suubyyyy

suubyyyy — CS2 Stats

LV76561198102744664[U:1:142478936]Steam profile ↗

2,020Tracked matches71%Win rate2021Tracked since
4,671Hours in CS12Hrs last 2 wks
CSDB Rating6.4 SolidHybrid Rifler
Premier CS Rating21,551Top 50% of 29,473 CSDB-tracked playersPink band · top ~6.8% of ranked players (population est.)
CSDB Leaderboard#14944 of 49760 tracked
FaceitLevel 8 · 1,618 ELOTop 31.2% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,966), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate43.9%47.0%48.5%4.7% short
Shot accuracy14.1%12.7%13.3%above
Kill/death ratio1.011.071.070.07 short
Match win rate43.9%46.4%47.0%3.1% short

This profile matches the typical Level 9 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsuubyyyyFACEITLevel 8 · 1,618 ELOSTANDINGTop 31.2% of rankedPREMIER21,551 · Pink bandcsdb.gg/stats

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Performance scores

Aim79
Positioning45
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY533710Last 10053%Win rateWWWLWLLWLL

Last 10 vs previous 10: -30pp win rate · +0.01 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.9
Aggression6.4
Utility5.3
Positioning4.5
Opening Duels2.8
Clutch1.4

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 89% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.81 enemies blinded per flash — utility that consistently lands.

Areas to improve

Positioning. Positioning trails aim by 34 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 51% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.5
Utility5.3
Mechanics6.2
Opening Duels2.8
Win Impact10.0

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time562ms−63ms
first ⅓ avg 625ms → last ⅓ avg 562ms
Headshot accuracy26.3%+3.1%
first ⅓ avg 23.2% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.18Best rating — cache 13–1
131Biggest win — cache
5Longest win streak
W3Current streak
62In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 80% over 5ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageA25151060%-0.02
dust2A2415963%-0.01
cacheB147750%0.02
infernoC125742%-0.00
anubisD103730%-0.02
nukeS54180%0.01
ancientD51420%-0.03
overpass220100%0.04
train21150%0.03
vertigo1010%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

128,363Lifetime kills
1.01K/D
5,919Matches
43.9%Match win rate
43.9%Headshot %
14.1%Shot accuracy · Top 50% of Level 8 players
12,984MVPs
2,253Hours (in match)
4,404Bombs planted
1,219Bombs defused

Most-used weapons

AK-4733,920
AWP17,627
P2502,967
P902,611
FAMAS2,438

Lifetime map wins

13,831dust2
7,204inferno
4,301nuke
819vertigo
638train
550cbble
236office
159italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

251Matches
55%Win rate
1.14Avg K/D
82.8ADR
51%Headshot %

Clutches & streaks

27%1v1 clutch win
26%1v2 clutch win
11Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2572%1.1415.9
Dust21040%0.9015.3
Inferno862%1.5020.1
Ancient771%1.1015.6
Nuke667%1.1316.0
Anubis50%0.9116.0
Overpass3100%1.5819.3
Vertigo250%0.9114.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
30.6%Accuracy (enemy spotted)
31.0%Spray accuracy
78.0%Counter-strafing
7.1°Preaim
550msReaction time
31.7%T opening success
50.8%CT opening success
0.81Enemies flashed / flash
3.5%Flash assists
9.27HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6219 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.6835% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–90.0230%24 Aug
mirage13–10-0.0221%24 Aug
mirage13–11-0.0227%23 Aug
anubis3–13-0.0314%23 Aug
dust213–2-0.0515%23 Aug
dust27–13-0.0345%23 Aug
mirage8–130.0322%23 Aug
mirage6–40.0219%23 Aug
cache5–130.0345%23 Aug
anubis3–13-0.1122%23 Aug
mirage13–7-0.0117%23 Aug
anubis16–14-0.0318%22 Aug
dust213–110.0032%22 Aug
anubis7–13-0.0447%22 Aug
inferno13–100.0429%22 Aug
mirage13–9-0.0612%20 Aug
dust213–10-0.0320%19 Aug
mirage12–12-0.0131%18 Aug
dust213–8-0.0018%17 Aug
mirage13–7-0.0936%15 Aug
mirage7–13-0.0326%14 Aug
dust213–11-0.039%14 Aug
nuke13–30.0617%13 Aug
mirage13–100.0731%13 Aug
dust213–9-0.0050%13 Aug
dust212–12-0.0119%10 Aug
nuke6–13-0.0527%9 Aug
mirage13–110.0128%8 Aug
dust27–1-0.0175%8 Aug
nuke13–60.0513%8 Aug
cache7–13-0.0215%8 Aug
anubis8–13-0.0714%8 Aug
dust213–60.0026%2 Aug
mirage12–12-0.0812%2 Aug
dust210–13-0.0729%2 Aug
mirage13–80.0324%2 Aug
ancient13–4-0.0733%1 Aug
ancient9–13-0.0019%1 Aug
inferno13–8-0.029%31 Jul
overpass13–60.0322%31 Jul
nuke13–6-0.0119%30 Jul
inferno9–13-0.0220%30 Jul
ancient0–8-0.0830%30 Jul
dust27–00.0431%29 Jul
inferno8–13-0.0315%29 Jul
ancient5–13-0.0218%29 Jul
mirage13–8-0.0616%28 Jul
anubis13–50.0027%22 Jul
anubis2–13-0.0624%22 Jul
inferno8–130.0329%21 Jul
mirage13–10-0.0516%21 Jul
dust213–70.0425%20 Jul
dust29–130.0429%11 Jul
cache1–13-0.0614%11 Jul
dust212–12-0.0019%11 Jul
mirage7–13-0.0120%11 Jul
cache13–70.0230%9 Jul
inferno13–30.0127%7 Jul
dust213–30.1218%7 Jul
inferno5–130.0544%6 Jul
cache13–100.1018%5 Jul
cache7–130.0320%5 Jul
cache10–130.0226%5 Jul
dust25–13-0.0940%5 Jul
vertigo4–13-0.0330%1 Jul
train13–60.0323%1 Jul
inferno4–13-0.0317%30 Jun
train7–130.0327%30 Jun
anubis12–12-0.0442%30 Jun
inferno13–2-0.0221%24 Jun
dust27–130.0128%24 Jun
ancient12–120.0025%24 Jun
mirage13–8-0.0427%24 Jun
mirage13–9-0.0324%5 Jun
overpass13–30.0529%4 Jun
cache13–8-0.0125%4 Jun
dust213–8-0.0529%3 Jun
mirage9–130.0039%3 Jun
mirage13–90.0129%2 Jun
dust210–130.0117%2 Jun
mirage12–12-0.0315%2 Jun
inferno6–130.0512%2 Jun
anubis12–120.0819%30 May
anubis13–30.1118%30 May
inferno9–1-0.0425%30 May
mirage11–13-0.0116%25 May
inferno10–13-0.076%24 May
dust213–80.0425%24 May
dust213–7-0.0431%24 May
dust211–13-0.0019%19 May
mirage12–12-0.0322%19 May
cache13–10-0.0125%18 May
cache10–13-0.0111%14 May
mirage13–3-0.0420%13 May
dust213–4-0.0321%12 May
mirage2–130.0330%11 May
cache13–80.0022%11 May
cache12–12-0.0112%5 May
cache13–90.0625%4 May
cache13–10.1828%4 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →