flash
5.0%Flash assists
12.85HE damage / grenade
2.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4901 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust28–130.099%31 Aug
inferno13–70.1321%31 Aug
inferno13–50.0021%30 Aug
mirage1–130.0518%30 Aug
dust23–130.0433%30 Aug
inferno11–130.0519%28 Aug
dust212–120.1027%28 Aug
inferno13–80.0833%28 Aug
ancient13–50.2524%28 Aug
dust24–130.0635%28 Aug
mirage9–130.2419%28 Aug
inferno12–120.0217%27 Aug
dust213–30.0636%27 Aug
inferno13–90.2029%27 Aug
mirage5–13-0.0633%27 Aug
cache13–90.0424%27 Aug
dust29–130.0215%25 Aug
dust213–110.0422%25 Aug
inferno8–130.1613%25 Aug
dust213–60.0925%25 Aug
dust213–50.0642%25 Aug
dust212–120.2721%24 Aug
dust213–40.0926%24 Aug
dust213–80.1739%24 Aug
dust213–30.1228%23 Aug
dust213–50.1634%23 Aug
inferno7–20.1043%21 Aug
inferno13–60.1430%21 Aug
inferno13–40.1040%20 Aug
dust213–50.2038%20 Aug
inferno4–00.2250%20 Aug
dust212–120.0424%20 Aug
inferno13–70.2629%20 Aug
dust213–40.1535%20 Aug
dust25–130.0142%19 Aug
inferno13–20.0950%19 Aug
cache4–130.0313%19 Aug
inferno13–50.0213%19 Aug
dust213–90.1626%19 Aug
dust29–130.1417%19 Aug
dust213–70.1327%19 Aug
dust213–60.0938%19 Aug
dust212–120.0029%19 Aug
dust213–60.0319%19 Aug
dust21–40.1331%19 Aug
dust213–60.1218%19 Aug
inferno13–50.1210%19 Aug
dust213–100.2027%17 Aug
inferno13–00.2337%17 Aug
dust25–80.1773%17 Aug
dust213–50.1228%17 Aug
dust213–60.2640%17 Aug
dust213–90.1624%16 Aug
mirage13–110.0220%16 Aug
ancient13–110.0119%16 Aug
dust22–130.1271%16 Aug
dust212–120.0934%13 Aug
dust213–60.3428%13 Aug
dust213–00.0933%13 Aug
dust213–40.0919%12 Aug
dust213–100.079%12 Aug
dust213–80.0316%12 Aug
dust213–90.2524%12 Aug
dust212–120.0328%11 Aug
dust23–70.0313%11 Aug
nuke6–130.0123%11 Aug
dust213–80.2029%10 Aug
dust213–90.1420%10 Aug
dust212–120.1317%10 Aug
dust213–80.2215%10 Aug
dust213–30.0523%9 Aug
dust213–40.1018%9 Aug
dust213–110.1518%8 Aug
mirage13–60.0725%8 Aug
ancient7–130.0314%8 Aug
ancient13–80.2225%8 Aug
dust213–90.2315%8 Aug
nuke9–130.1420%6 Aug
dust213–60.1022%6 Aug
dust213–80.1218%6 Aug
dust24–70.018%5 Aug
mirage4–130.0424%5 Aug
dust213–110.2019%4 Aug
ancient13–30.0239%4 Aug
anubis13–110.2019%3 Aug
inferno13–20.1517%3 Aug
mirage9–130.1120%2 Aug
anubis13–70.1018%2 Aug
inferno13–80.0926%2 Aug
nuke10–130.1312%2 Aug
inferno13–50.1215%2 Aug
inferno13–90.1819%2 Aug
anubis13–90.0418%2 Aug
dust213–110.1331%1 Aug
nuke13–60.1521%1 Aug
ancient13–40.1310%1 Aug
mirage13–100.0216%1 Aug
mirage13–90.0412%1 Aug
nuke7–130.1518%31 Jul
dust213–90.1126%31 Jul

Match data via Leetify.

Milestones

500 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →