MarksMn

MarksMn — CS2 Stats

ZA76561198097364511[U:1:137098783]Steam profile ↗

187Tracked matches67%Win rate2023Tracked since
126Hours in CS
CSDB Rating3.3 Learning
Premier CS Rating6,795Light Blue band · top ~70.2% of ranked players (population est.)
CSDB Leaderboard#18027 of 23766 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=404), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate43.8%40.1%41.7%above
Shot accuracy2.0%7.6%8.8%6.9% short
Kill/death ratio0.610.920.970.36 short
Match win rate29.8%42.2%43.8%14.0% short

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGMarksMnPREMIER6,795 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim21
Positioning39
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY52399Last 10052%Win rateLWLLWWLLTW

Last 10 vs previous 10: -30pp win rate · +0.02 avg rating

Player DNA

Aim2.1
Aggression5.7
Utility4.6
Positioning3.9
Opening Duels1.7

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 75% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 714ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning3.9
Utility4.6
Mechanics2.9
Opening Duels1.7
Win Impact10.0

Composite 3.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.05 → last ⅓ avg -0.04
Reaction time705ms−28ms
first ⅓ avg 733ms → last ⅓ avg 705ms
Headshot accuracy13.8%−0.3%
first ⅓ avg 14.1% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — mirage 13–0
130Biggest win — mirage
5Longest win streak
42In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 88% over 8infernoWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2B38172145%-0.04
mirageA1811761%-0.04
infernoD1751229%-0.06
overpassS107370%-0.03
cacheA95456%-0.05
nukeS87188%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,794Lifetime kills
0.61K/D
486Matches
29.8%Match win rate
43.8%Headshot % · Top 50% of Light Blue band
2.0%Shot accuracy
395MVPs
126Hours (in match)
201Bombs planted
81Bombs defused

Most-used weapons

Lifetime map wins

841dust2
455inferno
151nuke
72vertigo
41office
12train
9cbble
8lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.2%Headshot accuracy
30.6%Accuracy (enemy spotted)
26.3%Spray accuracy
62.9%Counter-strafing
11.5°Preaim
714msReaction time
37.3%T opening success
36.3%CT opening success
0.56Enemies flashed / flash
5.4%Flash assists
4.10HE damage / grenade
4.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.209% — below the 15% mark we flag

    Aim Training
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 713.9457ms — above the 700ms mark we flag

    Aim Training
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.2856% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.108%11 Jul
dust213–5-0.0322%11 Jul
dust29–13-0.0716%15 Jun
dust29–13-0.0117%15 Jun
dust213–30.0427%15 Jun
dust213–7-0.0620%15 Jun
dust23–13-0.0312%14 Jun
inferno0–4-0.050%14 Jun
cache12–12-0.059%13 Jun
overpass13–80.0622%13 Jun
dust213–3-0.0420%13 Jun
nuke12–0-0.0310%13 Jun
inferno7–13-0.1121%13 Jun
overpass13–11-0.0512%10 Jun
inferno13–9-0.0015%10 Jun
dust212–12-0.0621%8 Jun
cache13–5-0.0424%7 Jun
overpass13–7-0.074%7 Jun
inferno13–7-0.017%7 Jun
mirage12–12-0.049%7 Jun
mirage13–7-0.075%2 Jun
dust26–13-0.0226%1 Jun
overpass13–10.0213%31 May
overpass4–13-0.093%31 May
cache13–5-0.078%31 May
mirage13–11-0.0513%30 May
inferno13–5-0.0016%30 May
cache13–2-0.0017%30 May
nuke10–13-0.0811%30 May
dust213–90.0210%30 May
dust212–12-0.047%29 May
inferno7–13-0.0221%29 May
dust25–13-0.079%28 May
dust213–30.0116%28 May
dust213–11-0.0317%28 May
cache13–10-0.0210%27 May
dust213–110.0119%26 May
nuke13–4-0.0317%25 May
cache2–13-0.105%20 May
nuke13–5-0.0112%20 May
cache8–13-0.0614%20 May
mirage3–13-0.0611%17 May
inferno9–13-0.0915%16 May
mirage13–20.0217%16 May
dust213–20.056%16 May
mirage13–10.0621%16 May
inferno9–13-0.0617%13 May
mirage13–10-0.062%13 May
cache13–8-0.0713%12 May
dust22–13-0.1036%12 May
cache7–13-0.069%7 May
dust23–00.070%3 May
mirage13–00.120%3 May
mirage13–8-0.0433%1 May
dust212–12-0.119%28 Apr
dust212–12-0.059%27 Apr
dust210–13-0.0919%27 Apr
dust213–00.028%27 Apr
mirage13–5-0.038%24 Apr
inferno13–5-0.0815%24 Apr
inferno7–13-0.0726%23 Apr
dust28–13-0.074%23 Apr
dust29–13-0.0413%22 Apr
inferno3–13-0.0611%22 Apr
dust29–13-0.0814%22 Apr
inferno12–12-0.0910%22 Apr
mirage3–13-0.079%20 Apr
overpass7–13-0.104%19 Apr
nuke13–00.0619%19 Apr
mirage13–20.0114%19 Apr
nuke10–2-0.036%19 Apr
inferno3–13-0.056%18 Apr
dust27–13-0.0113%18 Apr
dust213–6-0.0010%18 Apr
overpass13–30.056%18 Apr
dust25–13-0.079%18 Apr
dust210–13-0.056%17 Apr
inferno5–13-0.0912%16 Apr
dust213–9-0.0626%16 Apr
dust28–13-0.1017%16 Apr
nuke6–10.0543%16 Apr
dust211–13-0.057%15 Apr
inferno13–6-0.0510%14 Apr
overpass13–4-0.0321%14 Apr
mirage13–7-0.109%14 Apr
dust213–4-0.0227%13 Apr
overpass8–13-0.075%13 Apr
mirage13–9-0.0423%13 Apr
inferno11–13-0.0421%10 Apr
nuke13–10-0.0317%9 Apr
overpass13–9-0.0416%9 Apr
mirage0–6-0.0810%9 Apr
dust212–12-0.0515%8 Apr
dust210–13-0.0711%8 Apr
inferno0–13-0.1015%7 Apr
mirage6–13-0.125%7 Apr
dust213–1-0.0915%6 Apr
mirage12–12-0.0614%6 Apr
dust213–7-0.0419%6 Apr
dust213–9-0.0616%5 Apr

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →