console.log('techied')

console.log('techied') — CS2 Stats

US76561198116075734[U:1:155810006]Steam profile ↗

344Tracked matches37%Win rate2022Tracked since
403Hours in CS2Hrs last 2 wks
CSDB Rating3.2 Learning
FaceitLevel 3 · 840 ELOTop 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=607), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate31.1%42.1%42.5%11.4% short
Shot accuracy20.0%12.1%10.9%above
Kill/death ratio0.920.990.990.07 short
Match win rate31.1%43.9%44.2%13.0% short

This profile matches the typical Level 4 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGconsole.log('techied')FACEITLevel 3 · 840 ELOSTANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim42
Positioning56
Utility19

0–100 skill scores via Leetify.

Player DNA

Aim4.2
Aggression4.2
Utility1.9
Positioning5.6
Opening Duels2.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 78% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 49% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 619ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning5.6
Utility1.9
Mechanics3.9
Opening Duels2.4
Win Impact0.7

Composite 3.2/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

14,006Lifetime kills
0.92K/D
854Matches
31.1%Match win rate
31.1%Headshot %
20.0%Shot accuracy · Top 5% of Level 3 players
1,282MVPs
249Hours (in match)
641Bombs planted
146Bombs defused

Most-used weapons

Lifetime map wins

1,158dust2
596inferno
498nuke
309vertigo
41office
18cbble
13militia
7safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

26Matches
31%Win rate
0.73Avg K/D
69.8ADR
34%Headshot %

Clutches & streaks

12%1v1 clutch win
8%1v2 clutch win
3Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Dust2944%1.0412.7
Mirage425%0.669.5
Inferno2100%0.6911.0
Overpass10%0.7613.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.6%Headshot accuracy
32.6%Accuracy (enemy spotted)
37.3%Spray accuracy
67.5%Counter-strafing
10.9°Preaim
619msReaction time
26.9%T opening success
49.2%CT opening success
0.24Enemies flashed / flash
6.4%Flash assists
8.82HE damage / grenade
0.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.6179% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2376 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.8693% — below the 40% mark we flag

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →