Charged

Charged — CS2 Stats

AU76561198136510890[U:1:176245162]Steam profile ↗

3,700Tracked matches52%Win rate2021Tracked since
9,006Hours in CS94Hrs last 2 wks
CSDB Rating4.8 Developing
Premier CS Rating20,902Pink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#5004 of 12439 tracked
FaceitLevel 6 · 1,228 ELOTop 54.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGChargedFACEITLevel 6 · 1,228 ELOSTANDINGTop 54.0% of rankedPREMIER20,902 · Pink bandcsdb.gg/stats

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Performance scores

Aim52
Positioning51
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateTWWWWLLLWL

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim5.2
Aggression9.1
Utility4.4
Positioning5.1
Opening Duels4.3
Clutch3.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 83% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 62% on CT to 33% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.1
Utility4.4
Mechanics3.3
Opening Duels4.3
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time558ms+14ms
first ⅓ avg 544ms → last ⅓ avg 558ms
Headshot accuracy15.2%+0.9%
first ⅓ avg 14.4% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — mirage 13–1
131Biggest win — mirage
4Longest win streak
118In matches decided by ≤2 rounds
16Overtime games

Map breakdown

dust2Best map · 63% over 38ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A38241463%-0.00
mirageD2791833%-0.00
infernoC135838%0.02
ancientD82625%-0.01
cacheC73443%-0.01
nukeA53260%-0.01
anubis220100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

197,333Lifetime kills
0.98K/D
8,414Matches
48.5%Match win rate · Top 50% of Pink band
39.4%Headshot %
15.2%Shot accuracy · Top 50% of Pink band
23,005MVPs
4,011Hours (in match)
7,961Bombs planted
1,995Bombs defused

Most-used weapons

AK-4753,838
AWP27,432
Tec-96,598
SCAR-206,444
P2504,535

Lifetime map wins

39,576dust2
20,344inferno
2,422nuke
1,591vertigo
778train
273cbble
25aztec
18assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

688Matches
51%Win rate
0.97Avg K/D
81.2ADR
43%Headshot %

Clutches & streaks

37%1v1 clutch win
26%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage16045%0.9915.4
Inferno15754%0.9915.8
Dust27056%0.9415.3
Ancient6045%0.9915.0
Anubis5441%0.8814.6
Vertigo4461%0.9414.9
Nuke1753%0.8814.3
Overpass333%0.9316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.6%Headshot accuracy
34.2%Accuracy (enemy spotted)
36.7%Spray accuracy
64.8%Counter-strafing
11.3°Preaim
562msReaction time
32.9%T opening success
61.8%CT opening success
0.49Enemies flashed / flash
8.1%Flash assists
7.04HE damage / grenade
4.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4892 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.8548% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient15–15-0.0223%28 Aug
mirage13–2-0.034%28 Aug
inferno13–50.1320%28 Aug
dust213–100.0611%28 Aug
nuke13–80.0717%28 Aug
mirage11–130.0320%28 Aug
nuke10–13-0.0321%28 Aug
dust28–130.055%28 Aug
cache13–40.030%28 Aug
dust210–130.0022%28 Aug
dust213–4-0.0413%28 Aug
mirage6–13-0.0019%28 Aug
ancient4–13-0.0115%28 Aug
dust213–70.0525%28 Aug
dust213–80.036%28 Aug
cache7–130.0323%27 Aug
dust213–9-0.0116%27 Aug
cache14–16-0.0217%27 Aug
inferno13–11-0.0110%27 Aug
ancient7–130.039%26 Aug
mirage7–13-0.0526%26 Aug
inferno13–30.1025%26 Aug
dust213–50.0012%26 Aug
anubis16–130.0312%26 Aug
dust213–90.0119%26 Aug
dust24–13-0.049%25 Aug
nuke2–13-0.0826%25 Aug
inferno6–13-0.0317%25 Aug
ancient6–13-0.0912%25 Aug
anubis16–130.0113%25 Aug
dust216–140.0216%24 Aug
dust215–15-0.0116%24 Aug
mirage13–90.025%24 Aug
ancient4–13-0.0312%23 Aug
dust22–0-0.0525%23 Aug
nuke13–10-0.0414%23 Aug
dust213–100.0117%23 Aug
inferno7–130.0015%23 Aug
mirage13–6-0.0218%23 Aug
mirage8–130.0012%23 Aug
mirage13–110.039%23 Aug
dust28–13-0.0122%22 Aug
mirage11–130.0123%22 Aug
dust216–130.0021%22 Aug
dust213–110.0111%22 Aug
dust213–70.0622%22 Aug
ancient13–3-0.019%22 Aug
mirage9–130.0119%22 Aug
ancient10–130.058%22 Aug
mirage14–160.0220%22 Aug
dust26–13-0.0225%22 Aug
mirage13–100.0521%22 Aug
mirage11–13-0.0410%22 Aug
dust21–13-0.0513%21 Aug
mirage15–150.0210%21 Aug
mirage9–13-0.0218%21 Aug
dust213–9-0.0727%21 Aug
inferno3–130.0517%20 Aug
mirage13–40.0413%20 Aug
mirage4–130.0112%20 Aug
dust214–16-0.0516%20 Aug
inferno6–13-0.0714%20 Aug
dust213–4-0.0353%20 Aug
inferno9–130.0016%20 Aug
dust215–15-0.0520%19 Aug
mirage9–130.0114%18 Aug
mirage12–16-0.0311%18 Aug
inferno13–110.0018%18 Aug
dust213–50.0922%18 Aug
dust213–100.0520%18 Aug
dust29–13-0.1014%18 Aug
dust210–13-0.0321%18 Aug
mirage4–13-0.048%18 Aug
dust22–130.0017%18 Aug
dust213–30.000%18 Aug
mirage3–13-0.0913%18 Aug
dust213–3-0.0631%17 Aug
mirage10–13-0.0319%17 Aug
mirage13–10.1318%16 Aug
dust28–10.1021%16 Aug
mirage15–15-0.0118%16 Aug
cache13–110.0015%16 Aug
cache8–13-0.0518%16 Aug
ancient13–110.009%16 Aug
mirage5–13-0.0512%16 Aug
inferno16–140.0113%16 Aug
dust216–13-0.0214%16 Aug
mirage13–9-0.039%16 Aug
cache13–60.007%15 Aug
dust24–130.019%15 Aug
nuke13–50.0211%15 Aug
mirage13–11-0.0211%14 Aug
inferno9–130.1213%14 Aug
dust213–50.0124%14 Aug
inferno15–15-0.0115%14 Aug
inferno11–13-0.028%14 Aug
dust211–13-0.0815%14 Aug
dust213–9-0.0414%14 Aug
dust213–110.0514%14 Aug
cache4–13-0.056%14 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →