bon kwi kwi

bon kwi kwi — CS2 Stats

76561198066068155[U:1:105802427]Steam profile ↗

252Tracked matches65%Win rate2020Tracked since
844Hours in CS
CSDB Rating7.2 StrongAggressive Rifler
WingmanMaster Guardian I
Ladder ranks via Leetify

Performance scores

Aim87
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY563410Last 10056%Win rateWLWWWLLLWW

Last 10 vs previous 10: +20pp win rate · -0.04 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.7
Aggression9.6
Utility4.5
Positioning6.3
Opening Duels4.8

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.3
Utility4.5
Mechanics7.6
Opening Duels4.8
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.03
Reaction time611ms−61ms
first ⅓ avg 672ms → last ⅓ avg 611ms
Headshot accuracy29.0%+2.7%
first ⅓ avg 26.3% → last ⅓ avg 29.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.38Best rating — overpass 9–1
130Biggest win — office
4Longest win streak
412In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 88% over 8ancientWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C23101343%0.01
mirageS1914574%0.05
anubisS128467%-0.00
vertigoB105550%0.04
nukeA106460%0.05
infernoS87188%0.03
ancientC52340%0.03
office41325%-0.00
overpass42250%0.11
train21150%0.07
cache2020%0.07
sanctum1010%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,252Lifetime kills
1.28K/D · Top 25% of tracked players
2,273Matches
38.4%Match win rate
53.7%Headshot % · Top 25% of tracked players
19.2%Shot accuracy · Top 10% of tracked players
5,666MVPs
844Hours (in match)
1,553Bombs planted
502Bombs defused

Most-used weapons

Lifetime map wins

3,707dust2
1,878nuke
1,448inferno
1,091vertigo
357office
182train
138cbble
43lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.2%Headshot accuracy
37.3%Accuracy (enemy spotted)
45.3%Spray accuracy
84.2%Counter-strafing
10.8°Preaim
598msReaction time
51.5%T opening success
46.6%CT opening success
0.49Enemies flashed / flash
3.1%Flash assists
4.82HE damage / grenade
9.69Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.491 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–90.0520%25 Aug
dust28–130.0637%25 Aug
inferno13–9-0.0626%23 Aug
dust213–40.0121%22 Aug
vertigo13–50.0434%22 Aug
office11–130.0122%22 Aug
office5–13-0.0128%22 Aug
mirage2–13-0.0538%22 Aug
dust213–11-0.0035%22 Aug
office13–00.0343%18 Aug
inferno12–120.0715%18 Aug
train9–130.0515%18 Aug
nuke12–120.0220%17 Aug
train13–10.1050%17 Aug
mirage13–80.0227%17 Aug
cache11–130.0537%16 Aug
dust28–13-0.0427%16 Aug
cache12–120.0936%11 Aug
mirage13–70.0626%4 Aug
inferno13–100.0134%4 Aug
nuke12–120.0525%4 Aug
dust213–10-0.0230%4 Aug
ancient13–90.0732%4 Aug
dust211–13-0.0024%2 Aug
inferno13–100.0536%2 Aug
mirage13–20.1125%1 Aug
nuke13–100.0745%1 Aug
dust213–80.0120%1 Aug
office5–13-0.0625%1 Aug
mirage13–50.0739%28 Jul
anubis13–30.0433%28 Jul
nuke13–90.0814%28 Jul
mirage13–100.0220%28 Jul
dust212–120.0733%28 Jul
dust211–130.0220%25 Jul
mirage13–10.0333%25 Jul
nuke13–30.0621%22 Jul
anubis4–13-0.0532%22 Jul
mirage13–20.1035%18 Jul
dust213–10-0.0422%18 Jul
dust212–12-0.0124%18 Jul
mirage12–12-0.0532%18 Jul
anubis13–11-0.0318%8 Mar
dust210–13-0.0316%8 Mar
mirage15–150.0518%2 Mar
sanctum6–90.0020%2 Mar
mirage13–50.1618%1 Feb
dust213–100.0131%20 Jul
dust211–130.0433%15 Jul
anubis13–90.0216%13 Jul
inferno13–100.0120%13 Jul
anubis11–130.0731%4 Jul
dust211–130.0322%4 Jul
dust213–10.1516%29 Jun
dust212–120.1117%29 Jun
anubis11–13-0.0614%28 Jun
nuke4–130.0011%24 Jun
dust213–4-0.0429%24 Jun
nuke13–40.0614%22 Jun
anubis13–10-0.0228%21 Jun
dust29–130.0424%21 Jun
anubis13–90.0318%21 Jun
ancient6–13-0.0119%20 Jun
dust213–70.0228%20 Jun
mirage4–130.0433%15 Jun
mirage13–60.1525%15 Jun
dust211–13-0.0617%7 Jun
anubis13–7-0.0323%7 Jun
mirage13–70.0229%7 Jun
dust211–130.0125%3 Jun
mirage13–8-0.0422%17 Jun
vertigo13–60.0416%17 Jun
nuke7–40.0525%16 Jun
mirage13–20.0929%14 Jun
vertigo11–130.0032%10 Jun
anubis4–13-0.0327%9 Jun
overpass9–10.3830%9 Jun
vertigo5–13-0.0616%3 Jun
dust213–50.0011%3 Jun
overpass6–9-0.0321%6 May
ancient4–130.0523%21 Mar
ancient5–13-0.0721%27 Feb
anubis13–60.0420%27 Feb
vertigo9–60.1830%20 Feb
anubis13–9-0.0320%18 Feb
inferno9–30.1920%10 Feb
vertigo7–90.1833%10 Feb
inferno9–70.0330%4 Feb
vertigo4–9-0.0535%4 Feb
vertigo13–110.0523%3 Feb
mirage13–70.1543%3 Feb
vertigo9–50.0637%3 Feb
vertigo8–8-0.0024%19 Jan
mirage6–130.0238%29 Nov
overpass13–60.1032%28 Nov
inferno13–8-0.0225%28 Nov
nuke13–00.1534%27 Nov
nuke5–9-0.0923%21 Nov
ancient13–40.1025%20 Nov
overpass4–9-0.0324%19 Nov

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →