Spectr

Spectr — CS2 Stats

76561198116235230[U:1:155969502]Steam profile ↗

152Tracked matches61%Win rate2022Tracked since
1,515Hours in CS
CSDB Rating5.0 Developing
Premier CS Rating7,612Light Blue band · top ~66.3% of ranked players (population est.)
CSDB Leaderboard#38227 of 51201 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=917), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate28.0%39.7%41.4%13.4% short
Shot accuracy14.8%6.7%9.0%above
Kill/death ratio1.320.910.97above
Match win rate55.0%42.1%43.7%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGSpectrPREMIER7,612 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim50
Positioning59
Utility46

0–100 skill scores via Leetify.

Recent form

COLD54406Last 10054%Win rateLWLTLLLLWW

Last 10 vs previous 10: -60pp win rate · -0.00 avg rating

Player DNA

Aim5.0
Aggression7.6
Utility4.6
Positioning5.9
Opening Duels3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 609ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning5.9
Utility4.6
Mechanics7.0
Opening Duels3.0
Win Impact8.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time616ms−52ms
first ⅓ avg 668ms → last ⅓ avg 616ms
Headshot accuracy13.3%−0.2%
first ⅓ avg 13.5% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — cache 11–13
130Biggest win — office
8Longest win streak
65In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 80% over 5cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeS2617965%0.03
officeC145936%-0.00
ancientC94544%0.01
dust2S96367%0.01
cacheD93633%0.01
mirageA85363%0.04
infernoB84450%0.04
vertigoD62433%0.02
overpassS54180%0.03
train32167%0.01
anubis32167%0.02

Across the last 100 tracked matches.

Lifetime stats

50,663Lifetime kills
1.32K/D · Top 5% of Light Blue band
3,675Matches
55.0%Match win rate · Top 5% of Light Blue band
28.0%Headshot %
14.8%Shot accuracy · Top 25% of Light Blue band
5,920MVPs
1,515Hours (in match)
2,185Bombs planted
531Bombs defused

Most-used weapons

AK-475,623
AWP4,259
SG 5532,857
AUG2,664
P902,243
MP91,675

Lifetime map wins

5,763dust2
1,799inferno
1,733office
1,530nuke
981cbble
757train
757vertigo
575italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.5%Headshot accuracy
30.7%Accuracy (enemy spotted)
33.9%Spray accuracy
81.3%Counter-strafing
10.9°Preaim
609msReaction time
42.5%T opening success
41.9%CT opening success
0.39Enemies flashed / flash
4.2%Flash assists
11.25HE damage / grenade
8.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.5074% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3895 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
office10–130.017%14 Jun
office13–11-0.0213%7 Jun
mirage11–130.0613%6 Jun
office12–12-0.049%5 Jun
inferno8–130.0613%5 Jun
vertigo10–130.0415%4 Jun
vertigo7–130.0910%4 Jun
nuke7–13-0.049%4 Jun
ancient13–30.022%4 Jun
vertigo13–100.0316%3 Jun
vertigo13–90.0518%3 Jun
nuke13–30.0313%2 Jun
ancient10–13-0.036%1 Jun
dust213–40.058%1 Jun
train13–9-0.009%29 May
anubis13–20.009%29 May
anubis13–80.0510%28 May
dust213–10.0214%27 May
office13–70.0714%27 May
office13–00.00100%27 May
office12–12-0.0210%26 May
nuke5–13-0.019%26 May
cache9–130.056%26 May
nuke10–130.039%25 May
dust27–130.0315%25 May
inferno13–10-0.024%25 May
nuke13–40.0815%24 May
nuke13–6-0.046%24 May
nuke13–10-0.068%24 May
dust216–14-0.0313%24 May
nuke11–00.0713%24 May
ancient13–110.034%23 May
dust216–14-0.0115%22 May
nuke9–13-0.086%22 May
dust213–50.0411%21 May
nuke13–80.0513%20 May
dust210–130.0011%19 May
nuke13–30.0410%19 May
mirage13–70.0313%19 May
ancient13–70.058%17 May
nuke13–10.0910%16 May
overpass13–7-0.0310%16 May
office12–12-0.034%14 May
office13–50.077%14 May
mirage8–130.0511%14 May
dust213–80.0417%13 May
nuke13–20.0515%12 May
mirage13–4-0.018%12 May
nuke13–60.059%11 May
nuke4–130.014%11 May
cache11–13-0.006%10 May
inferno13–70.1013%10 May
nuke13–40.0710%10 May
cache13–70.016%6 May
nuke13–40.1114%4 May
cache2–13-0.0829%3 May
nuke13–100.036%3 May
anubis7–130.0115%3 May
mirage13–40.107%3 May
overpass13–90.047%3 May
overpass13–40.0816%2 May
vertigo12–12-0.0211%2 May
vertigo0–13-0.0722%2 May
inferno12–160.0110%2 May
nuke13–100.054%1 May
cache12–120.029%30 Apr
mirage13–20.0119%30 Apr
dust210–13-0.062%30 Apr
cache13–60.066%29 Apr
cache11–13-0.1110%29 Apr
cache13–110.0514%29 Apr
cache11–130.1343%29 Apr
nuke13–60.1110%28 Apr
nuke16–12-0.0217%27 Apr
inferno13–80.089%25 Apr
ancient6–130.019%25 Apr
office10–13-0.019%19 Apr
office8–130.0220%19 Apr
inferno9–130.0718%18 Apr
ancient3–13-0.0214%18 Apr
office7–13-0.017%18 Apr
office13–11-0.0519%18 Apr
nuke13–90.058%17 Apr
nuke4–130.0912%17 Apr
ancient13–90.0410%17 Apr
ancient10–130.048%17 Apr
ancient7–8-0.0919%17 Apr
inferno7–130.0520%16 Apr
inferno13–8-0.0112%16 Apr
office8–13-0.019%15 Apr
office7–130.0121%15 Apr
nuke12–12-0.0812%13 Apr
nuke8–13-0.0022%11 Apr
overpass13–20.0913%19 Nov
nuke8–130.0013%16 Oct
mirage12–40.0417%13 Sept
mirage2–130.0715%13 Sept
train7–13-0.088%13 Sept
train13–90.129%13 Sept
overpass10–13-0.0510%26 Aug

Match data via Leetify.

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →