Jigger — CS2 Stats

76561198144454846[U:1:184189118]

758Tracked matches55%Win rate2020Tracked since
914Hours in CS
CSDB Rating6.1 SolidAggressive Rifler
Premier CS Rating19,999Purple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#14333 of 35331 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=928), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate43.0%42.5%44.2%1.2% short
Shot accuracy18.3%10.9%11.2%above
Kill/death ratio1.350.991.04above
Match win rate51.5%44.2%45.3%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJiggerFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,999 · Purple bandcsdb.gg/stats

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Performance scores

Aim83
Positioning50
Utility49

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateWWWWLLWLWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression6.8
Utility4.9
Positioning5.0
Opening Duels2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 90% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning5.0
Utility4.9
Mechanics6.7
Opening Duels2.0
Win Impact6.7

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.03
first ⅓ avg 0.05 → last ⅓ avg 0.02
Reaction time577ms−54ms
first ⅓ avg 631ms → last ⅓ avg 577ms
Headshot accuracy22.1%+1.1%
first ⅓ avg 21.0% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — anubis 13–6
130Biggest win — mirage
6Longest win streak
W4Current streak
94In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 75% over 8cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageS31201165%0.04
infernoA1911858%0.04
nukeC145936%0.01
dust2S86275%0.03
cacheD72529%0.01
anubisC73443%0.04
overpassS64267%0.05
ancientC52340%-0.00
train21150%0.04
poseidon1010%0.00

Across the last 100 tracked matches.

Lifetime stats

54,480Lifetime kills
1.35K/D · Top 10% of Level 4 players
2,737Matches
51.5%Match win rate · Top 10% of Level 4 players
43.0%Headshot % · Top 50% of Level 4 players
18.3%Shot accuracy · Top 10% of Level 4 players
8,398MVPs
914Hours (in match)
2,493Bombs planted
832Bombs defused

Most-used weapons

AK-4713,210
AWP11,132
P901,723
SSG 081,419
Knife1,090
MP9949

Lifetime map wins

1,814inferno
1,180dust2
1,145nuke
891lake
694bank
667vertigo
538safehouse
476cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

29Matches
59%Win rate
1.57Avg K/D
ADR
45%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsLLLWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.4%Headshot accuracy
39.6%Accuracy (enemy spotted)
41.0%Spray accuracy
80.2%Counter-strafing
10.1°Preaim
574msReaction time
37.9%T opening success
38.1%CT opening success
0.43Enemies flashed / flash
4.0%Flash assists
9.41HE damage / grenade
8.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4273 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9155% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage13–20.0618%9 Aug
cache16–14-0.0121%9 Aug
mirage13–60.1221%4 Aug
anubis13–90.0718%4 Aug
anubis9–13-0.0015%4 Aug
mirage3–13-0.0514%1 Aug
mirage13–30.0520%30 Jul
cache8–130.0735%30 Jul
inferno13–80.0317%30 Jul
inferno11–130.0820%30 Jul
inferno8–130.0611%29 Jul
cache7–130.0326%27 Jul
mirage13–00.1125%27 Jul
dust213–90.0026%27 Jul
anubis4–13-0.0417%26 Jul
mirage6–130.0831%26 Jul
mirage13–9-0.0229%26 Jul
inferno13–60.1126%26 Jul
inferno6–130.0139%26 Jul
nuke2–13-0.0630%26 Jul
inferno8–13-0.0118%25 Jul
dust216–120.0319%25 Jul
mirage13–11-0.0624%25 Jul
mirage5–13-0.0624%25 Jul
nuke13–70.0124%23 Jul
mirage13–100.1025%23 Jul
inferno13–80.0228%19 Jul
nuke3–13-0.0615%18 Jul
inferno16–120.0726%18 Jul
mirage15–150.0114%18 Jul
mirage13–110.0213%17 Jul
cache3–13-0.0618%17 Jul
inferno8–130.0124%14 Jul
mirage13–100.0637%15 Jun
nuke9–70.1023%15 Jun
mirage6–8-0.0018%14 Jun
mirage13–20.0226%5 Jun
mirage13–100.1215%27 May
dust213–80.0626%19 May
overpass16–13-0.0016%19 May
inferno1–13-0.0618%19 May
mirage13–50.0719%12 May
anubis2–11-0.0425%12 May
ancient11–13-0.0617%9 May
nuke8–13-0.0515%9 May
dust213–90.0022%9 May
inferno13–9-0.0116%7 May
cache6–13-0.0510%7 May
mirage7–130.0828%3 May
inferno13–5-0.0030%3 May
nuke13–110.0121%3 May
inferno13–11-0.0122%3 May
nuke10–13-0.0012%3 May
cache3–6-0.0029%3 May
inferno8–80.1324%3 May
mirage16–120.1114%29 Apr
cache13–60.0633%29 Apr
overpass13–50.0723%23 Apr
mirage5–130.0218%21 Apr
poseidon6–90.0050%21 Apr
mirage13–8-0.0210%21 Apr
inferno16–140.0822%4 Apr
mirage13–60.0629%4 Apr
ancient13–160.0312%4 Apr
mirage13–100.0717%3 Apr
ancient13–110.0235%1 Apr
dust29–130.0727%8 Feb
mirage13–80.0216%8 Feb
anubis13–60.1720%25 Jan
mirage1–90.0316%25 Jan
anubis9–13-0.0111%24 Jan
anubis13–80.0919%24 Jan
nuke13–80.0316%15 Jan
overpass9–130.0626%15 Jan
mirage7–130.0120%11 Jan
inferno13–70.0538%11 Jan
nuke6–130.1017%9 Jan
mirage9–130.0319%9 Jan
nuke11–130.0118%7 Jan
mirage8–130.0518%7 Jan
nuke15–150.0325%5 Jan
dust213–30.0825%5 Jan
inferno6–130.0117%5 Jan
mirage13–80.0931%3 Jan
overpass5–130.0435%3 Jan
dust213–40.0425%3 Jan
nuke10–13-0.0420%2 Jan
overpass13–110.0514%2 Jan
nuke13–100.0517%2 Jan
ancient13–7-0.0121%2 Jan
overpass13–100.1021%2 Jan
inferno13–10.1523%2 Jan
inferno13–90.0914%1 Jan
dust27–13-0.0123%31 Dec
mirage16–120.0521%31 Dec
train13–50.0624%31 Dec
mirage13–80.0728%31 Dec
nuke7–130.0417%31 Dec
train9–130.0314%30 Dec
ancient1–100.0023%29 Dec

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →