MERIK ☭ — CS2 Stats

76561198140599973[U:1:180334245]

473Tracked matches37%Win rate2020Tracked since
864Hours in CS
CSDB Rating5.4 DevelopingAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim73
Positioning51
Utility48

0–100 skill scores via Leetify.

Recent form

COLD53443Last 10053%Win rateLLLLLWLLWL

Last 10 vs previous 10: -40pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.3
Aggression8.1
Utility4.8
Positioning5.1
Opening Duels2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.1
Utility4.8
Mechanics7.2
Opening Duels2.8
Win Impact0.6

Composite 5.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time615ms−8ms
first ⅓ avg 623ms → last ⅓ avg 615ms
Headshot accuracy21.3%+0.6%
first ⅓ avg 20.8% → last ⅓ avg 21.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — overpass 13–7
131Biggest win — ancient
7Longest win streak
L5Current streak
35In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 67% over 12cacheWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA30191163%0.05
ancientS128467%0.05
dust2C125742%0.03
infernoA116555%0.04
cacheD82625%0.06
nukeA74357%-0.00
overpassA53260%0.05
vertigo42250%0.03
anubis4040%0.03
train31233%0.06
office32167%0.04
warden110100%0.08

Across the last 100 tracked matches.

Lifetime stats

52,070Lifetime kills
1.38K/D · Top 10% of tracked players
2,155Matches
50.1%Match win rate · Top 25% of tracked players
43.0%Headshot %
16.0%Shot accuracy · Top 25% of tracked players
7,058MVPs
864Hours (in match)
1,752Bombs planted
671Bombs defused

Most-used weapons

Lifetime map wins

5,749dust2
1,776inferno
908nuke
748train
560vertigo
490cbble
323office
124italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
32.9%Accuracy (enemy spotted)
36.9%Spray accuracy
82.6%Counter-strafing
9.4°Preaim
607msReaction time
39.2%T opening success
43.5%CT opening success
0.43Enemies flashed / flash
4.8%Flash assists
8.14HE damage / grenade
8.08Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4341 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.2193% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache1–130.0122%6 Jun
cache10–13-0.0128%23 May
overpass0–13-0.0345%22 May
cache10–13-0.0515%22 May
cache10–130.0225%15 May
ancient13–70.0627%9 May
mirage2–13-0.0318%2 May
mirage3–130.0121%2 May
cache13–50.2032%1 May
cache9–130.1641%30 Apr
cache13–40.1220%30 Apr
cache5–130.0324%29 Apr
dust28–13-0.049%12 Apr
dust213–70.0225%10 Apr
dust213–90.0923%7 Apr
mirage13–50.0821%7 Apr
mirage13–100.0828%6 Apr
overpass13–16-0.0116%5 Apr
ancient3–130.0224%5 Apr
mirage13–40.0624%5 Apr
mirage10–130.0517%5 Apr
train3–130.0119%4 Apr
dust26–130.0122%4 Apr
mirage13–110.1017%3 Apr
vertigo11–130.0919%3 Apr
inferno13–100.0310%3 Apr
inferno6–130.0312%2 Apr
mirage8–13-0.0219%2 Apr
ancient13–50.0413%1 Apr
anubis8–130.0932%1 Apr
nuke9–13-0.0912%31 Mar
dust23–13-0.0510%30 Mar
mirage11–130.0514%29 Mar
inferno11–130.0414%29 Mar
mirage13–160.0426%29 Mar
office13–90.0715%28 Mar
mirage8–30.0312%28 Mar
ancient13–80.0629%28 Mar
inferno7–130.0120%28 Mar
mirage10–130.0317%27 Mar
dust210–130.0226%26 Mar
nuke13–100.0818%26 Mar
mirage6–13-0.0212%26 Mar
mirage10–130.0715%26 Mar
anubis12–12-0.0326%25 Mar
ancient1–6-0.0124%25 Mar
dust213–70.0721%25 Mar
ancient13–90.0618%25 Mar
ancient16–130.1224%24 Mar
dust213–30.0525%24 Mar
inferno5–00.0427%24 Mar
vertigo13–100.0521%23 Mar
mirage13–50.1425%23 Mar
anubis10–13-0.019%23 Mar
dust214–160.0721%23 Mar
inferno13–100.0924%23 Mar
mirage13–8-0.0123%23 Mar
mirage13–50.0627%23 Mar
ancient8–130.0933%22 Mar
nuke13–40.0023%22 Mar
mirage13–90.1018%21 Mar
office8–130.0715%21 Mar
inferno2–13-0.0020%21 Mar
mirage13–100.0418%21 Mar
train10–130.1026%21 Mar
dust212–120.0523%21 Mar
warden13–100.0835%21 Mar
mirage13–60.1124%20 Mar
mirage13–100.1227%20 Mar
nuke13–100.0514%20 Mar
inferno13–60.0327%20 Mar
inferno4–130.1127%19 Mar
dust24–130.0728%19 Mar
inferno13–60.0629%19 Mar
mirage13–50.1122%18 Mar
mirage13–9-0.0318%18 Mar
overpass13–60.0033%18 Mar
dust213–30.0110%17 Mar
nuke9–13-0.0435%17 Mar
vertigo3–130.0210%17 Mar
overpass13–70.2119%16 Mar
mirage13–50.0319%16 Mar
train13–100.0726%16 Mar
mirage13–30.1915%16 Mar
ancient8–130.0419%16 Mar
inferno13–60.0324%15 Mar
mirage13–6-0.0313%15 Mar
mirage11–130.0222%13 Mar
anubis12–120.0525%13 Mar
office13–10-0.0217%13 Mar
vertigo13–10-0.0310%13 Mar
mirage13–100.0327%13 Mar
overpass13–40.0711%13 Mar
ancient13–10.099%13 Mar
ancient13–6-0.0122%12 Mar
nuke5–00.0436%12 Mar
mirage1–13-0.0229%12 Mar
mirage2–0-0.000%12 Mar
ancient13–110.0624%12 Mar
nuke3–13-0.0817%12 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →