Skymst. — CS2 Stats
PT76561198079835897[U:1:119570169]Steam profile ↗✓ No bans
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 41.0% | 52.8% |
| Shot accuracy | 18.5% | 13.7% |
| Kill/death ratio | 1.08 | 1.08 |
| Match win rate | 24.1% | 49.2% |
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Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: +10pp win rate · -0.01 avg rating
Player DNA
Primary style: Aggressive Rifler — Takes opening fights often, backed by a strong aim profile.
Sharp aimerExcellent counter-strafingStrong CT-side opener
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
Your pro match

Plays most like b1t 91% playstyle similarity
Most alike: opening-fight frequency, opening-duel success.
Where you differ: lower utility contribution.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 86 — the mechanical foundation is a clear strength.
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
T-side openings. Opening success drops from 55% on CT to 29% on T — the same duels are being taken with worse setups on the attacking side.
Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| D | 21 | 6–15 | 29% | -0.01 | |
| C | 19 | 8–11 | 42% | 0.02 | |
| D | 15 | 5–10 | 33% | -0.01 | |
| B | 13 | 7–6 | 54% | 0.01 | |
| D | 11 | 3–8 | 27% | -0.01 | |
| S | 8 | 6–2 | 75% | 0.02 | |
| S | 6 | 4–2 | 67% | 0.02 | |
| A | 5 | 3–2 | 60% | 0.01 | |
| grail | — | 1 | 1–0 | 100% | -0.03 |
| — | 1 | 0–1 | 0% | -0.05 |
Across the last 100 tracked matches.
Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsLWLWW
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Inferno | 107 | 47% | 1.27 | 18.3 |
| Mirage | 107 | 52% | 1.26 | 17.6 |
| Ancient | 104 | 54% | 1.32 | 17.6 |
| Dust2 | 67 | 45% | 1.22 | 18.0 |
| Nuke | 64 | 53% | 1.09 | 17.1 |
| Anubis | 39 | 51% | 1.24 | 18.3 |
| Overpass | 26 | 73% | 1.28 | 19.7 |
| Train | 17 | 41% | 1.17 | 18.4 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.
- Advanced Mechanics
You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.
T opening duels 28.6166% — below the 40% mark we flag
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 7–13 | 0.13 | 27% | 30 May → | ||
| 7–13 | -0.03 | 10% | 17 May → | ||
| 5–13 | -0.07 | 14% | 16 May → | ||
| 4–13 | -0.13 | 10% | 2 May → | ||
| 11–13 | 0.02 | 27% | 2 May → | ||
| 13–7 | 0.01 | 16% | 2 May → | ||
| 9–13 | -0.02 | 28% | 1 May → | ||
| 5–13 | -0.01 | 16% | 30 Apr → | ||
| 16–13 | 0.04 | 13% | 30 Apr → | ||
| 13–4 | 0.04 | 14% | 25 Apr → | ||
| 6–13 | -0.08 | 7% | 21 Feb → | ||
| 4–13 | -0.01 | 23% | 26 Oct → | ||
| 4–12 | -0.00 | 15% | 22 Oct → | ||
| 11–13 | -0.03 | 20% | 15 Oct → | ||
| 13–6 | 0.13 | 21% | 14 Oct → | ||
| 5–12 | 0.02 | 27% | 14 Oct → | ||
| 13–3 | 0.08 | 23% | 14 Oct → | ||
| 5–13 | -0.07 | 26% | 13 Oct → | ||
| 15–15 | 0.01 | 12% | 13 Oct → | ||
| 17–19 | -0.02 | 22% | 25 Aug → | ||
| 9–13 | 0.04 | 16% | 24 Aug → | ||
| 4–13 | 0.09 | 16% | 23 Aug → | ||
| 13–6 | 0.02 | 20% | 19 Aug → | ||
| 13–5 | 0.12 | 25% | 23 Jun → | ||
| 9–13 | 0.03 | 14% | 9 Jun → | ||
| 9–13 | 0.02 | 25% | 30 May → | ||
| 7–12 | -0.06 | 20% | 29 May → | ||
| 13–5 | 0.03 | 7% | 24 May → | ||
| 13–11 | -0.06 | 14% | 23 May → | ||
| 10–13 | -0.01 | 23% | 23 May → | ||
| 11–0 | 0.07 | 35% | 23 May → | ||
| 7–13 | -0.02 | 15% | 23 May → | ||
| 13–6 | 0.13 | 13% | 16 May → | ||
| 13–11 | 0.03 | 20% | 16 May → | ||
| 5–12 | -0.04 | 17% | 9 May → | ||
| grail | 13–7 | -0.03 | 8% | 8 May → | |
| 9–13 | -0.01 | 15% | 7 May → | ||
| 13–7 | 0.08 | 13% | 26 Apr → | ||
| 10–13 | -0.02 | 17% | 25 Apr → | ||
| 13–5 | 0.02 | 19% | 22 Apr → | ||
| 13–10 | -0.01 | 14% | 20 Apr → | ||
| 13–3 | 0.02 | 20% | 17 Apr → | ||
| 31–28 | 0.01 | 9% | 14 Apr → | ||
| 13–7 | -0.03 | 15% | 14 Apr → | ||
| 13–8 | -0.00 | 12% | 5 Apr → | ||
| 13–16 | 0.00 | 21% | 5 Apr → | ||
| 7–13 | 0.00 | 16% | 5 Apr → | ||
| 16–13 | 0.02 | 15% | 4 Apr → | ||
| 5–13 | -0.04 | 22% | 30 Mar → | ||
| 4–13 | -0.05 | 25% | 29 Mar → | ||
| 13–5 | 0.06 | 15% | 29 Mar → | ||
| 13–10 | -0.06 | 13% | 27 Mar → | ||
| 13–11 | 0.02 | 7% | 19 Mar → | ||
| 13–7 | 0.04 | 24% | 17 Mar → | ||
| 6–13 | -0.05 | 22% | 12 Mar → | ||
| 13–2 | 0.05 | 18% | 12 Mar → | ||
| 8–13 | -0.01 | 13% | 11 Mar → | ||
| 13–6 | -0.04 | 28% | 11 Mar → | ||
| 13–4 | 0.10 | 12% | 10 Mar → | ||
| 15–15 | 0.02 | 17% | 10 Mar → | ||
| 9–13 | 0.00 | 14% | 10 Mar → | ||
| 7–13 | -0.05 | 24% | 8 Mar → | ||
| 13–9 | -0.04 | 23% | 5 Mar → | ||
| 13–8 | 0.02 | 16% | 27 Feb → | ||
| 13–11 | 0.03 | 18% | 13 Feb → | ||
| 8–13 | -0.02 | 10% | 9 Feb → | ||
| 13–6 | 0.10 | 12% | 9 Feb → | ||
| 13–11 | -0.02 | 13% | 24 Jan → | ||
| 14–16 | -0.01 | 10% | 7 Jan → | ||
| 7–13 | -0.06 | 10% | 20 Nov → | ||
| 13–5 | 0.04 | 40% | 14 Nov → | ||
| 11–13 | -0.05 | 8% | 14 Oct → | ||
| 17–19 | 0.01 | 18% | 31 Aug → | ||
| 11–13 | 0.05 | 15% | 29 Aug → | ||
| 8–13 | -0.02 | 28% | 22 Aug → | ||
| 7–13 | -0.04 | 17% | 22 Aug → | ||
| 17–19 | 0.02 | 13% | 10 Jun → | ||
| 9–13 | -0.01 | 9% | 10 Jun → | ||
| 11–13 | 0.01 | 24% | 4 Jun → | ||
| 10–13 | 0.03 | 29% | 9 May → | ||
| 13–8 | 0.01 | 18% | 2 May → | ||
| 13–1 | 0.10 | 20% | 2 May → | ||
| 8–13 | -0.00 | 9% | 4 Dec → | ||
| 7–13 | -0.03 | 17% | 4 Dec → | ||
| 13–7 | 0.02 | 19% | 3 Dec → | ||
| 10–13 | 0.00 | 18% | 1 Dec → | ||
| 9–13 | -0.02 | 11% | 1 Dec → | ||
| 13–16 | 0.02 | 25% | 1 Dec → | ||
| 6–13 | -0.12 | 16% | 1 Dec → | ||
| 10–13 | -0.02 | 15% | 29 Nov → | ||
| 9–13 | -0.08 | 23% | 29 Nov → | ||
| 13–9 | -0.01 | 35% | 29 Nov → | ||
| 13–11 | -0.04 | 25% | 26 Nov → | ||
| 6–13 | -0.06 | 11% | 26 Nov → | ||
| 22–18 | 0.02 | 17% | 24 Nov → | ||
| 13–11 | 0.03 | 19% | 24 Nov → | ||
| 13–16 | -0.00 | 20% | 22 Nov → | ||
| 13–4 | 0.12 | 19% | 21 Nov → | ||
| 13–10 | -0.02 | 17% | 21 Nov → | ||
| 3–13 | -0.05 | 11% | 21 Nov → |
Match data via Leetify.