SpaghettiSouls

SpaghettiSouls — CS2 Stats

76561198111786507[U:1:151520779]Steam profile ↗✓ No bans

267Tracked matches62%Win rate2021Tracked since
578Hours in CS
CSDB Rating4.9 Developing
Ladder ranks via Leetify

Performance scores

Aim48
Positioning50
Utility29

0–100 skill scores via Leetify.

Recent form

STEADY49465Last 10049%Win rateTLWLWLWLWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Aim4.8
Aggression3.8
Utility2.9
Positioning5.0
Opening Duels1.3
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 44% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 736ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.8
Positioning5.0
Utility2.9
Mechanics6.6
Opening Duels1.8
Win Impact9.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time732ms+23ms
first ⅓ avg 709ms → last ⅓ avg 732ms
Headshot accuracy14.7%−6.8%
first ⅓ avg 21.5% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — inferno 13–5
132Biggest win — mirage
5Longest win streak
116In matches decided by ≤2 rounds
11Overtime games

Map breakdown

nukeBest map · 67% over 18ancientWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB24111346%-0.01
infernoB22101245%-0.02
nukeS1812667%0.01
ancientD112918%-0.02
dust2S96367%-0.00
cacheD62433%-0.05
overpassA53260%-0.01
anubis43175%-0.03
office1010%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,233Lifetime kills
0.69K/D
1,547Matches
31.4%Match win rate
42.3%Headshot %
14.0%Shot accuracy · Top 50% of tracked players
1,824MVPs
578Hours (in match)
1,162Bombs planted
183Bombs defused

Most-used weapons

Lifetime map wins

3,256dust2
1,405inferno
952nuke
201office
163vertigo
131train
108cbble
58italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

4Matches
25%Win rate
0.54Avg K/D
92.1ADR
50%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.8%Headshot accuracy
36.2%Accuracy (enemy spotted)
37.1%Spray accuracy
79.8%Counter-strafing
11.6°Preaim
736msReaction time
26.2%T opening success
44.4%CT opening success
0.40Enemies flashed / flash
4.0%Flash assists
4.17HE damage / grenade
3.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8408% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 735.9984ms — above the 700ms mark we flag

    Aim Training
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4019 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage15–150.0011%27 Jul
inferno8–13-0.0211%27 Jul
mirage13–100.0813%25 Jul
mirage10–130.0116%21 Jul
nuke13–4-0.0115%20 Jul
mirage6–13-0.0217%16 Jul
nuke13–10-0.0717%15 Jul
ancient6–13-0.0714%15 Jul
mirage13–90.0421%14 Jul
inferno13–11-0.0612%13 Jul
inferno13–30.0218%13 Jul
ancient8–13-0.0712%12 Jul
cache1–13-0.086%12 Jul
cache9–13-0.0820%11 Jul
mirage13–90.0220%10 Jul
inferno4–13-0.0519%10 Jul
nuke13–6-0.0110%10 Jul
cache16–130.0116%9 Jul
mirage13–11-0.0316%7 Jul
inferno10–13-0.057%7 Jul
inferno13–50.0313%6 Jul
nuke13–8-0.0118%23 May
dust213–60.0019%23 May
dust213–70.0717%22 May
ancient13–40.0615%22 May
mirage11–130.0412%20 May
nuke13–30.0715%19 May
dust216–140.0018%19 May
ancient7–13-0.025%17 May
dust213–100.0516%16 May
mirage13–40.0420%15 May
anubis13–11-0.0417%14 May
inferno11–13-0.065%13 May
mirage15–15-0.0211%12 May
inferno7–13-0.0025%11 May
mirage4–13-0.0315%11 May
mirage13–90.0118%11 May
anubis13–11-0.0225%10 May
inferno14–16-0.0630%9 May
ancient15–15-0.0510%9 May
nuke10–130.079%8 May
mirage10–130.0030%8 May
mirage13–2-0.0415%7 May
overpass3–13-0.0526%7 May
ancient8–13-0.0523%7 May
dust210–6-0.0422%6 May
cache6–13-0.0221%5 May
ancient9–130.0613%4 May
cache13–7-0.0321%3 May
dust213–80.0118%2 May
cache6–13-0.107%1 May
inferno13–50.1925%28 Apr
nuke3–13-0.0728%27 Apr
overpass6–13-0.0212%24 Apr
ancient15–15-0.0316%19 Apr
overpass13–110.0116%18 Apr
nuke13–90.0222%18 Apr
mirage13–90.0219%17 Apr
mirage13–10-0.0417%17 Apr
mirage7–13-0.0914%16 Apr
dust27–13-0.0223%16 Apr
overpass13–60.0427%15 Apr
ancient13–16-0.087%14 Apr
ancient13–9-0.0434%13 Apr
mirage8–13-0.0315%13 Apr
inferno13–100.0411%13 Apr
inferno10–130.0312%10 Apr
inferno6–13-0.0435%10 Apr
inferno13–9-0.0119%10 Apr
nuke13–80.1016%10 Apr
mirage8–13-0.0713%9 Apr
nuke13–40.0537%9 Apr
dust24–13-0.0336%9 Apr
mirage12–12-0.059%8 Apr
inferno4–9-0.0517%8 Apr
nuke3–130.0222%7 Apr
office10–13-0.0237%7 Apr
nuke6–20.0550%7 Apr
mirage13–110.0423%7 Apr
mirage13–7-0.0315%6 Apr
nuke8–13-0.0323%6 Apr
overpass16–14-0.0513%5 Apr
anubis9–13-0.0321%5 Apr
nuke7–130.0110%5 Apr
anubis13–7-0.0517%4 Apr
mirage11–13-0.0112%4 Apr
inferno1–13-0.0922%3 Apr
mirage14–16-0.0110%3 Apr
inferno2–13-0.0625%2 Apr
inferno13–11-0.0315%2 Apr
inferno13–9-0.0321%2 Apr
inferno16–13-0.0433%1 Apr
inferno1–13-0.0713%1 Apr
nuke9–13-0.096%1 Apr
nuke13–11-0.0112%31 Mar
dust25–13-0.0429%31 Mar
ancient11–130.0422%31 Mar
inferno13–10-0.0532%30 Mar
nuke13–4-0.0020%30 Mar
nuke13–110.0325%30 Mar

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →