CrAzY Horse

CrAzY Horse — CS2 Stats

US76561198146454175[U:1:186188447]Steam profile ↗✓ No bans

1,232Tracked matches50%Win rate2020Tracked since
2,727Hours in CS3Hrs last 2 wks
CSDB Rating5.6 SolidAggressive Rifler
FaceitLevel 5 · 1,366 ELOTop 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=1,660), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate35.3%44.0%44.7%9.4% short
Shot accuracy18.0%11.6%11.9%above
Kill/death ratio1.161.031.04above
Match win rate40.1%45.1%45.2%5.1% short

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGCrAzY HorseFACEITLevel 5 · 1,366 ELOSTANDINGTop 67.6% of rankedcsdb.gg/stats

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Performance scores

Aim82
Positioning61
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY44533Last 10044%Win rateWWLLLWWLLW

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression7.7
Utility4.5
Positioning6.1
Opening Duels3.6
Clutch3.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 61% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning6.1
Utility4.5
Mechanics6.4
Opening Duels3.9
Win Impact5.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.03
first ⅓ avg -0.02 → last ⅓ avg 0.01
Reaction time607ms+3ms
first ⅓ avg 604ms → last ⅓ avg 607ms
Headshot accuracy14.5%+0.8%
first ⅓ avg 13.7% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — overpass 13–7
132Biggest win — inferno
4Longest win streak
W2Current streak
610In matches decided by ≤2 rounds
15Overtime games

Map breakdown

nukeBest map · 58% over 12ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageC33141942%0.00
anubisC1881044%-0.02
nukeA127558%-0.01
overpassB115645%0.01
infernoB105550%0.01
ancientD103730%-0.02
dust241325%-0.03
train21150%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,124Lifetime kills
1.16K/D · Top 25% of Level 5 players
3,381Matches
40.1%Match win rate
35.3%Headshot %
18.0%Shot accuracy · Top 10% of Level 5 players
7,740MVPs
1,594Hours (in match)
3,250Bombs planted
819Bombs defused

Most-used weapons

AWP31,129
AK-4724,744
UMP-453,076
P2501,010
MP9871

Lifetime map wins

6,286inferno
2,421dust2
1,614nuke
821cbble
717train
402vertigo
35lake
27office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

598Matches
49%Win rate
1.05Avg K/D
79.9ADR
34%Headshot %

Clutches & streaks

36%1v1 clutch win
17%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage14455%1.1217.5
Anubis7344%0.9114.3
Inferno5545%1.0615.4
Ancient4947%0.9715.5
Nuke4663%1.0416.3
Overpass2744%1.0617.0
Train1553%1.2019.8
Dust21250%1.0816.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
44.9%Accuracy (enemy spotted)
41.4%Spray accuracy
78.8%Counter-strafing
8.6°Preaim
606msReaction time
27.4%T opening success
61.1%CT opening success
0.50Enemies flashed / flash
1.9%Flash assists
11.88HE damage / grenade
5.93Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.4739% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4965 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.4242% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–70.0420%27 Aug
nuke13–50.0629%27 Aug
nuke7–13-0.0515%27 Aug
mirage8–130.0415%26 Aug
mirage5–13-0.0124%13 Aug
mirage13–10-0.0119%3 Aug
nuke13–80.039%30 Jul
inferno12–16-0.017%27 Jul
mirage8–130.0514%26 Jul
anubis13–11-0.0515%26 Jul
mirage7–13-0.0411%24 Jul
mirage13–50.0314%20 Jul
mirage13–50.0512%16 Jul
inferno9–13-0.0212%15 Jul
overpass12–16-0.0420%25 Jun
inferno13–90.0411%25 Jun
anubis7–130.0312%25 Jun
mirage13–100.0815%24 Jun
mirage13–50.0614%24 Jun
inferno3–13-0.0210%23 Jun
ancient13–90.059%23 Jun
inferno11–13-0.0117%23 Jun
mirage13–7-0.068%23 Jun
anubis13–11-0.009%23 Jun
anubis6–13-0.0130%23 Jun
ancient13–11-0.0418%19 Jun
mirage12–16-0.0412%18 Jun
mirage13–70.0913%18 Jun
ancient10–13-0.047%18 Jun
nuke4–130.0023%18 Jun
overpass13–70.0914%18 Jun
overpass14–16-0.036%18 Jun
inferno13–30.0418%18 Jun
dust29–13-0.0714%17 Jun
overpass14–160.059%17 Jun
mirage11–130.0110%16 Jun
mirage13–100.0421%14 Jun
nuke13–110.0118%14 Jun
overpass15–15-0.0118%10 Jun
mirage3–13-0.0220%10 Jun
nuke15–15-0.0315%28 Apr
mirage11–70.0219%26 Mar
dust213–110.0220%6 Mar
overpass13–9-0.0411%3 Mar
ancient13–4-0.018%3 Mar
mirage8–13-0.0321%3 Mar
nuke13–70.0321%24 Jan
anubis13–6-0.0028%24 Jan
anubis4–13-0.0817%23 Jan
overpass13–9-0.0116%23 Jan
mirage13–16-0.0514%12 Dec
mirage13–9-0.035%9 Dec
mirage7–13-0.0232%9 Dec
overpass13–160.0116%9 Dec
overpass13–110.0515%9 Dec
ancient7–13-0.0312%29 Aug
inferno8–13-0.028%29 Aug
mirage14–16-0.0528%28 Aug
mirage11–13-0.0117%28 Aug
overpass5–13-0.0210%8 Aug
inferno13–20.0410%30 Jul
dust29–130.0141%30 Jul
overpass13–80.0224%18 Jul
mirage13–50.0332%18 Jul
anubis13–90.0016%2 Jul
dust24–13-0.0920%2 Jul
train16–19-0.029%30 Jun
anubis0–13-0.079%28 Jun
mirage14–16-0.0316%26 Jun
nuke8–13-0.069%20 Jun
mirage7–13-0.065%19 Jun
ancient11–13-0.0212%19 Jun
ancient11–130.0011%16 Jun
mirage13–16-0.0122%15 Jun
anubis13–9-0.0311%15 Jun
mirage11–13-0.0212%14 Jun
mirage4–13-0.0222%11 Jun
inferno19–150.029%11 Jun
nuke9–13-0.0610%11 Jun
anubis13–50.0814%11 Jun
anubis13–7-0.0211%10 Jun
train13–90.0924%10 Jun
anubis13–80.0221%10 Jun
ancient6–13-0.0610%2 Jun
mirage13–8-0.079%31 May
anubis9–13-0.0410%31 May
ancient5–13-0.0012%30 May
anubis9–13-0.019%27 May
anubis15–15-0.0315%27 May
ancient2–13-0.0918%27 May
mirage3–13-0.0124%27 May
inferno13–80.0420%27 May
anubis4–13-0.025%23 May
nuke13–8-0.0912%23 May
mirage9–13-0.0217%23 May
mirage13–20.0914%23 May
nuke13–60.0320%23 May
anubis10–13-0.0516%22 May
nuke13–50.0313%22 May
anubis2–13-0.0914%22 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →