Sand3rs — CS2 Stats

76561198126037620[U:1:165771892]✓ No bans

2,093Tracked matches63%Win rate2020Tracked since
CSDB Rating7.4 StrongEntry Fragger
Premier CS Rating26,793Top 25% of 819 CSDB-tracked playersRed band · top ~2.1% of ranked players (population est.)
CSDB Leaderboard#795 of 12226 tracked
Ladder ranks via Leetify

Share this profile

CSDB.GGSand3rsPREMIER26,793 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning71
Utility64

0–100 skill scores via Leetify.

Recent form

STEADY57376Last 10057%Win rateWWLWWWWLLT

Last 10 vs previous 10: +10pp win rate · -0.04 avg rating

Player DNA

Primary style: Entry FraggerHigh opening-fight frequency with above-par success in them.

Aim7.3
Aggression10.0
Utility6.4
Positioning7.1
Opening Duels6.1
Clutch4.2

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 68% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Flashes. 0.83 enemies blinded per flash — utility that consistently lands.

Areas to improve

T-side openings. Opening success drops from 68% on CT to 41% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning7.1
Utility6.4
Mechanics6.2
Opening Duels6.1
Win Impact9.3

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time572ms−92ms
first ⅓ avg 664ms → last ⅓ avg 572ms
Headshot accuracy19.1%−0.9%
first ⅓ avg 20.0% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — inferno 3–6
130Biggest win — ancient
8Longest win streak
W2Current streak
49In matches decided by ≤2 rounds
12Overtime games

Map breakdown

dust2Best map · 85% over 13nukeWeakest map · 45% over 20
MapGradePlayedRecordWin rateAvg rating
mirageB30151550%0.01
nukeB2091145%0.01
cacheS1511473%0.00
dust2S1311285%0.01
infernoA116555%0.03
ancientS75271%-0.01
anubis4040%-0.01

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (45% over 20). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,802Matches
52%Win rate
1.10Avg K/D
81.2ADR
47%Headshot %

Clutches & streaks

41%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage38851%1.0315.6
Ancient22547%0.9915.7
Inferno16252%0.9915.6
Anubis16145%0.9314.8
Dust214551%1.0115.6
Nuke11061%1.0816.4
Vertigo10254%1.0316.0
Overpass4753%1.0615.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.6%Headshot accuracy
36.3%Accuracy (enemy spotted)
39.2%Spray accuracy
77.8%Counter-strafing
10.2°Preaim
567msReaction time
41.3%T opening success
67.8%CT opening success
0.83Enemies flashed / flash
5.6%Flash assists
10.97HE damage / grenade
3.96Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9603 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–10-0.027%28 Aug
dust213–70.0820%21 Aug
mirage12–160.0421%20 Aug
inferno13–90.0018%20 Aug
cache13–10-0.0310%20 Aug
cache13–110.0110%20 Aug
nuke13–40.0616%19 Aug
inferno10–13-0.0614%19 Aug
mirage5–13-0.0336%19 Aug
nuke15–150.0418%18 Aug
mirage7–13-0.0426%18 Aug
cache15–15-0.0215%17 Aug
dust216–130.0021%17 Aug
inferno13–5-0.0017%17 Aug
mirage12–120.0722%16 Aug
nuke14–160.1022%16 Aug
mirage13–9-0.0118%15 Aug
cache13–10.0728%15 Aug
nuke13–70.0524%15 Aug
inferno3–60.2225%14 Aug
mirage4–13-0.0322%10 Aug
dust216–130.0016%6 Aug
nuke13–110.0526%6 Aug
dust213–8-0.0417%5 Aug
cache13–30.0311%4 Aug
mirage11–130.0223%3 Aug
anubis4–13-0.0715%3 Aug
anubis9–130.0315%2 Aug
dust213–5-0.0015%2 Aug
cache13–100.0517%1 Aug
mirage13–60.0612%1 Aug
nuke8–13-0.0532%1 Aug
nuke9–13-0.0321%31 Jul
mirage13–40.0545%28 Jul
dust213–90.0020%28 Jul
nuke2–13-0.0720%28 Jul
mirage13–4-0.0410%27 Jul
inferno13–50.0330%27 Jul
inferno13–2-0.0123%27 Jul
cache0–13-0.070%27 Jul
nuke13–60.0414%27 Jul
dust213–9-0.0215%27 Jul
cache13–4-0.0915%27 Jul
ancient15–15-0.0423%26 Jul
cache13–4-0.0232%26 Jul
cache11–13-0.0221%25 Jul
nuke5–130.0517%25 Jul
mirage6–13-0.0217%25 Jul
mirage6–13-0.0039%25 Jul
inferno2–13-0.0321%24 Jul
cache11–13-0.0119%23 Jul
ancient0–13-0.0511%23 Jul
mirage13–20.087%22 Jul
mirage0–13-0.0021%22 Jul
mirage11–130.0633%20 Jul
dust213–20.2023%17 Jul
mirage2–130.0125%17 Jul
inferno13–50.0728%17 Jul
nuke15–150.0118%17 Jul
mirage13–30.0131%16 Jul
dust213–7-0.0114%16 Jul
mirage13–6-0.0613%16 Jul
nuke9–13-0.0311%16 Jul
cache13–70.0119%16 Jul
dust20–13-0.090%15 Jul
nuke13–9-0.0120%15 Jul
inferno13–40.1028%15 Jul
nuke13–80.0417%15 Jul
mirage9–2-0.0137%15 Jul
cache13–20.0632%15 Jul
dust213–7-0.0126%14 Jul
mirage13–90.0320%14 Jul
dust213–110.0821%14 Jul
inferno3–13-0.0126%14 Jul
ancient13–5-0.0422%13 Jul
mirage9–130.1625%13 Jul
nuke13–20.0313%12 Jul
mirage13–30.0717%12 Jul
mirage13–60.0319%12 Jul
anubis10–13-0.0411%12 Jul
ancient13–00.0312%12 Jul
nuke14–160.0124%12 Jul
cache13–7-0.0116%11 Jul
nuke11–130.0223%11 Jul
mirage13–30.0214%11 Jul
mirage13–160.0222%10 Jul
cache13–70.0418%10 Jul
dust26–13-0.0623%10 Jul
inferno14–160.0221%8 Jul
ancient13–40.0317%1 Jul
ancient13–110.0124%26 Jun
mirage13–70.0319%25 Jun
mirage13–5-0.0314%25 Jun
nuke13–100.0521%24 Jun
ancient13–8-0.0515%24 Jun
nuke2–13-0.073%24 Jun
anubis15–150.0531%23 Jun
mirage11–13-0.0211%23 Jun
mirage10–13-0.0321%22 Jun
mirage13–7-0.0524%22 Jun

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →