S0LiD — CS2 Stats

76561198075299194[U:1:115033466]

37Tracked matches47%Win rate2020Tracked since
2,752Hours in CS
CSDB Rating4.7 Developing
Ladder ranks via Leetify

Performance scores

Aim51
Positioning37
Utility56

0–100 skill scores via Leetify.

Recent form

COLD1717Last 3450%Win rateLLWWLLLLLW

Last 10 vs previous 10: -20pp win rate · -0.04 avg rating

Player DNA

Aim5.1
Aggression2.2
Utility5.6
Positioning3.7
Opening Duels0.0
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 76% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 34% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 733ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.1
Positioning3.7
Utility5.6
Mechanics7.4
Opening Duels0.6
Win Impact3.9

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.03
first ⅓ avg -0.00 → last ⅓ avg -0.03
Reaction time732ms−7ms
first ⅓ avg 738ms → last ⅓ avg 732ms
Headshot accuracy22.9%+1.2%
first ⅓ avg 21.7% → last ⅓ avg 22.9%

Rolling 5-match average across the last 34 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — nuke 13–2
161Biggest win — dust2
5Longest win streak
L2Current streak
4Overtime games

Map breakdown

nukeBest map · 71% over 7mirageWeakest map · 45% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB115645%-0.01
nukeS75271%-0.00
dust2A74357%0.01
inferno41325%-0.02
anubis31233%-0.01
ancient110100%0.00
overpass1010%-0.09

Across the last 34 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (45% over 11). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

111,062Lifetime kills
1.42K/D · Top 10% of tracked players
4,437Matches
40.3%Match win rate
51.5%Headshot % · Top 50% of tracked players
19.5%Shot accuracy · Top 5% of tracked players
9,016MVPs
2,752Hours (in match)
2,824Bombs planted
758Bombs defused

Most-used weapons

Lifetime map wins

4,551dust2
3,872inferno
2,405nuke
1,504train
556cbble
555dust
377aztec
361vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
33%Win rate
0.54Avg K/D
40.7ADR
58%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust2250%0.538.5
Inferno10%0.569.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
30.2%Accuracy (enemy spotted)
26.8%Spray accuracy
83.4%Counter-strafing
9.3°Preaim
733msReaction time
16.7%T opening success
34.4%CT opening success
0.71Enemies flashed / flash
8.9%Flash assists
10.20HE damage / grenade
6.55Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 732.599ms — above the 700ms mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.7199% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

45% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0641%3 Aug
mirage7–130.0328%3 Aug
nuke13–9-0.0441%28 Jul
mirage13–70.0120%27 Jul
nuke4–13-0.0524%27 Jul
inferno11–13-0.0414%1 Jul
dust213–16-0.0116%30 Jun
mirage6–13-0.0617%30 Jun
nuke5–13-0.0618%27 Jun
mirage13–11-0.0420%27 Jun
dust26–13-0.0313%27 Jun
mirage8–13-0.0718%27 Jun
mirage2–13-0.108%27 Jun
nuke13–20.1330%14 Jun
nuke13–8-0.0124%14 Jun
dust213–5-0.0041%14 Jun
mirage13–30.0915%4 Jun
inferno7–13-0.0036%4 Jun
ancient13–100.009%4 Jun
mirage8–130.0324%4 Jun
dust214–160.0124%4 Jun
mirage5–13-0.0617%3 Jun
anubis7–13-0.0126%3 Jun
anubis13–10-0.0023%3 Jun
overpass3–13-0.097%31 May
mirage13–8-0.0520%31 May
nuke13–9-0.0213%31 May
dust216–130.0122%31 May
dust213–80.0635%30 May
inferno13–110.0220%30 May
anubis10–13-0.0333%30 May
nuke13–60.0227%30 May
mirage13–100.0724%30 May
dust216–10.0014%22 Aug

Match data via Leetify.

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