Kelp — CS2 Stats

76561198114295435[U:1:154029707]

2,274Tracked matches56%Win rate2020Tracked since
CSDB Rating5.9 SolidAggressive Rifler
Premier CS Rating22,560Top 50% of 819 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#5556 of 19392 tracked
FaceitLevel 7 · 1,200 ELOTop 42.3% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

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CSDB.GGKelpFACEITLevel 7 · 1,200 ELOSTANDINGTop 42.3% of rankedPREMIER22,560 · Pink bandcsdb.gg/stats

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Performance scores

Aim75
Positioning48
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY55396Last 10055%Win rateWWLWLLWWLL

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.5
Aggression7.3
Utility4.0
Positioning4.8
Opening Duels3.1
Clutch2.4

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-fight frequency, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 557ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.8
Utility4.0
Mechanics6.6
Opening Duels3.1
Win Impact6.9

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time568ms−60ms
first ⅓ avg 629ms → last ⅓ avg 568ms
Headshot accuracy18.7%−3.4%
first ⅓ avg 22.2% → last ⅓ avg 18.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.09Best rating — mirage 13–6
130Biggest win — mirage
9Longest win streak
W2Current streak
45In matches decided by ≤2 rounds
5Overtime games

Map breakdown

nukeBest map · 71% over 17ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB33161748%-0.00
nukeS1712571%-0.02
cacheA138562%-0.01
ancientC114736%-0.02
dust2B105550%-0.02
infernoA74357%-0.02
anubisS64267%-0.02
boulder110100%0.01
shelter1010%-0.06
fachwerk110100%-0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

467Matches
50%Win rate
0.95Avg K/D
74.4ADR
51%Headshot %

Clutches & streaks

32%1v1 clutch win
12%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage17549%0.9814.5
Anubis7465%0.9716.0
Ancient6447%0.9113.9
Nuke6045%0.9616.0
Inferno3540%0.9613.7
Dust21828%0.7612.5
Train1436%0.8014.2
Vertigo1362%0.9314.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
34.7%Accuracy (enemy spotted)
36.8%Spray accuracy
79.9%Counter-strafing
9.0°Preaim
557msReaction time
29.4%T opening success
55.0%CT opening success
0.53Enemies flashed / flash
7.9%Flash assists
6.48HE damage / grenade
3.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2721 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.4206% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–6-0.0422%25 Aug
nuke13–9-0.0019%25 Aug
cache8–13-0.0418%25 Aug
anubis13–110.0119%25 Aug
nuke4–13-0.0217%25 Aug
inferno6–13-0.0614%25 Aug
mirage13–7-0.0115%22 Aug
mirage13–7-0.0617%20 Aug
anubis9–130.0218%20 Aug
mirage2–13-0.0320%20 Aug
mirage15–15-0.0516%19 Aug
ancient13–8-0.0311%19 Aug
cache9–13-0.096%19 Aug
mirage6–13-0.0311%19 Aug
mirage4–13-0.0315%15 Aug
dust211–13-0.0025%12 Aug
nuke10–13-0.0119%12 Aug
cache13–40.0329%12 Aug
mirage13–00.0630%12 Aug
mirage12–120.054%11 Aug
anubis13–8-0.0017%10 Aug
mirage9–13-0.0533%10 Aug
nuke13–40.0223%10 Aug
cache13–60.0625%10 Aug
inferno13–50.0418%10 Aug
mirage12–120.0424%8 Aug
nuke4–13-0.0615%8 Aug
cache13–90.0324%8 Aug
mirage13–60.0917%8 Aug
nuke13–90.0029%7 Aug
mirage10–13-0.0315%7 Aug
ancient13–10-0.0115%7 Aug
mirage9–13-0.0120%6 Aug
dust29–13-0.027%5 Aug
mirage13–80.0022%5 Aug
nuke11–13-0.0435%5 Aug
dust212–16-0.0423%4 Aug
mirage13–30.0127%30 Jul
inferno4–13-0.0714%29 Jul
dust23–13-0.079%29 Jul
ancient7–130.0110%29 Jul
ancient11–13-0.0017%28 Jul
mirage13–100.0426%27 Jul
cache13–160.0120%26 Jul
anubis13–6-0.0523%23 Jul
mirage15–15-0.039%23 Jul
nuke13–10-0.0329%23 Jul
mirage13–50.0720%22 Jul
cache13–90.0122%22 Jul
mirage13–60.0220%22 Jul
nuke13–10.0122%22 Jul
mirage6–13-0.0324%20 Jul
mirage13–8-0.0117%19 Jul
cache2–13-0.0811%19 Jul
nuke13–100.0214%17 Jul
inferno13–8-0.0519%17 Jul
mirage13–8-0.0321%16 Jul
mirage0–7-0.0725%16 Jul
inferno9–40.0418%16 Jul
dust213–7-0.0024%16 Jul
ancient6–3-0.0215%14 Jul
inferno3–13-0.0025%14 Jul
dust213–30.0414%13 Jul
mirage16–120.0117%13 Jul
nuke13–90.0313%13 Jul
ancient11–13-0.0014%13 Jul
cache13–9-0.0133%12 Jul
cache7–13-0.0220%12 Jul
nuke13–11-0.0319%12 Jul
cache13–9-0.0328%10 Jul
mirage13–10-0.0322%10 Jul
dust210–13-0.0711%9 Jul
cache13–11-0.0119%9 Jul
boulder13–50.0122%9 Jul
shelter12–12-0.0624%9 Jul
fachwerk13–6-0.0830%9 Jul
cache13–50.0417%4 Jul
nuke6–13-0.0217%3 Jul
ancient5–13-0.0117%3 Jul
ancient13–40.0011%1 Jul
mirage13–11-0.0731%1 Jul
ancient8–13-0.0535%29 Jun
mirage11–13-0.0418%29 Jun
ancient5–13-0.0428%29 Jun
mirage2–130.0147%22 Jun
nuke13–7-0.0737%22 Jun
anubis13–6-0.0323%18 Jun
mirage13–100.0118%18 Jun
mirage13–100.0425%18 Jun
inferno13–9-0.0315%18 Jun
dust213–10-0.019%17 Jun
dust213–9-0.0122%17 Jun
nuke13–9-0.0514%17 Jun
nuke13–9-0.0518%15 Jun
anubis5–13-0.069%15 Jun
ancient9–13-0.0518%15 Jun
mirage12–12-0.0417%15 Jun
mirage4–130.0226%14 Jun
nuke13–100.0145%14 Jun
mirage4–130.0320%14 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →