I ate cement when i was 6

I ate cement when i was 6 — CS2 Stats

76561198064316702[U:1:104050974]Steam profile ↗✓ No bans

1,683Tracked matches64%Win rate2020Tracked since
2,728Hours in CS15Hrs last 2 wks
CSDB Rating7.4 StrongAggressive Rifler
Premier CS Rating23,461Top 50% of 17,162 CSDB-tracked playersPink band · top ~4.7% of ranked players (population est.)
CSDB Leaderboard#6556 of 30979 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=1,146), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate38.6%47.2%49.0%10.4% short
Shot accuracy16.0%12.3%13.1%above
Kill/death ratio1.191.071.08above
Match win rate46.2%46.3%46.9%meets

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGI ate cement when i was 6FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,461 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning70
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY54379Last 10054%Win rateLWWLWLWLWW

Last 10 vs previous 10: +0pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.9
Aggression10.0
Utility3.9
Positioning7.0
Opening Duels4.5
Clutch3.8

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

sh1ro

Plays most like sh1ro 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.1° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 57% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning7.0
Utility3.9
Mechanics7.9
Opening Duels4.5
Win Impact9.8

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time594ms−59ms
first ⅓ avg 653ms → last ⅓ avg 594ms
Headshot accuracy18.5%+2.6%
first ⅓ avg 15.9% → last ⅓ avg 18.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.17Best rating — ancient 13–7
131Biggest win — inferno
5Longest win streak
74In matches decided by ≤2 rounds
7Overtime games

Map breakdown

anubisBest map · 60% over 5ancientWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
cacheA1710759%0.02
mirageA148657%0.02
officeB126650%0.02
nukeA127558%0.02
infernoC94544%0.01
dust2B84450%0.02
ancientC83538%0.03
anubisA53260%0.04
vertigo42250%0.04
fachwerk21150%-0.00
boulder21150%0.02
train220100%0.04
italy21150%-0.01
shelter1010%0.01
warden110100%-0.00
alpine110100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

91,114Lifetime kills
1.19K/D · Top 50% of Level 8 players
4,479Matches
46.2%Match win rate
38.6%Headshot %
16.0%Shot accuracy · Top 25% of Level 8 players
10,108MVPs
1,600Hours (in match)
4,409Bombs planted
1,178Bombs defused

Most-used weapons

AK-4730,310
AWP3,839
P2502,678
MP91,686
UMP-451,506

Lifetime map wins

5,144dust2
4,765nuke
4,478inferno
898train
739vertigo
623cbble
618office
207lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

75Matches
64%Win rate
1.37Avg K/D
87.3ADR
42%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1968%1.6118.7
Anubis1850%1.1716.3
Nuke1292%1.6818.3
Mirage540%1.8420.0
Train4100%1.1420.8
Dust210%1.7124.0
Overpass1100%2.2220.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.0%Headshot accuracy
42.9%Accuracy (enemy spotted)
52.5%Spray accuracy
85.4%Counter-strafing
10.1°Preaim
586msReaction time
39.2%T opening success
56.7%CT opening success
0.34Enemies flashed / flash
2.9%Flash assists
9.71HE damage / grenade
6.77Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3406 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1511% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
office8–130.0129%25 Aug
cache13–100.0515%24 Aug
anubis13–60.1213%24 Aug
dust27–130.0221%22 Aug
office13–90.1524%22 Aug
fachwerk8–13-0.0218%22 Aug
vertigo13–90.0428%22 Aug
mirage9–130.0110%21 Aug
mirage13–80.0721%21 Aug
cache13–100.0413%19 Aug
mirage13–8-0.0313%19 Aug
inferno13–80.0420%19 Aug
inferno7–130.0313%18 Aug
office13–4-0.0216%18 Aug
anubis8–130.0520%18 Aug
shelter12–120.0113%17 Aug
boulder13–30.0514%17 Aug
nuke7–9-0.0319%17 Aug
inferno9–20.0833%17 Aug
train13–60.1021%14 Aug
italy13–7-0.0116%14 Aug
office7–130.0116%14 Aug
dust213–60.0720%12 Aug
inferno11–13-0.0317%12 Aug
office13–6-0.0418%12 Aug
cache12–120.0819%10 Aug
fachwerk13–110.029%10 Aug
cache10–130.0120%8 Aug
office13–60.0227%8 Aug
office13–90.0329%7 Aug
vertigo13–80.0621%7 Aug
office5–13-0.056%7 Aug
office13–110.0017%4 Aug
nuke7–130.0222%4 Aug
nuke13–100.1018%4 Aug
office12–120.0220%3 Aug
italy11–13-0.0118%3 Aug
boulder4–13-0.0113%28 Jul
office12–120.0515%28 Jul
ancient13–50.0721%27 Jul
nuke4–13-0.0832%25 Jul
nuke13–50.1423%21 Jul
dust29–130.0714%21 Jul
cache16–140.0320%21 Jul
ancient2–13-0.0015%20 Jul
mirage8–13-0.0216%20 Jul
mirage15–15-0.0113%17 Jul
cache6–13-0.0624%16 Jul
anubis15–150.0526%16 Jul
mirage13–10-0.028%14 Jul
nuke13–8-0.0410%14 Jul
dust213–9-0.0025%14 Jul
cache13–50.1014%10 Jul
dust215–15-0.0313%10 Jul
cache10–13-0.0117%9 Jul
inferno13–10.0024%9 Jul
nuke5–13-0.0611%9 Jul
train13–6-0.0216%8 Jul
cache13–80.0421%8 Jul
warden7–0-0.0014%8 Jul
office9–130.0620%8 Jul
alpine13–10.083%7 Jul
vertigo12–12-0.0318%7 Jul
cache13–70.0114%6 Jul
mirage16–140.0219%1 Jul
nuke13–50.0821%30 Jun
nuke13–10-0.0015%30 Jun
anubis13–10-0.0115%30 Jun
mirage10–130.0416%29 Jun
dust213–7-0.0211%29 Jun
dust213–10.0623%28 Jun
ancient9–130.0017%28 Jun
ancient15–150.0311%28 Jun
nuke13–70.0320%26 Jun
ancient12–160.0319%24 Jun
mirage7–130.0119%24 Jun
mirage13–50.0620%24 Jun
nuke8–130.1014%23 Jun
ancient13–100.0111%22 Jun
cache13–10-0.0213%21 Jun
ancient13–70.1723%19 Jun
mirage13–100.0113%19 Jun
inferno13–50.005%12 Jun
ancient4–13-0.0823%12 Jun
mirage13–110.025%12 Jun
vertigo7–90.0824%12 Jun
cache4–13-0.0426%4 Jun
inferno10–13-0.0517%2 Jun
mirage8–130.0125%1 Jun
mirage13–110.0618%30 May
cache13–40.016%12 May
nuke13–7-0.0212%11 May
inferno9–130.0121%11 May
dust210–13-0.039%11 May
cache2–13-0.0216%5 May
cache13–60.0624%4 May
cache13–4-0.001%4 May
cache6–130.0113%29 Apr
anubis13–110.0116%28 Apr
inferno4–130.0018%28 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →