Seaman of Huh — CS2 Stats

76561198116804268[U:1:156538540]

274Tracked matches40%Win rate2020Tracked since
940Hours in CS8Hrs last 2 wks
CSDB Rating4.0 Developing
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate38.1%42.1%42.5%4.3% short
Shot accuracy14.7%12.1%10.9%above
Kill/death ratio0.910.990.990.09 short
Match win rate46.0%43.9%44.2%above

This profile matches the typical Level 4 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSeaman of HuhFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim44
Positioning38
Utility33

0–100 skill scores via Leetify.

Recent form

COLD47503Last 10047%Win rateLWLLLWLLWL

Last 10 vs previous 10: +0pp win rate · -0.00 avg rating

Player DNA

Aim4.4
Aggression2.6
Utility3.3
Positioning3.8
Opening Duels0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 71% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 681ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning3.8
Utility3.3
Mechanics7.7
Opening Duels0.8
Win Impact1.7

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time676ms−29ms
first ⅓ avg 706ms → last ⅓ avg 676ms
Headshot accuracy14.0%+0.4%
first ⅓ avg 13.6% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — mirage 13–6
133Biggest win — nuke
8Longest win streak
99In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 64% over 11mirageWeakest map · 40% over 30
MapGradePlayedRecordWin rateAvg rating
mirageC30121840%-0.01
infernoB26131350%-0.00
nukeC1771041%-0.01
ancientA117464%-0.01
dust2B63350%-0.01
overpass42250%-0.00
cache32167%-0.02
anubis31233%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 30). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,241Lifetime kills
0.91K/D
1,240Matches
46.0%Match win rate · Top 50% of Level 3 players
38.1%Headshot %
14.7%Shot accuracy · Top 50% of Level 3 players
2,429MVPs
513Hours (in match)
1,611Bombs planted
214Bombs defused

Most-used weapons

Lifetime map wins

1,546inferno
847nuke
660dust2
343vertigo
293train
34cbble
25office
16assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.9%Headshot accuracy
31.0%Accuracy (enemy spotted)
31.4%Spray accuracy
84.6%Counter-strafing
11.4°Preaim
681msReaction time
21.3%T opening success
36.1%CT opening success
0.40Enemies flashed / flash
6.1%Flash assists
11.57HE damage / grenade
2.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.9177% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3989 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 21.3459% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0415%29 Aug
nuke13–3-0.0110%29 Aug
inferno11–13-0.0414%29 Aug
mirage8–13-0.058%28 Aug
inferno13–16-0.0113%28 Aug
mirage13–80.0517%24 Aug
nuke1–60.010%22 Aug
inferno5–13-0.0311%22 Aug
cache13–80.0125%22 Aug
mirage6–13-0.102%22 Aug
mirage11–130.0212%22 Aug
nuke10–13-0.0218%22 Aug
nuke4–13-0.1117%15 Aug
inferno7–13-0.0311%15 Aug
cache16–130.0112%15 Aug
inferno4–13-0.0510%14 Aug
dust23–13-0.048%14 Aug
mirage13–5-0.0215%14 Aug
ancient10–130.018%8 Aug
mirage13–40.0511%8 Aug
cache1–13-0.0729%8 Aug
nuke13–7-0.0519%8 Aug
inferno13–70.0915%23 Jun
inferno13–70.048%16 May
dust25–13-0.0415%16 May
ancient11–13-0.0825%16 May
anubis10–130.0216%16 May
inferno13–9-0.0414%14 May
ancient13–7-0.008%14 May
inferno13–90.0025%14 May
ancient11–13-0.0317%13 May
nuke13–110.0415%9 May
inferno6–13-0.0222%9 May
overpass13–5-0.0316%9 May
nuke11–13-0.0222%9 May
mirage5–13-0.067%8 May
inferno13–80.0118%8 May
mirage2–13-0.082%8 May
inferno5–130.0126%8 May
mirage13–10-0.0115%4 May
inferno13–110.1420%4 May
dust213–10-0.0113%4 May
ancient13–110.0317%2 May
anubis11–130.0210%2 May
inferno13–70.0219%1 May
nuke14–16-0.0120%27 Apr
mirage5–13-0.077%24 Apr
nuke10–13-0.0216%10 Apr
ancient13–11-0.0418%10 Apr
overpass13–90.0614%8 Apr
inferno13–50.0114%8 Apr
mirage9–130.0218%8 Apr
mirage9–13-0.0313%4 Apr
inferno13–30.0414%4 Apr
mirage13–6-0.0519%3 Apr
ancient13–9-0.0414%27 Mar
inferno5–9-0.035%27 Mar
nuke13–60.0324%22 Mar
mirage13–90.0415%21 Mar
mirage13–70.039%21 Mar
inferno13–11-0.0412%20 Mar
mirage4–13-0.0614%20 Mar
nuke10–13-0.018%19 Mar
inferno13–110.029%15 Mar
nuke5–13-0.006%15 Mar
inferno4–13-0.0810%15 Mar
mirage11–13-0.0113%14 Mar
nuke14–16-0.017%14 Mar
mirage6–130.0115%13 Mar
nuke8–130.046%13 Mar
mirage7–13-0.048%13 Mar
anubis13–50.0918%28 Feb
mirage13–70.0611%28 Feb
nuke8–5-0.0011%27 Feb
mirage10–13-0.0713%26 Feb
mirage13–10-0.0113%7 Feb
nuke13–11-0.0013%31 Jan
mirage15–150.0314%23 Jan
mirage10–13-0.069%31 Oct
dust210–40.038%31 Oct
inferno5–13-0.0534%24 Oct
dust213–110.0414%23 Oct
mirage15–15-0.0011%27 Sept
mirage4–13-0.1521%2 Aug
mirage9–13-0.0311%17 May
inferno10–130.018%17 May
overpass5–13-0.0213%19 Apr
inferno13–80.0421%6 Apr
mirage13–80.0418%6 Apr
ancient13–70.0413%5 Apr
nuke13–3-0.0326%5 Apr
inferno7–2-0.0515%29 Mar
ancient13–11-0.0110%29 Mar
ancient13–50.128%25 Mar
mirage13–60.1421%23 Mar
overpass15–15-0.0113%18 Mar
inferno6–13-0.017%18 Mar
inferno10–13-0.047%16 Mar
ancient6–13-0.0612%15 Mar
mirage13–100.0419%15 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →