Lets eat Grandma

Lets eat Grandma — CS2 Stats

76561198098609869[U:1:138344141]Steam profile ↗✓ No bans

1,184Tracked matches66%Win rate2020Tracked since
CSDB Rating7.2 StrongAggressive Rifler
Premier CS Rating19,005Purple band · top ~12.5% of ranked players (population est.)
CSDB Leaderboard#13184 of 28073 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGLets eat GrandmaFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER19,005 · Purple bandcsdb.gg/stats

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Performance scores

Aim80
Positioning71
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY51445Last 10051%Win rateLWLWLWTLWW

Last 10 vs previous 10: -40pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.0
Aggression9.9
Utility4.4
Positioning7.1
Opening Duels5.9

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

s1mple

Plays most like s1mple 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 612ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.0
Positioning7.1
Utility4.4
Mechanics7.7
Opening Duels5.9
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.04
first ⅓ avg -0.00 → last ⅓ avg 0.03
Reaction time618ms−21ms
first ⅓ avg 639ms → last ⅓ avg 618ms
Headshot accuracy23.9%+2.6%
first ⅓ avg 21.2% → last ⅓ avg 23.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — cache 13–4
130Biggest win — ancient
10Longest win streak
47In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 62% over 13nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB33151845%0.02
mirageA1710759%0.01
ancientA138562%0.02
anubisA106460%-0.00
dust2A74357%0.01
nukeD72529%-0.00
infernoB63350%0.02
overpassA53260%0.01
train2020%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

134Matches
54%Win rate
1.11Avg K/D
ADR
52%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
8Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Anubis1861%1.3618.2
Mirage1436%1.0717.1
Vertigo1164%0.9717.0
Overpass1080%1.1218.7
Nuke367%1.1517.7
Ancient333%0.5914.3
Inferno10%1.0716.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
36.4%Accuracy (enemy spotted)
38.8%Spray accuracy
84.8%Counter-strafing
9.8°Preaim
612msReaction time
49.3%T opening success
57.8%CT opening success
0.47Enemies flashed / flash
5.0%Flash assists
7.95HE damage / grenade
7.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4749 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis0–13-0.1417%25 Aug
dust213–100.0621%24 Aug
cache11–13-0.0019%23 Aug
cache13–40.1926%22 Aug
cache8–13-0.0125%22 Aug
ancient13–100.0919%22 Aug
dust215–15-0.0131%22 Aug
nuke9–13-0.0028%21 Aug
mirage13–4-0.0122%20 Aug
mirage8–20.0432%20 Aug
ancient13–11-0.0121%20 Aug
nuke6–130.0338%20 Aug
anubis13–100.0325%18 Aug
ancient13–100.0422%18 Aug
ancient13–60.1423%16 Aug
nuke13–50.0830%16 Aug
dust213–8-0.0117%15 Aug
cache13–40.1021%15 Aug
ancient13–00.1027%15 Aug
anubis13–40.0318%15 Aug
cache13–80.0523%14 Aug
mirage13–60.0524%14 Aug
dust26–130.1023%14 Aug
cache10–130.0230%14 Aug
inferno16–130.0823%12 Aug
cache9–13-0.0218%8 Aug
inferno13–60.0416%8 Aug
dust213–7-0.0223%31 Jul
cache11–130.0316%31 Jul
nuke8–130.0119%31 Jul
nuke11–13-0.0543%30 Jul
dust213–100.0219%30 Jul
mirage10–13-0.0131%23 Jul
ancient8–130.0220%23 Jul
mirage16–140.0623%23 Jul
mirage4–13-0.0624%14 Jul
cache13–80.0521%12 Jul
ancient6–13-0.0318%12 Jul
mirage13–60.0113%12 Jul
cache13–60.0023%12 Jul
cache5–130.0723%11 Jul
mirage12–16-0.0222%11 Jul
cache13–9-0.0119%9 Jul
cache5–13-0.0217%8 Jul
cache10–13-0.0812%27 Jun
mirage13–110.0634%27 Jun
cache13–80.0931%27 Jun
cache7–13-0.0215%26 Jun
train12–120.0230%26 Jun
mirage5–130.0313%24 Jun
cache13–60.0211%23 Jun
cache7–13-0.0340%23 Jun
cache6–13-0.0612%14 Jun
cache13–10-0.0025%14 Jun
mirage13–70.0327%7 Jun
mirage9–130.0214%6 Jun
cache5–13-0.0311%6 Jun
nuke6–13-0.0524%5 Jun
cache13–100.0111%5 Jun
cache13–60.0738%5 Jun
cache13–50.0215%5 Jun
overpass13–8-0.0215%23 May
cache12–120.0630%22 May
cache13–80.0223%22 May
cache7–130.0115%22 May
cache9–130.0724%19 May
cache13–100.0420%18 May
anubis13–70.0826%16 May
cache9–13-0.0521%16 May
cache7–130.0723%13 May
cache13–30.0740%13 May
ancient13–90.0218%3 May
cache12–12-0.0025%3 May
anubis7–13-0.0124%20 Apr
inferno8–13-0.0123%8 Apr
anubis13–70.0519%5 Apr
overpass13–90.0211%4 Apr
mirage13–11-0.0625%4 Apr
mirage13–6-0.0118%3 Apr
ancient11–13-0.0312%3 Apr
train11–13-0.0126%3 Apr
ancient13–7-0.0217%29 Mar
inferno13–70.0320%29 Mar
ancient7–13-0.0613%29 Mar
anubis13–2-0.0037%29 Mar
mirage13–40.0125%28 Mar
overpass13–40.0431%27 Mar
ancient6–13-0.0217%27 Mar
anubis8–13-0.0719%23 Mar
mirage15–15-0.0326%20 Mar
overpass9–13-0.0314%15 Mar
ancient13–8-0.0220%15 Mar
anubis13–8-0.0315%15 Mar
inferno11–13-0.0012%15 Mar
anubis6–130.0111%15 Mar
inferno5–13-0.0124%15 Mar
overpass11–130.0415%15 Mar
dust21–13-0.0543%15 Mar
nuke13–10-0.0314%15 Mar
mirage3–13-0.0219%15 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →