Toucan DipBean — CS2 Stats
76561198086195039[U:1:125929311]✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 59.2% | 52.8% |
| Shot accuracy | 7.8% | 13.7% |
| Kill/death ratio | 1.43 | 1.08 |
| Match win rate | 41.4% | 49.2% |
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Performance scores
0–100 skill scores via Leetify.
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Limited utility dependence
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like sh1ro 91% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution; lower aim profile.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Anubis | 454 | 53% | 1.29 | 18.2 |
| Inferno | 358 | 54% | 1.37 | 18.5 |
| Mirage | 335 | 45% | 1.11 | 16.3 |
| Ancient | 277 | 50% | 1.23 | 17.1 |
| Dust2 | 268 | 43% | 1.13 | 16.4 |
| Vertigo | 168 | 52% | 1.23 | 17.5 |
| Overpass | 120 | 57% | 1.27 | 17.6 |
| Nuke | 17 | 53% | 1.21 | 17.1 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Grenades & UtilityGrenade Lineups →
Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.
Enemies flashed per flash 0.4492 — below the 0.5 mark we flag