Monk — CS2 Stats

76561198065122431[U:1:104856703]

334Tracked matches62%Win rate2020Tracked since
CSDB Rating6.5 SolidHybrid Rifler
Premier CS Rating19,069Purple band · top ~12.2% of ranked players (population est.)
CSDB Leaderboard#18387 of 41108 tracked
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGMonkFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER19,069 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning55
Utility38

0–100 skill scores via Leetify.

Recent form

HOT513910Last 10051%Win rateWWWLLTWWWW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim8.2
Aggression5.3
Utility3.8
Positioning5.5
Opening Duels1.6

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 88% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 46% on CT to 27% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.5
Utility3.8
Mechanics8.3
Opening Duels2.0
Win Impact8.8

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time523ms−99ms
first ⅓ avg 622ms → last ⅓ avg 523ms
Headshot accuracy15.1%−0.1%
first ⅓ avg 15.1% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.11Best rating — ancient 13–4
132Biggest win — inferno
7Longest win streak
W3Current streak
89In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 67% over 21nukeWeakest map · 32% over 19
MapGradePlayedRecordWin rateAvg rating
infernoA25141156%0.01
ancientS2114767%-0.01
nukeD1961332%-0.00
anubisA127558%-0.01
overpassC94544%-0.00
cache41325%-0.01
mirage41325%-0.01
dust2220100%0.02
train220100%-0.02
jura2020%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (32% over 19). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
36.9%Accuracy (enemy spotted)
40.5%Spray accuracy
87.2%Counter-strafing
9.6°Preaim
517msReaction time
27.3%T opening success
45.9%CT opening success
0.45Enemies flashed / flash
5.2%Flash assists
8.69HE damage / grenade
1.92Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4514 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 27.259% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

32% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–80.1014%29 Aug
inferno13–9-0.0212%29 Aug
ancient13–11-0.0312%29 Aug
anubis9–13-0.028%26 Aug
cache8–13-0.0320%23 Aug
anubis12–120.0118%22 Aug
anubis13–100.0416%22 Aug
anubis13–70.0721%22 Aug
anubis13–30.0827%21 Aug
inferno13–50.059%20 Aug
anubis4–13-0.0715%20 Aug
nuke13–6-0.0715%20 Aug
inferno13–90.0720%15 Aug
nuke15–15-0.0511%15 Aug
anubis13–11-0.1210%15 Aug
cache11–130.0613%14 Aug
inferno13–60.0511%14 Aug
inferno14–160.0218%14 Aug
anubis4–130.0115%14 Aug
nuke11–13-0.076%14 Aug
ancient13–8-0.046%14 Aug
ancient15–150.0112%12 Aug
anubis13–100.0015%12 Aug
nuke7–13-0.0223%12 Aug
inferno15–15-0.0114%12 Aug
nuke13–10-0.0123%11 Aug
ancient13–5-0.0715%11 Aug
anubis13–110.0219%9 Aug
anubis5–12-0.0612%9 Aug
ancient8–130.0029%7 Aug
inferno5–13-0.056%7 Aug
inferno13–9-0.0020%7 Aug
ancient13–80.0113%4 Aug
inferno7–130.0214%4 Aug
ancient11–13-0.0511%4 Aug
dust213–60.0120%3 Aug
ancient16–140.0319%3 Aug
ancient13–100.1017%6 Jun
ancient13–40.1115%1 Jun
anubis13–9-0.0313%31 May
inferno13–50.0015%31 May
ancient13–10-0.0219%29 May
nuke7–13-0.0214%29 May
ancient0–11-0.0711%29 May
overpass4–13-0.047%29 May
inferno13–6-0.0611%28 May
ancient11–13-0.0416%28 May
ancient6–13-0.0510%28 May
ancient15–150.0314%20 May
overpass8–130.0118%20 May
nuke13–9-0.016%10 May
inferno13–2-0.0015%9 May
overpass13–80.0131%9 May
mirage16–140.0229%9 May
dust213–40.0323%9 May
inferno8–130.0111%8 May
cache5–13-0.0819%7 May
ancient13–90.0216%7 May
nuke7–130.0224%7 May
nuke8–13-0.0516%4 May
cache13–90.0113%1 May
ancient13–10-0.0614%24 Apr
inferno13–4-0.0728%24 Apr
nuke13–6-0.0136%24 Apr
overpass13–7-0.0116%5 Oct
inferno13–30.067%21 Sept
inferno13–50.0617%21 Sept
inferno11–130.0120%21 Sept
overpass13–10-0.0518%20 Sept
nuke10–130.0520%14 Sept
overpass15–150.0018%13 Sept
inferno13–100.0815%13 Sept
inferno10–130.0115%13 Sept
inferno13–50.0512%12 Sept
ancient13–3-0.0413%12 Sept
ancient13–10-0.0314%12 Sept
inferno8–13-0.0213%12 Sept
nuke7–130.088%9 Sept
overpass13–110.0410%8 Sept
train13–5-0.0320%7 Sept
nuke11–130.0315%7 Sept
jura12–12-0.0221%31 Jul
train13–7-0.028%31 Jul
overpass6–13-0.037%31 Jul
ancient13–80.008%31 Jul
jura7–13-0.0415%30 Jul
inferno15–15-0.039%30 Jul
nuke15–150.0211%27 Jul
mirage11–13-0.0310%27 Jul
overpass7–130.0322%27 Jul
nuke8–13-0.0712%26 Jul
nuke13–8-0.0126%25 Jul
inferno13–11-0.0215%25 Jul
nuke9–130.0515%25 Jul
nuke7–13-0.0211%20 Jul
inferno11–13-0.0418%20 Jul
ancient13–11-0.0317%20 Jul
mirage10–13-0.0420%20 Jul
mirage9–130.0231%20 Jul
inferno15–15-0.0212%20 Jul

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →