fishpog

fishpog — CS2 Stats

76561198071199328[U:1:110933600]Steam profile ↗

2,444Tracked matches77%Win rate2020Tracked since
CSDB Rating7.5 StrongAggressive Rifler
Premier CS Rating25,100Top 25% of 819 CSDB-tracked playersRed band · top ~3% of ranked players (population est.)
CSDB Leaderboard#1572 of 9677 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGfishpogFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER25,100 · Red bandcsdb.gg/stats

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Performance scores

Aim83
Positioning60
Utility55

0–100 skill scores via Leetify.

Recent form

HOT56404Last 10056%Win rateWWWWWWWWWW

Last 10 vs previous 10: +50pp win rate · +0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.3
Aggression9.6
Utility5.5
Positioning6.0
Opening Duels4.5
Clutch1.6

Strong CT-side openerEffective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.78 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

T-side openings. Opening success drops from 59% on CT to 37% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.3
Positioning6.0
Utility5.5
Mechanics7.6
Opening Duels4.5
Win Impact10.0

Composite 7.5/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time598ms−3ms
first ⅓ avg 600ms → last ⅓ avg 598ms
Headshot accuracy20.2%+1.3%
first ⅓ avg 18.9% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–1
131Biggest win — dust2
10Longest win streak
W10Current streak
98In matches decided by ≤2 rounds
10Overtime games

Map breakdown

nukeBest map · 78% over 9infernoWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageC32131941%0.01
ancientS1712571%0.03
anubisA127558%-0.00
cacheA106460%0.01
nukeS97278%0.01
infernoC52340%-0.01
dust2440100%-0.02
overpass41325%0.02
debris21150%0.10
eldorado1010%-0.14
fachwerk110100%0.02
shelter110100%-0.01
boulder110100%-0.03
office1010%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

459Matches
51%Win rate
1.14Avg K/D
75.4ADR
43%Headshot %

Clutches & streaks

28%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage6242%1.0815.7
Ancient3450%1.1116.2
Anubis3047%1.1416.8
Nuke1850%1.2418.0
Dust21828%0.9014.2
Inferno1457%1.1514.4
Vertigo1479%1.5719.1
Train540%1.3118.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.0%Headshot accuracy
41.0%Accuracy (enemy spotted)
39.8%Spray accuracy
84.3%Counter-strafing
10.1°Preaim
593msReaction time
37.1%T opening success
59.2%CT opening success
0.78Enemies flashed / flash
5.2%Flash assists
10.47HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4092 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.0829% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–110.0431%27 Aug
mirage13–80.0117%26 Aug
mirage13–100.0710%25 Aug
mirage13–90.0531%25 Aug
nuke13–70.0322%23 Aug
ancient13–9-0.0328%21 Aug
inferno13–8-0.0024%18 Aug
dust213–10.0020%17 Aug
dust213–11-0.0115%15 Aug
anubis13–8-0.0217%15 Aug
mirage10–13-0.0226%15 Aug
mirage4–13-0.1044%14 Aug
mirage13–90.0325%12 Aug
cache11–13-0.0417%11 Aug
ancient10–130.0120%8 Aug
cache11–130.0139%8 Aug
anubis13–10-0.0710%7 Aug
nuke13–9-0.0110%7 Aug
nuke5–00.0013%7 Aug
anubis13–60.0116%7 Aug
mirage10–130.0422%2 Aug
mirage13–90.0011%2 Aug
mirage11–13-0.0310%1 Aug
ancient13–7-0.059%31 Jul
anubis16–14-0.029%31 Jul
ancient13–60.0725%30 Jul
ancient8–00.0419%30 Jul
cache13–80.0723%29 Jul
nuke16–140.0421%29 Jul
ancient13–40.0815%29 Jul
ancient13–10.1612%23 Jul
cache13–90.0440%23 Jul
debris9–50.0714%22 Jul
eldorado6–9-0.1430%22 Jul
anubis13–80.029%21 Jul
cache13–2-0.0019%20 Jul
anubis13–50.0418%20 Jul
ancient3–13-0.086%20 Jul
anubis15–15-0.0213%20 Jul
mirage8–13-0.038%19 Jul
mirage13–70.0410%17 Jul
mirage12–120.0328%16 Jul
mirage8–130.1115%15 Jul
debris8–80.1326%15 Jul
nuke16–120.0920%12 Jul
mirage10–130.0017%11 Jul
cache11–13-0.0119%11 Jul
ancient13–50.0528%11 Jul
ancient2–13-0.0314%10 Jul
cache13–80.0830%10 Jul
mirage9–130.0118%10 Jul
mirage13–11-0.0116%9 Jul
fachwerk13–50.0225%9 Jul
shelter13–5-0.0120%9 Jul
boulder13–9-0.0332%8 Jul
cache13–11-0.0620%8 Jul
office6–13-0.0033%8 Jul
mirage1–13-0.0538%6 Jul
mirage13–100.0013%6 Jul
anubis15–150.0213%6 Jul
inferno16–14-0.0425%6 Jul
mirage11–130.0217%6 Jul
nuke13–8-0.0119%5 Jul
anubis10–13-0.087%5 Jul
overpass13–100.0613%5 Jul
anubis13–110.038%5 Jul
ancient13–80.0816%5 Jul
inferno7–130.0119%5 Jul
anubis5–130.0525%5 Jul
overpass13–16-0.0216%5 Jul
ancient13–70.0320%5 Jul
nuke9–130.0118%5 Jul
nuke14–16-0.0416%5 Jul
ancient7–130.0718%1 Jul
mirage0–13-0.0510%30 Jun
mirage13–16-0.0013%30 Jun
mirage0–13-0.050%23 Jun
ancient13–100.0130%23 Jun
mirage16–130.0518%23 Jun
mirage11–13-0.0521%19 Jun
mirage7–13-0.0321%19 Jun
ancient10–13-0.0011%18 Jun
inferno7–130.0420%16 Jun
dust213–10-0.1316%13 Jun
dust213–40.0423%13 Jun
nuke13–110.0018%10 Jun
ancient13–60.0217%10 Jun
mirage13–5-0.0031%8 Jun
mirage13–80.0219%8 Jun
inferno7–13-0.0519%5 Jun
overpass6–13-0.0247%4 Jun
cache10–130.0020%28 May
mirage13–50.0221%25 May
cache13–10-0.0319%25 May
overpass4–130.0416%25 May
mirage11–130.0122%22 May
mirage10–130.049%22 May
anubis10–130.0016%21 May
ancient13–100.078%20 May
mirage8–13-0.0126%19 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →