hku神

hku神 — CS2 Stats

US76561198136988792[U:1:176723064]Steam profile ↗✓ No bans

3,048Tracked matches48%Win rate2020Tracked since
CSDB Rating6.6 SolidEntry Fragger
FaceitLevel 10 · 2,216 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGhku神FACEITLevel 10 · 2,216 ELOSTANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim85
Positioning70
Utility38

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateWWWLLWLTTL

Last 10 vs previous 10: -10pp win rate · +0.05 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim8.5
Aggression10.0
Utility3.8
Positioning7.0
Opening Duels7.2
Clutch2.8

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 70% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 70% on CT to 47% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning7.0
Utility3.8
Mechanics6.3
Opening Duels7.1
Win Impact4.4

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time542ms−37ms
first ⅓ avg 578ms → last ⅓ avg 542ms
Headshot accuracy25.5%+2.0%
first ⅓ avg 23.6% → last ⅓ avg 25.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.21Best rating — cache 7–13
132Biggest win — cache
4Longest win streak
W3Current streak
512In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 57% over 21vertigoWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
cacheB28151354%0.05
mirageA2112957%0.05
dust2D1651131%0.02
infernoB137654%0.04
vertigoD61517%0.02
ancientB63350%0.02
anubis43175%0.04
nuke21150%-0.01
overpass2020%0.10
shelter110100%0.06
train1010%-0.03

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (17% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,039Matches
52%Win rate
1.34Avg K/D
82.7ADR
37%Headshot %

Clutches & streaks

34%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage12853%1.4418.1
Vertigo7152%1.4019.0
Anubis6151%1.3518.0
Ancient4544%1.2918.8
Inferno3967%1.6818.3
Dust22576%1.5516.4
Overpass1338%1.1516.1
Nuke1362%1.3720.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.6%Headshot accuracy
37.7%Accuracy (enemy spotted)
40.6%Spray accuracy
78.5%Counter-strafing
10.0°Preaim
538msReaction time
47.1%T opening success
70.4%CT opening success
0.39Enemies flashed / flash
7.0%Flash assists
8.56HE damage / grenade
4.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3873 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–20.1016%25 Aug
inferno13–70.1314%25 Aug
mirage13–50.1032%23 Aug
inferno11–130.0425%23 Aug
cache7–130.2122%22 Aug
cache13–90.1927%22 Aug
dust29–130.0335%22 Aug
dust212–120.0733%22 Aug
dust212–120.0518%22 Aug
dust28–13-0.0623%11 Aug
mirage13–40.0226%9 Aug
dust25–130.0431%9 Aug
cache13–90.1117%8 Aug
anubis13–110.0524%1 Aug
cache4–130.0416%1 Aug
dust21–6-0.03100%1 Aug
mirage13–30.0422%19 Jul
vertigo10–13-0.0627%18 Jul
anubis5–13-0.0126%18 Jul
dust213–60.1219%14 Jul
shelter13–90.0625%13 Jul
mirage12–12-0.0031%12 Jul
mirage13–11-0.0320%12 Jul
mirage8–13-0.0219%8 Jul
inferno13–30.0124%5 Jul
mirage13–60.0720%4 Jul
cache3–13-0.037%3 Jul
vertigo11–130.0535%27 Jun
cache8–130.0426%26 Jun
cache11–130.0718%26 Jun
inferno16–120.0327%25 Jun
inferno7–13-0.0123%25 Jun
vertigo10–130.0213%23 Jun
mirage13–70.1324%22 Jun
dust28–13-0.0414%21 Jun
cache13–90.0720%20 Jun
inferno11–130.0228%18 Jun
mirage12–120.0434%15 Jun
mirage9–130.1034%15 Jun
inferno11–130.0437%15 Jun
cache10–130.0336%14 Jun
cache13–70.0426%12 Jun
dust22–7-0.0529%10 Jun
ancient11–130.0032%7 Jun
cache11–13-0.0637%2 Jun
dust213–30.0132%1 Jun
cache13–9-0.0119%31 May
vertigo7–13-0.0118%31 May
dust213–90.0631%30 May
mirage13–10-0.0012%29 May
mirage7–130.0012%27 May
inferno13–30.0225%26 May
mirage13–80.0519%25 May
ancient13–50.0119%25 May
nuke12–12-0.0117%23 May
dust213–11-0.0317%17 May
dust213–60.0226%17 May
mirage13–30.1015%15 May
cache13–90.0715%13 May
cache7–13-0.0417%11 May
cache13–50.1021%10 May
cache9–130.0218%10 May
cache13–70.1424%9 May
cache13–60.1222%9 May
cache11–13-0.0218%1 May
cache7–130.0614%30 Apr
cache13–110.0738%30 Apr
cache13–9-0.0311%29 Apr
cache13–50.0532%29 Apr
cache10–130.0839%29 Apr
cache13–60.0830%29 Apr
cache6–13-0.0216%28 Apr
cache13–60.0319%28 Apr
mirage13–70.1623%28 Apr
inferno8–130.0318%27 Apr
ancient13–100.0317%27 Apr
nuke13–100.0027%27 Apr
dust211–130.0419%27 Apr
inferno13–6-0.0223%26 Apr
anubis13–100.0521%26 Apr
ancient10–130.0525%26 Apr
mirage7–130.0316%26 Apr
inferno13–80.1328%26 Apr
ancient13–90.0622%25 Apr
mirage8–13-0.0215%25 Apr
vertigo13–50.1041%25 Apr
mirage13–90.1119%25 Apr
mirage12–12-0.0318%25 Apr
dust211–13-0.0023%25 Apr
mirage13–90.0736%25 Apr
inferno13–20.0646%25 Apr
overpass10–130.1012%24 Apr
ancient8–13-0.0225%24 Apr
anubis13–110.0620%24 Apr
overpass11–130.1124%24 Apr
inferno11–130.0618%23 Apr
mirage10–130.0414%23 Apr
train4–13-0.0332%22 Apr
vertigo9–130.0320%22 Apr
dust29–130.0231%22 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →