Klayso — CS2 Stats

76561198124158965[U:1:163893237]

473Tracked matches47%Win rate2020Tracked since
CSDB Rating5.6 SolidHybrid Rifler
Premier CS Rating18,776Purple band · top ~13.4% of ranked players (population est.)
CSDB Leaderboard#6113 of 11766 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

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CSDB.GGKlaysoFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER18,776 · Purple bandcsdb.gg/stats

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Performance scores

Aim78
Positioning42
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY45523Last 10045%Win rateLLLWWLLWWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.8
Aggression6.2
Utility3.4
Positioning4.2
Opening Duels2.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 85% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 49% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 622ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.8
Positioning4.2
Utility3.4
Mechanics8.3
Opening Duels2.4
Win Impact3.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time619ms−14ms
first ⅓ avg 633ms → last ⅓ avg 619ms
Headshot accuracy18.4%−1.6%
first ⅓ avg 20.0% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — dust2 13–3
132Biggest win — cache
4Longest win streak
L3Current streak
87In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 71% over 14infernoWeakest map · 25% over 16
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%0.02
cacheB2091145%0.01
dust2C1771041%0.02
infernoD1641225%-0.00
nukeS1410471%-0.00
ancientD82625%0.02
anubis1010%0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (25% over 16). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
37.7%Accuracy (enemy spotted)
38.9%Spray accuracy
87.1%Counter-strafing
9.8°Preaim
622msReaction time
26.4%T opening success
49.3%CT opening success
0.47Enemies flashed / flash
5.4%Flash assists
11.91HE damage / grenade
2.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4673 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.4123% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache7–13-0.0515%28 Aug
cache12–16-0.0120%28 Aug
dust211–13-0.0323%25 Aug
nuke13–11-0.0223%25 Aug
mirage16–120.0123%23 Aug
dust211–130.0017%23 Aug
mirage9–130.1042%23 Aug
ancient16–120.0411%21 Aug
cache13–7-0.0213%21 Aug
nuke13–30.0519%21 Aug
mirage8–130.0817%21 Aug
dust25–13-0.0310%10 Aug
inferno7–13-0.059%9 Aug
mirage8–13-0.068%9 Aug
mirage13–80.0629%9 Aug
dust27–13-0.0914%9 Aug
dust213–90.0326%9 Aug
cache13–80.0520%9 Aug
mirage16–14-0.0116%8 Aug
mirage5–13-0.0117%8 Aug
nuke10–130.0227%7 Aug
cache13–9-0.0119%7 Aug
dust213–30.1818%7 Aug
mirage13–10-0.0313%7 Aug
dust213–6-0.0016%7 Aug
dust211–13-0.0226%5 Aug
ancient11–13-0.0315%4 Aug
cache10–130.0023%2 Aug
nuke13–60.0121%2 Aug
inferno3–13-0.0613%2 Aug
nuke13–7-0.0119%2 Aug
cache11–130.0415%1 Aug
inferno6–130.0314%1 Aug
inferno7–130.0720%31 Jul
mirage2–13-0.009%31 Jul
cache13–100.0230%30 Jul
mirage16–120.0218%29 Jul
inferno6–130.0125%29 Jul
cache10–13-0.0324%28 Jul
cache13–30.0921%28 Jul
inferno15–150.0112%28 Jul
inferno8–13-0.0627%27 Jul
anubis4–130.0023%27 Jul
ancient7–13-0.0017%25 Jul
dust213–8-0.0214%25 Jul
inferno1–13-0.0225%25 Jul
cache13–2-0.0224%25 Jul
inferno10–130.0123%25 Jul
mirage15–150.0519%25 Jul
nuke13–70.0110%25 Jul
mirage13–80.0423%25 Jul
cache0–13-0.090%24 Jul
nuke13–8-0.0736%24 Jul
inferno13–9-0.0625%24 Jul
inferno4–13-0.0413%24 Jul
dust27–13-0.0223%24 Jul
cache9–130.029%24 Jul
mirage13–110.0412%24 Jul
dust213–70.0516%24 Jul
mirage15–150.0128%24 Jul
nuke13–11-0.0317%24 Jul
mirage7–13-0.0514%24 Jul
dust210–13-0.0025%23 Jul
cache13–100.0014%23 Jul
inferno13–110.0216%23 Jul
nuke2–13-0.0338%23 Jul
mirage4–13-0.037%22 Jul
dust213–160.1520%22 Jul
inferno13–30.0426%22 Jul
cache9–130.0124%21 Jul
ancient8–130.0118%21 Jul
mirage13–110.0115%21 Jul
nuke13–6-0.0126%21 Jul
inferno5–130.0228%19 Jul
dust213–100.0514%19 Jul
mirage13–10-0.0316%19 Jul
ancient8–130.1012%19 Jul
nuke11–130.0225%18 Jul
ancient1–13-0.0212%18 Jul
cache13–160.0221%18 Jul
cache6–130.1323%17 Jul
cache13–4-0.0224%17 Jul
ancient13–90.0419%17 Jul
nuke13–30.0323%17 Jul
mirage10–130.0719%17 Jul
mirage13–6-0.0121%17 Jul
mirage13–40.0925%17 Jul
mirage11–130.0018%16 Jul
nuke2–13-0.0225%13 Jul
mirage13–6-0.0317%13 Jul
dust24–130.0418%13 Jul
cache13–110.0111%12 Jul
dust213–40.0418%12 Jul
cache9–130.0735%12 Jul
dust28–130.0124%11 Jul
inferno13–110.0315%11 Jul
inferno9–13-0.0231%10 Jul
ancient4–130.0310%10 Jul
mirage13–50.0519%10 Jul
nuke13–100.0111%10 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →