Julimemo — CS2 Stats

76561198146040041[U:1:185774313]

86Tracked matches52%Win rate2020Tracked since
583Hours in CS
CSDB Rating3.8 Learning
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate43.0%42.1%42.5%meets
Shot accuracy18.9%12.1%10.9%above
Kill/death ratio1.050.990.99above
Match win rate36.4%43.9%44.2%7.8% short

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJulimemoFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim26
Positioning55
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY42263Last 7159%Win rateWWLLLLWLWW

Last 10 vs previous 10: +0pp win rate · +0.00 avg rating

Player DNA

Aim2.6
Aggression5.3
Utility3.2
Positioning5.5
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning5.5
Utility3.2
Mechanics5.3
Opening Duels1.0
Win Impact5.6

Composite 3.8/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time643ms−11ms
first ⅓ avg 654ms → last ⅓ avg 643ms
Headshot accuracy15.5%+0.2%
first ⅓ avg 15.3% → last ⅓ avg 15.5%

Rolling 5-match average across the last 71 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — vertigo 13–3
131Biggest win — mirage
7Longest win streak
W2Current streak
33In matches decided by ≤2 rounds
9Overtime games

Map breakdown

dust2Best map · 80% over 5ancientWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
infernoS1813572%0.00
mirageA148657%0.00
vertigoA116555%0.01
ancientD71614%-0.05
dust2S54180%0.00
nuke42250%0.01
overpass42250%0.00
cache32167%-0.02
train32167%-0.04
alpine110100%0.03
office110100%0.00

Across the last 71 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (14% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

33,312Lifetime kills
1.05K/D · Top 50% of Level 3 players
1,681Matches
36.4%Match win rate
43.0%Headshot % · Top 50% of Level 3 players
18.9%Shot accuracy · Top 10% of Level 3 players
4,899MVPs
583Hours (in match)
1,538Bombs planted
292Bombs defused

Most-used weapons

Lifetime map wins

2,075inferno
1,073dust2
405train
395vertigo
228cbble
206nuke
77shorttrain
69lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
25.9%Accuracy (enemy spotted)
27.0%Spray accuracy
73.7%Counter-strafing
12.6°Preaim
642msReaction time
29.6%T opening success
38.3%CT opening success
0.53Enemies flashed / flash
5.8%Flash assists
8.36HE damage / grenade
6.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.6037° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8219% — below the 15% mark we flag

    Aim Training
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–60.0320%20 Jul
cache13–9-0.0621%20 Jul
mirage3–13-0.0913%19 Jul
dust24–13-0.0817%19 Jul
mirage11–13-0.0415%19 Jul
mirage6–13-0.047%27 Jun
inferno13–80.0620%22 Jun
mirage8–130.0217%22 Jun
dust213–6-0.0019%22 Jun
alpine13–50.0317%15 Jun
cache13–60.0429%15 Jun
inferno6–13-0.079%2 Feb
dust213–70.0113%26 Jan
train5–13-0.1110%26 Jan
mirage13–90.0219%5 Jan
vertigo13–90.0414%5 Jan
train13–11-0.047%27 Dec
nuke9–13-0.069%26 Dec
vertigo10–130.0319%26 Dec
ancient9–13-0.0413%26 Dec
train13–100.0216%25 Dec
inferno8–13-0.0515%12 May
mirage12–120.0719%14 Apr
inferno13–20.0416%14 Apr
nuke9–13-0.0410%13 Apr
inferno13–10-0.0311%13 Apr
vertigo14–16-0.054%12 Apr
ancient10–130.0316%12 Apr
inferno13–80.0614%12 Apr
office13–50.0023%11 Apr
mirage13–110.0224%11 Apr
ancient10–13-0.087%9 Apr
overpass13–70.0320%9 Apr
inferno13–5-0.0114%8 Apr
inferno2–13-0.130%7 Apr
inferno13–20.0419%7 Apr
mirage13–6-0.0111%7 Apr
ancient0–4-0.120%5 Apr
inferno13–3-0.0113%5 Apr
inferno13–90.0517%5 Apr
vertigo13–30.1318%5 Apr
mirage13–8-0.0517%5 Apr
overpass12–12-0.0426%4 Apr
inferno13–110.0719%4 Apr
inferno13–90.0413%3 Apr
mirage13–40.059%3 Apr
overpass7–30.035%3 Apr
dust213–40.0532%3 Apr
inferno13–70.0514%3 Apr
mirage13–10.0328%3 Apr
overpass7–13-0.0013%2 Apr
mirage13–70.0012%2 Apr
vertigo16–130.029%2 Apr
mirage13–20.0424%1 Apr
ancient13–7-0.0518%1 Apr
nuke13–30.0927%1 Apr
vertigo13–4-0.0110%1 Apr
inferno11–6-0.0529%29 Mar
ancient11–13-0.0112%29 Mar
inferno13–5-0.0114%25 Dec
vertigo15–15-0.0512%13 Dec
ancient9–13-0.108%13 Dec
vertigo5–9-0.0218%19 Aug
vertigo9–20.0712%17 May
vertigo12–16-0.039%6 Mar
inferno13–160.0013%16 Feb
cache7–16-0.038%16 Dec
dust26–20.0330%14 Dec
mirage16–19-0.0013%17 Sept
inferno12–160.0016%29 May
vertigo16–110.007%26 Apr

Match data via Leetify.

Recent teammates

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