BaasPyp

BaasPyp — CS2 Stats

ZA76561198102146186[U:1:141880458]Steam profile ↗✓ No bans

1,234Tracked matches41%Win rate2020Tracked since
2,272Hours in CS27Hrs last 2 wks
CSDB Rating3.4 Learning
Premier CS Rating10,388Blue band · top ~52.8% of ranked players (population est.)
CSDB Leaderboard#12804 of 17546 tracked
Ladder ranks via Leetify

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CSDB.GGBaasPypPREMIER10,388 · Blue bandcsdb.gg/stats

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Performance scores

Aim41
Positioning44
Utility43

0–100 skill scores via Leetify.

Recent form

COLD56413Last 10056%Win rateLLLWWLLLWL

Last 10 vs previous 10: +0pp win rate · -0.01 avg rating

Player DNA

Aim4.1
Aggression5.6
Utility4.3
Positioning4.4
Opening Duels1.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 80% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 599ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.4
Utility4.3
Mechanics3.0
Opening Duels1.7
Win Impact2.1

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time601ms−58ms
first ⅓ avg 658ms → last ⅓ avg 601ms
Headshot accuracy9.4%−2.9%
first ⅓ avg 12.4% → last ⅓ avg 9.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–3
131Biggest win — cache
7Longest win streak
L3Current streak
82In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 83% over 6ancientWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
dust2S31201165%0.00
nukeB22101245%0.01
infernoA169756%0.01
ancientD113827%-0.03
mirageB105550%-0.01
cacheS65183%0.01
anubis440100%0.06

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,349Lifetime kills
0.79K/D
4,488Matches
31.0%Match win rate
29.5%Headshot %
15.5%Shot accuracy · Top 25% of tracked players
4,478MVPs
2,776Hours (in match)
2,557Bombs planted
533Bombs defused

Most-used weapons

Lifetime map wins

8,642dust2
4,001nuke
3,575inferno
842train
711vertigo
340office
123militia
94ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.8%Headshot accuracy
33.8%Accuracy (enemy spotted)
31.7%Spray accuracy
63.4%Counter-strafing
9.2°Preaim
599msReaction time
29.1%T opening success
43.6%CT opening success
0.49Enemies flashed / flash
5.0%Flash assists
9.58HE damage / grenade
6.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.7548% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4912 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.066% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.060%28 Aug
inferno9–130.016%28 Aug
cache8–13-0.038%28 Aug
nuke13–50.0625%27 Aug
cache13–10.0611%27 Aug
dust27–13-0.0611%26 Aug
mirage4–13-0.030%26 Aug
dust26–13-0.0720%25 Aug
dust213–2-0.027%25 Aug
nuke7–130.0923%24 Aug
ancient15–15-0.0515%23 Aug
dust213–100.016%23 Aug
inferno10–130.0516%23 Aug
ancient7–13-0.0511%23 Aug
nuke10–130.0313%22 Aug
nuke9–13-0.030%22 Aug
mirage9–13-0.053%22 Aug
mirage5–130.048%22 Aug
ancient13–70.0110%21 Aug
dust216–130.0522%21 Aug
nuke5–13-0.086%21 Aug
ancient7–130.015%21 Aug
nuke13–30.1314%20 Aug
cache13–110.0710%20 Aug
nuke13–10-0.049%19 Aug
dust29–13-0.055%18 Aug
inferno16–140.007%18 Aug
dust210–130.017%17 Aug
dust213–9-0.030%16 Aug
nuke13–1-0.0111%16 Aug
inferno5–13-0.120%16 Aug
dust213–5-0.070%16 Aug
cache13–4-0.0123%16 Aug
cache13–30.0411%15 Aug
inferno6–13-0.0112%15 Aug
mirage13–70.0117%15 Aug
nuke13–90.107%14 Aug
anubis13–70.058%14 Aug
ancient8–13-0.062%14 Aug
mirage7–130.0124%14 Aug
inferno13–10-0.035%13 Aug
anubis16–140.0111%13 Aug
dust213–70.047%12 Aug
dust29–130.046%12 Aug
ancient13–90.0119%11 Aug
dust213–80.018%11 Aug
nuke15–15-0.0317%10 Aug
inferno13–70.025%10 Aug
dust213–10-0.030%10 Aug
dust213–9-0.0210%6 Aug
cache13–6-0.0411%6 Aug
inferno13–90.046%6 Aug
anubis13–90.0512%3 Aug
nuke8–130.0211%3 Aug
inferno13–60.1022%3 Aug
ancient4–13-0.1113%2 Aug
dust27–3-0.050%2 Aug
mirage13–11-0.0113%2 Aug
dust210–130.023%2 Aug
inferno4–13-0.019%2 Aug
dust213–70.0512%31 Jul
dust213–6-0.086%31 Jul
ancient8–13-0.066%31 Jul
inferno13–11-0.0014%30 Jul
nuke13–20.1033%30 Jul
nuke13–7-0.0713%29 Jul
dust213–100.0217%29 Jul
dust29–130.1016%29 Jul
dust213–11-0.0418%28 Jul
ancient11–130.0311%28 Jul
mirage13–10-0.0315%27 Jul
dust213–70.0323%27 Jul
mirage16–13-0.0517%26 Jul
anubis13–50.118%26 Jul
inferno13–90.063%26 Jul
nuke13–100.0817%25 Jul
ancient13–80.0111%25 Jul
nuke10–13-0.047%25 Jul
dust25–13-0.0614%25 Jul
dust210–13-0.0310%25 Jul
inferno13–40.096%24 Jul
inferno9–13-0.009%24 Jul
nuke4–13-0.120%23 Jul
dust27–130.029%23 Jul
nuke4–13-0.0650%23 Jul
ancient6–13-0.0212%22 Jul
dust213–110.0313%22 Jul
nuke1–13-0.040%21 Jul
nuke15–150.0411%20 Jul
dust213–10.1029%20 Jul
nuke7–13-0.078%20 Jul
nuke13–80.089%19 Jul
dust27–13-0.036%19 Jul
dust213–110.1116%19 Jul
dust213–100.036%18 Jul
nuke13–100.0410%17 Jul
mirage13–20.0515%17 Jul
mirage11–13-0.0311%17 Jul
dust213–90.0310%17 Jul
inferno13–90.0711%16 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →