Gjermund — CS2 Stats

76561198075184145[U:1:114918417]

4,007Tracked matches60%Win rate2020Tracked since
2,769Hours in CS
CSDB Rating6.4 SolidHybrid Rifler
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=218), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 medianvs Level 10
Headshot rate58.2%52.8%above
Shot accuracy21.2%13.7%above
Kill/death ratio1.641.08above
Match win rate44.2%49.2%4.9% short

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGjermundFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim68
Positioning56
Utility65

0–100 skill scores via Leetify.

Recent form

STEADY50491Last 10050%Win rateLWWLWWLWLL

Last 10 vs previous 10: -20pp win rate · -0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim6.8
Aggression8.7
Utility6.5
Positioning5.6
Opening Duels4.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.87 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 614ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning5.6
Utility6.5
Mechanics6.2
Opening Duels4.8
Win Impact8.3

Composite 6.4/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.02
first ⅓ avg 0.01 → last ⅓ avg 0.03
Reaction time608ms+8ms
first ⅓ avg 600ms → last ⅓ avg 608ms
Headshot accuracy22.1%−4.6%
first ⅓ avg 26.7% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — cache 13–10
131Biggest win — mirage
5Longest win streak
99In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 59% over 17infernoWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
dust2B189950%0.01
nukeA1710759%0.02
mirageB158753%0.04
infernoC145936%0.01
ancientA116555%0.03
cacheB105550%0.02
overpassB84450%0.02
anubisC73443%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

226,940Lifetime kills
1.64K/D · Top 5% of tracked players
7,646Matches
44.2%Match win rate
58.2%Headshot % · Top 25% of tracked players
21.2%Shot accuracy · Top 5% of tracked players
25,509MVPs
2,769Hours (in match)
6,715Bombs planted
1,964Bombs defused

Most-used weapons

AK-4786,768
AWP29,750
P2503,616
FAMAS2,589
Tec-92,063

Lifetime map wins

10,041inferno
7,393dust2
5,830nuke
3,716vertigo
3,123train
1,017cbble
223safehouse
110office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

683Matches
53%Win rate
1.09Avg K/D
ADR
47%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
34.0%Accuracy (enemy spotted)
35.2%Spray accuracy
78.0%Counter-strafing
10.4°Preaim
614msReaction time
43.8%T opening success
54.3%CT opening success
0.87Enemies flashed / flash
7.2%Flash assists
9.58HE damage / grenade
11.16Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke5–13-0.0715%4 Aug
cache13–110.0122%4 Aug
mirage13–10.047%4 Aug
inferno10–130.0432%4 Aug
dust216–120.0526%4 Aug
nuke13–80.1322%30 Jul
inferno6–13-0.0226%30 Jul
cache13–70.0537%29 Jul
anubis12–160.0623%28 Jun
nuke11–130.0325%28 Jun
dust216–140.0524%28 Jun
mirage13–50.0915%28 Jun
nuke9–13-0.0224%28 Jun
mirage13–70.0230%31 May
ancient16–13-0.0218%31 May
nuke13–90.0127%31 May
inferno10–130.0114%31 May
dust213–110.0524%31 May
ancient13–40.1423%31 May
mirage9–130.0220%29 May
anubis11–130.0635%29 May
nuke6–13-0.0227%29 May
mirage7–130.0118%29 May
ancient13–50.0114%29 May
mirage13–40.0621%29 May
anubis13–100.0515%27 May
inferno13–80.0621%27 May
dust213–50.0114%27 May
ancient5–130.0233%27 May
mirage13–70.0416%27 May
ancient15–150.0511%26 May
dust212–16-0.0126%26 May
anubis13–9-0.0224%23 May
inferno10–130.0017%23 May
nuke13–90.1024%23 May
dust26–13-0.0121%23 May
ancient2–130.0017%23 May
dust213–100.0227%10 May
cache5–13-0.063%10 May
anubis10–13-0.0219%10 May
dust26–13-0.0022%10 May
inferno6–130.0238%10 May
overpass13–40.0928%10 May
dust214–16-0.0520%10 May
nuke8–10.0225%10 May
cache4–13-0.0412%10 May
mirage13–30.0025%9 May
nuke13–100.0624%9 May
cache13–40.0718%9 May
dust211–130.0226%8 May
anubis13–11-0.0218%8 May
inferno13–2-0.0313%8 May
mirage9–130.0414%8 May
nuke7–130.0117%8 May
dust29–13-0.019%8 May
ancient13–110.1018%8 May
mirage13–70.1213%3 May
ancient13–110.0415%3 May
overpass13–7-0.0318%3 May
dust213–100.0117%3 May
inferno10–130.0925%3 May
mirage13–30.1124%3 May
cache13–100.1725%29 Apr
cache2–13-0.0825%29 Apr
cache9–13-0.0032%29 Apr
cache13–100.0823%29 Apr
cache4–13-0.0123%29 Apr
inferno13–90.1023%24 Apr
overpass11–130.0118%24 Apr
overpass13–11-0.0014%19 Apr
nuke13–6-0.0130%19 Apr
inferno16–120.0117%19 Apr
nuke9–130.0528%12 Apr
mirage11–130.0436%12 Apr
overpass13–80.0118%12 Apr
ancient4–13-0.0229%12 Apr
nuke13–60.0536%12 Apr
mirage11–130.0037%12 Apr
inferno9–13-0.0123%12 Apr
dust25–130.0241%10 Apr
dust213–110.0233%10 Apr
overpass9–130.1032%10 Apr
inferno10–130.0127%10 Apr
inferno5–13-0.0428%6 Apr
dust24–13-0.0313%28 Mar
nuke13–80.0419%28 Mar
ancient7–13-0.0338%28 Mar
mirage8–13-0.0432%28 Mar
nuke13–20.0940%27 Mar
dust213–5-0.0227%1 Mar
inferno13–8-0.0237%1 Mar
nuke8–13-0.0535%1 Mar
anubis11–13-0.0311%20 Feb
dust21–13-0.0322%20 Feb
mirage5–13-0.0333%20 Feb
nuke13–6-0.0520%20 Feb
overpass8–13-0.0322%20 Feb
ancient13–20.0637%20 Feb
overpass11–130.0314%19 Feb
dust213–110.0614%19 Feb

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →