SoapyBottoms

SoapyBottoms — CS2 Stats

76561198116219401[U:1:155953673]Steam profile ↗

1,342Tracked matches25%Win rate2023Tracked since
CSDB Rating2.9 Learning
Premier CS Rating9,267Light Blue band · top ~58.4% of ranked players (population est.)
CSDB Leaderboard#4063 of 5464 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

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CSDB.GGSoapyBottomsPREMIER9,267 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim27
Positioning45
Utility37

0–100 skill scores via Leetify.

Recent form

COLD434710Last 10043%Win rateLWWLLLTWLL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim2.7
Aggression6.5
Utility3.7
Positioning4.5
Opening Duels2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 48% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 675ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.7
Positioning4.5
Utility3.7
Mechanics4.8
Opening Duels2.2
Win Impact0.0

Composite 2.9/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time670ms−15ms
first ⅓ avg 685ms → last ⅓ avg 670ms
Headshot accuracy14.5%−4.0%
first ⅓ avg 18.5% → last ⅓ avg 14.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.26Best rating — inferno 9–2
132Biggest win — italy
8Longest win streak
86In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 60% over 10vertigoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC156940%-0.03
nukeD1541127%-0.06
infernoB158753%0.01
ancientA106460%-0.03
dust2D93633%-0.03
mirageC73443%-0.02
vertigoD6060%-0.06
train42250%0.05
overpass42250%0.01
anubis32167%-0.02
poseidon21150%-0.05
fachwerk21150%0.00
office2020%-0.01
debris110100%-0.04
eldorado1010%-0.00
boulder110100%0.01
shelter110100%0.09
alpine110100%-0.04
italy110100%0.08

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.4%Headshot accuracy
31.9%Accuracy (enemy spotted)
31.0%Spray accuracy
71.4%Counter-strafing
13.8°Preaim
675msReaction time
29.6%T opening success
48.0%CT opening success
0.43Enemies flashed / flash
3.9%Flash assists
6.98HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.8215° — above the 12° mark we flag

    Aim Training
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.3522% — below the 15% mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4338 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
vertigo8–130.018%27 Aug
train13–50.1017%27 Aug
cache13–40.0515%23 Aug
mirage9–13-0.0416%23 Aug
nuke5–9-0.2213%23 Aug
vertigo4–9-0.177%23 Aug
cache12–12-0.0114%22 Aug
nuke13–100.0217%22 Aug
mirage5–130.0625%22 Aug
dust211–130.0219%22 Aug
inferno9–20.2622%22 Aug
dust211–13-0.0116%18 Aug
cache7–13-0.0210%14 Aug
nuke6–9-0.0620%14 Aug
poseidon4–9-0.068%14 Aug
inferno3–9-0.196%14 Aug
ancient12–12-0.059%14 Aug
inferno9–30.2213%14 Aug
mirage13–10-0.090%9 Aug
nuke3–13-0.0510%9 Aug
inferno10–13-0.052%9 Aug
dust213–9-0.0615%5 Aug
inferno9–60.1218%5 Aug
dust25–13-0.0621%3 Aug
mirage8–130.0517%3 Aug
cache10–3-0.0427%3 Aug
cache10–13-0.077%31 Jul
ancient9–13-0.0418%31 Jul
inferno8–13-0.0518%29 Jul
dust27–13-0.0213%29 Jul
mirage9–13-0.069%29 Jul
nuke12–16-0.0010%29 Jul
poseidon9–6-0.0339%29 Jul
nuke4–13-0.103%28 Jul
vertigo1–13-0.075%28 Jul
inferno7–13-0.0416%28 Jul
nuke14–16-0.0015%27 Jul
inferno2–13-0.1020%27 Jul
dust213–7-0.0617%27 Jul
debris9–4-0.0418%23 Jul
ancient6–13-0.0515%23 Jul
cache7–13-0.1210%23 Jul
nuke13–10-0.0516%22 Jul
ancient13–11-0.0613%22 Jul
ancient16–14-0.0313%22 Jul
cache12–12-0.0413%22 Jul
mirage13–9-0.0416%22 Jul
nuke13–100.0312%20 Jul
inferno13–8-0.0720%20 Jul
ancient13–110.0413%20 Jul
fachwerk10–13-0.0213%19 Jul
cache13–6-0.0020%19 Jul
inferno12–12-0.0219%19 Jul
eldorado8–8-0.0019%19 Jul
anubis13–90.0013%16 Jul
boulder13–90.0114%16 Jul
shelter13–30.0920%16 Jul
fachwerk13–60.0222%16 Jul
dust213–9-0.0732%14 Jul
overpass13–50.0114%14 Jul
anubis13–90.0116%10 Jul
inferno8–2-0.0133%10 Jul
cache10–13-0.0418%10 Jul
dust212–120.0616%8 Jul
overpass13–9-0.0222%8 Jul
office11–13-0.0033%6 Jul
office7–13-0.0127%6 Jul
inferno16–120.0016%6 Jul
ancient13–9-0.0517%5 Jul
anubis6–13-0.0617%2 Jul
ancient8–13-0.0413%2 Jul
vertigo6–13-0.1112%1 Jul
cache4–13-0.0417%1 Jul
cache13–11-0.0912%30 Jun
overpass8–80.0417%30 Jun
vertigo11–13-0.0118%27 Jun
nuke13–11-0.0914%22 Jun
ancient16–14-0.0423%22 Jun
nuke8–8-0.0816%22 Jun
vertigo6–130.0134%21 Jun
train12–12-0.0224%21 Jun
mirage13–9-0.0017%18 Jun
nuke6–13-0.0219%17 Jun
dust27–13-0.0421%17 Jun
train13–40.1320%16 Jun
inferno11–130.0415%16 Jun
cache13–11-0.0625%16 Jun
nuke3–9-0.0913%16 Jun
nuke3–13-0.0811%12 Jun
cache12–12-0.0213%12 Jun
cache9–13-0.0622%11 Jun
alpine8–7-0.0416%11 Jun
inferno9–60.0711%11 Jun
train6–13-0.0217%8 Jun
nuke9–13-0.0725%5 Jun
overpass13–160.0117%5 Jun
ancient13–8-0.0218%2 Jun
italy13–20.0835%2 Jun
cache13–60.0513%2 Jun
inferno13–7-0.0033%2 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →