doner kebab w fries

doner kebab w fries — CS2 Stats

US76561198077522089[U:1:117256361]Steam profile ↗

873Tracked matches50%Win rate2021Tracked since
CSDB Rating3.4 LearningClutch Specialist
Premier CS Rating13,751Blue band · top ~35% of ranked players (population est.)
CSDB Leaderboard#9625 of 14170 tracked
FaceitLevel 4 · 928 ELOTop 81.0% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGdoner kebab w friesFACEITLevel 4 · 928 ELOSTANDINGTop 81.0% of rankedPREMIER13,751 · Blue bandcsdb.gg/stats

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Performance scores

Aim36
Positioning47
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY45514Last 10045%Win rateLWWLLWLWWW

Last 10 vs previous 10: +20pp win rate · -0.01 avg rating

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion well above par.

Aim3.6
Aggression6.6
Utility2.6
Positioning4.7
Opening Duels2.4
Clutch10.0

Limited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.6
Positioning4.7
Utility2.6
Mechanics3.0
Opening Duels2.4
Win Impact5.0

Composite 3.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time641ms−4ms
first ⅓ avg 645ms → last ⅓ avg 641ms
Headshot accuracy13.0%+0.1%
first ⅓ avg 12.9% → last ⅓ avg 13.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.12Best rating — nuke 16–12
131Biggest win — dust2
5Longest win streak
129In matches decided by ≤2 rounds
16Overtime games

Map breakdown

infernoBest map · 62% over 13nukeWeakest map · 29% over 17
MapGradePlayedRecordWin rateAvg rating
dust2C28101836%-0.02
mirageB20101050%-0.01
nukeD1751229%-0.01
infernoA138562%-0.00
ancientB126650%-0.02
anubisC52340%-0.01
cache43175%-0.01
overpass110100%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

3Matches
33%Win rate
0.91Avg K/D
82.5ADR
42%Headshot %

Clutches & streaks

100%1v1 clutch win
25%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Nuke1100%1.2624.0
Inferno10%0.8917.0
Mirage10%0.5910.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.1%Headshot accuracy
32.2%Accuracy (enemy spotted)
28.0%Spray accuracy
63.6%Counter-strafing
9.5°Preaim
639msReaction time
42.9%T opening success
36.3%CT opening success
0.39Enemies flashed / flash
2.0%Flash assists
8.98HE damage / grenade
2.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.133% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.385 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.251% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–13-0.0513%3 Aug
ancient13–11-0.029%1 Aug
dust213–7-0.0222%1 Aug
mirage9–13-0.0412%1 Aug
dust28–13-0.0514%31 Jul
inferno16–140.018%31 Jul
cache7–13-0.0821%30 Jul
dust213–10-0.077%30 Jul
mirage13–60.0317%28 Jul
cache13–110.0213%28 Jul
ancient13–100.046%28 Jul
dust213–40.0516%28 Jul
nuke8–13-0.057%27 Jul
inferno13–11-0.0113%27 Jul
dust211–130.0115%26 Jul
nuke4–130.0018%26 Jul
mirage13–16-0.0412%26 Jul
anubis4–13-0.1012%25 Jul
dust211–13-0.0422%25 Jul
nuke13–11-0.0415%25 Jul
ancient10–13-0.086%25 Jul
mirage15–150.0217%24 Jul
inferno13–160.0119%24 Jul
nuke13–100.0118%23 Jul
dust215–15-0.0115%23 Jul
cache13–11-0.0210%23 Jul
mirage13–9-0.0111%23 Jul
inferno5–13-0.078%23 Jul
dust213–7-0.0214%22 Jul
anubis10–13-0.024%22 Jul
inferno5–130.0210%22 Jul
dust210–13-0.0416%21 Jul
nuke11–13-0.037%15 Jul
mirage10–13-0.038%15 Jul
mirage13–8-0.0025%15 Jul
ancient8–13-0.015%15 Jul
dust213–30.0216%13 Jul
ancient13–80.0512%13 Jul
dust212–160.0115%12 Jul
mirage11–130.0217%12 Jul
nuke2–13-0.0611%12 Jul
inferno9–130.037%12 Jul
ancient14–16-0.048%12 Jul
ancient4–13-0.007%11 Jul
inferno13–8-0.0112%11 Jul
inferno13–11-0.0410%11 Jul
nuke6–13-0.0716%11 Jul
mirage13–2-0.068%11 Jul
mirage13–3-0.0713%10 Jul
dust215–15-0.069%10 Jul
mirage11–130.0111%10 Jul
dust24–13-0.0620%10 Jul
anubis13–90.0014%10 Jul
dust213–5-0.103%9 Jul
anubis13–70.047%9 Jul
nuke6–13-0.089%9 Jul
cache16–130.0313%9 Jul
nuke16–120.1214%5 Jul
anubis10–130.0418%5 Jul
inferno13–7-0.036%5 Jul
dust29–130.0421%5 Jul
nuke11–130.0523%5 Jul
inferno16–12-0.0312%4 Jul
nuke13–30.0010%4 Jul
inferno13–40.0716%4 Jul
nuke10–13-0.039%4 Jul
dust29–13-0.0514%4 Jul
dust28–13-0.078%2 Jul
nuke4–13-0.036%2 Jul
overpass13–10-0.078%2 Jul
ancient1–5-0.0330%2 Jul
nuke11–130.0314%2 Jul
dust23–13-0.0413%1 Jul
mirage16–140.0419%1 Jul
ancient13–100.018%1 Jul
dust26–130.0229%1 Jul
mirage8–13-0.056%1 Jul
inferno8–130.034%28 Jun
nuke11–13-0.0016%28 Jun
dust216–140.0512%28 Jun
ancient6–13-0.074%28 Jun
dust216–13-0.0110%27 Jun
inferno13–70.0013%27 Jun
mirage6–130.0217%27 Jun
dust27–13-0.0414%27 Jun
ancient13–6-0.069%27 Jun
dust215–150.069%26 Jun
dust28–13-0.0617%26 Jun
mirage7–13-0.0414%26 Jun
mirage13–110.029%25 Jun
dust213–10.037%25 Jun
mirage13–11-0.0310%25 Jun
dust213–100.0214%25 Jun
dust210–13-0.0020%25 Jun
mirage4–130.0018%25 Jun
mirage16–14-0.0512%24 Jun
nuke7–130.0214%23 Jun
nuke13–60.0216%21 Jun
ancient13–4-0.0312%21 Jun
mirage13–10-0.0215%21 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →