dinks* — CS2 Stats

76561198140581915[U:1:180316187]✓ No bans

450Tracked matches62%Win rate2020Tracked since
3,592Hours in CS
CSDB Rating6.8 SolidAggressive Rifler
Ladder ranks via Leetify

Performance scores

Aim78
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateWWLLLLWWWW

Last 10 vs previous 10: +10pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.8
Aggression9.0
Utility4.5
Positioning6.3
Opening Duels4.2

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 60% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 640ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning6.3
Utility4.5
Mechanics7.9
Opening Duels4.2
Win Impact9.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time638ms+32ms
first ⅓ avg 606ms → last ⅓ avg 638ms
Headshot accuracy15.5%+1.5%
first ⅓ avg 14.0% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.24Best rating — inferno 13–4
131Biggest win — dust2
5Longest win streak
W2Current streak
711In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 57% over 7cacheWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B31151648%0.05
mirageC25111444%0.03
overpassC104640%0.02
infernoC94544%0.05
nukeB84450%0.02
ancientA74357%0.02
cacheD62433%0.07
anubis220100%0.05
train21150%-0.01

Across the last 100 tracked matches.

Lifetime stats

228,557Lifetime kills
0.96K/D
8,859Matches
27.2%Match win rate
37.8%Headshot %
20.9%Shot accuracy · Top 5% of tracked players
11,793MVPs
3,592Hours (in match)
4,919Bombs planted
1,338Bombs defused

Most-used weapons

AK-4775,924
AWP29,388
P2507,158
SSG 086,974
FAMAS3,350

Lifetime map wins

20,801dust2
1,954inferno
958nuke
398cbble
267train
266lake
167safehouse
143bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
39.4%Accuracy (enemy spotted)
39.1%Spray accuracy
85.4%Counter-strafing
8.2°Preaim
640msReaction time
33.4%T opening success
60.0%CT opening success
0.45Enemies flashed / flash
5.4%Flash assists
12.77HE damage / grenade
3.87Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4498 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.3795% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
cache16–120.1816%21 Aug
mirage13–100.098%6 Aug
inferno6–13-0.049%6 Aug
nuke5–130.0616%6 Aug
cache11–13-0.0118%5 Aug
dust28–130.0017%4 Aug
mirage13–100.0112%3 Aug
dust213–60.0711%30 Jul
mirage13–100.0313%30 Jul
dust213–110.0614%29 Jul
mirage4–13-0.0321%22 Jul
ancient16–140.1224%18 Jul
dust213–10.0117%17 Jul
mirage12–160.017%17 Jul
ancient13–80.0816%17 Jul
cache6–130.0513%15 Jul
dust212–120.1111%7 Jul
nuke13–90.0913%3 Jul
mirage5–130.0115%3 Jul
mirage13–40.0818%1 Jul
dust213–90.0416%1 Jul
anubis13–90.1015%1 Jul
ancient11–13-0.0317%1 Jul
dust213–40.0821%30 Jun
cache13–90.1122%13 Jun
dust213–40.0618%13 Jun
dust210–130.0513%5 Jun
nuke10–13-0.0123%4 Jun
dust213–8-0.028%4 Jun
ancient16–14-0.0215%31 May
anubis7–1-0.0119%31 May
mirage11–130.1413%30 May
dust23–130.0121%29 May
mirage10–130.1018%29 May
dust213–80.0111%29 May
cache12–120.0714%18 May
cache11–130.0325%15 May
dust27–130.0413%28 Nov
mirage11–130.0514%26 Nov
dust213–50.0818%25 Nov
dust213–20.1525%23 Nov
mirage13–60.0615%19 Nov
mirage13–30.0512%19 Nov
dust29–130.0922%12 Nov
dust27–130.0424%18 Oct
dust28–130.1247%3 Oct
dust27–130.0416%3 Oct
nuke13–70.0513%1 Oct
dust27–130.0713%1 Oct
mirage13–70.1011%30 Sept
mirage13–9-0.038%28 Sept
inferno13–5-0.005%28 Sept
overpass13–40.0918%27 Sept
dust28–10.059%27 Sept
mirage11–130.079%26 Sept
inferno13–40.2410%26 Sept
ancient2–13-0.0213%26 Sept
dust210–13-0.0318%26 Sept
mirage8–13-0.0110%26 Sept
dust213–50.0916%26 Sept
dust213–30.0114%26 Sept
mirage7–13-0.008%24 Sept
dust211–130.0718%23 Sept
inferno9–130.0515%22 Sept
dust210–130.0920%21 Sept
mirage11–13-0.0317%21 Sept
train6–13-0.0311%21 Sept
mirage13–9-0.0116%21 Sept
inferno13–70.0118%20 Sept
nuke6–13-0.0114%20 Sept
nuke13–90.028%20 Sept
ancient13–11-0.0117%20 Sept
overpass13–110.0318%19 Sept
mirage9–13-0.0014%19 Sept
overpass10–130.0714%13 Sept
mirage13–100.1418%12 Sept
inferno9–13-0.0219%12 Sept
nuke15–150.0213%11 Sept
overpass6–13-0.0213%11 Sept
train13–100.0122%11 Sept
mirage15–150.0310%11 Sept
overpass13–110.0012%10 Sept
nuke13–11-0.0513%10 Sept
dust213–60.0718%9 Sept
inferno10–130.0923%9 Sept
overpass13–6-0.0112%9 Sept
inferno11–130.057%20 Aug
inferno13–90.0612%20 Aug
overpass1–9-0.0412%19 Aug
dust213–30.0410%19 Aug
mirage8–130.0522%18 Aug
ancient11–130.0210%16 Aug
mirage13–8-0.0216%16 Aug
overpass15–150.029%16 Aug
overpass11–13-0.0012%16 Aug
mirage5–13-0.045%24 Jul
dust210–13-0.0313%24 Jul
dust28–130.0024%24 Jul
overpass9–130.038%24 Jul
dust27–130.0312%24 Jul

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →