Boomstomp — CS2 Stats

76561198091645996[U:1:131380268]

240Tracked matches48%Win rate2020Tracked since
1,975Hours in CS14Hrs last 2 wks
CSDB Rating5.2 DevelopingHybrid Rifler
Premier CS Rating19,462Purple band · top ~10.6% of ranked players (population est.)
CSDB Leaderboard#4101 of 8349 tracked
Ladder ranks via Leetify

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=201), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianvs Pink band
Headshot rate36.2%48.1%11.9% short
Shot accuracy20.2%12.9%above
Kill/death ratio1.581.08above
Match win rate50.5%46.5%above

This profile matches the typical Pink band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBoomstompPREMIER19,462 · Purple bandcsdb.gg/stats

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Performance scores

Aim67
Positioning48
Utility33

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateWLWLLLLWLW

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.7
Aggression7.3
Utility3.3
Positioning4.8
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 85% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning4.8
Utility3.3
Mechanics6.7
Opening Duels3.2
Win Impact4.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.05
first ⅓ avg 0.04 → last ⅓ avg -0.01
Reaction time539ms−9ms
first ⅓ avg 548ms → last ⅓ avg 539ms
Headshot accuracy14.2%−1.8%
first ⅓ avg 16.0% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — dust2 13–5
131Biggest win — cache
6Longest win streak
115In matches decided by ≤2 rounds
13Overtime games

Map breakdown

nukeBest map · 73% over 11ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2A23131057%0.04
cacheS1712571%0.03
mirageC146843%0.03
anubisB126650%0.01
ancientC114736%-0.01
nukeS118373%0.04
infernoS96367%0.02
overpass21150%0.04
boulder110100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,816Lifetime kills
1.58K/D · Top 5% of tracked players
2,226Matches
50.5%Match win rate · Top 25% of tracked players
36.2%Headshot %
20.2%Shot accuracy · Top 5% of tracked players
6,986MVPs
1,000Hours (in match)
1,857Bombs planted
674Bombs defused

Most-used weapons

Lifetime map wins

6,432dust2
3,389inferno
1,333train
1,292nuke
577vertigo
494cbble
328office
203dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
34.6%Accuracy (enemy spotted)
35.1%Spray accuracy
80.3%Counter-strafing
10.1°Preaim
538msReaction time
45.7%T opening success
40.1%CT opening success
0.44Enemies flashed / flash
4.5%Flash assists
11.89HE damage / grenade
3.37Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0084% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4396 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient16–140.0018%24 Aug
ancient9–13-0.0416%24 Aug
anubis13–70.019%24 Aug
mirage7–130.018%24 Aug
cache1–13-0.0415%24 Aug
dust24–130.0022%24 Aug
ancient3–13-0.079%19 Aug
anubis13–7-0.0512%19 Aug
nuke11–13-0.0114%19 Aug
anubis13–4-0.0018%19 Aug
cache13–10-0.0019%19 Aug
nuke3–130.0210%19 Aug
anubis12–16-0.018%17 Aug
ancient7–130.0017%17 Aug
ancient16–14-0.0313%17 Aug
nuke13–60.0012%17 Aug
inferno13–6-0.0211%17 Aug
nuke13–100.0214%17 Aug
mirage13–110.0318%17 Aug
anubis9–13-0.0218%13 Aug
cache13–70.0119%13 Aug
mirage4–7-0.0512%13 Aug
anubis13–10-0.0219%13 Aug
ancient13–70.0111%13 Aug
inferno8–13-0.0515%13 Aug
inferno15–150.0514%5 Aug
anubis11–13-0.0114%5 Aug
dust216–120.0414%5 Aug
mirage7–13-0.086%3 Aug
dust26–130.0210%3 Aug
mirage13–20.0719%3 Aug
ancient13–11-0.0411%3 Aug
dust213–100.0023%3 Aug
cache13–40.049%2 Aug
nuke13–50.136%2 Aug
dust26–13-0.0016%2 Aug
anubis13–70.1512%2 Aug
anubis13–110.0611%2 Aug
inferno13–20.0416%31 Jul
dust213–160.0517%31 Jul
mirage11–130.0323%31 Jul
nuke13–60.0221%31 Jul
cache9–130.0925%30 Jul
mirage7–130.0913%30 Jul
cache13–9-0.0214%30 Jul
dust213–70.0913%30 Jul
ancient10–130.0214%30 Jul
inferno16–130.068%30 Jul
mirage13–90.0928%27 Jul
ancient3–130.0312%27 Jul
cache13–60.0319%27 Jul
nuke13–110.0515%27 Jul
inferno13–60.0718%27 Jul
dust26–130.0117%27 Jul
mirage0–50.0723%27 Jul
mirage13–80.0320%24 Jul
cache13–110.037%24 Jul
dust216–140.0115%24 Jul
mirage10–13-0.0212%23 Jul
nuke13–110.0710%23 Jul
dust213–90.1216%23 Jul
cache13–100.0313%23 Jul
mirage9–130.0316%23 Jul
boulder11–20.0213%23 Jul
cache13–9-0.038%21 Jul
inferno13–110.0119%21 Jul
dust213–2-0.0026%21 Jul
cache13–50.0410%21 Jul
dust216–130.0719%21 Jul
nuke10–130.0019%21 Jul
dust23–13-0.0514%20 Jul
dust27–130.0121%20 Jul
cache15–150.0517%20 Jul
anubis7–13-0.0711%20 Jul
anubis10–130.0113%19 Jul
dust213–8-0.0313%19 Jul
mirage13–50.0921%19 Jul
mirage13–50.0323%15 Jul
ancient15–150.0721%15 Jul
dust213–70.1323%15 Jul
cache9–13-0.0311%15 Jul
ancient3–13-0.0217%9 Jul
cache13–20.0411%9 Jul
cache16–140.0118%9 Jul
cache13–10.1120%8 Jul
dust213–10.1119%8 Jul
cache11–130.099%6 Jul
dust213–40.0514%6 Jul
dust210–130.0018%24 Jun
inferno10–13-0.058%24 Jun
overpass13–70.0230%17 Jun
dust24–13-0.0621%17 Jun
dust27–130.0127%17 Jun
inferno13–50.0712%17 Jun
nuke13–100.0615%17 Jun
dust213–60.085%10 Jun
overpass14–160.0611%10 Jun
dust213–50.1715%8 Jun
anubis8–130.0512%8 Jun
nuke13–30.1313%8 Jun

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →